2021-08-02 23:48:56 -04:00
2021-05-26 02:24:18 -04:00
2021-08-02 17:44:09 -04:00
2021-08-02 23:48:56 -04:00
2021-05-26 02:24:18 -04:00
2021-05-26 02:24:18 -04:00
2021-08-02 23:48:56 -04:00
2021-06-01 00:29:46 -04:00
2021-08-02 17:31:14 -04:00

aklive2d

A project that builds showcase webpage for Arknights Live2D-equipped operators. Showcase webpage can be used as a wallpaper for Wallpaper Engine on Windows or Plash on macOS (not tested).

Supported Operators

Operator Live Preview Steam Workshop
Nian Link Link
Skadi the Corrupting Heart Link Link
Ch'en the Holungday Link Link
  • For Windows users: Use Wallpaper Engine or other softwares that support using webpage as desktop wallpaper.
  • For macOS users: Use Plash, however, I don't have macOS machine, so your mileage may vary.
  • For Linux users: You power user should be able to find your solutions!

Usage

Command Line Tool

$ python3 aklive2d.py -h  
usage: aklive2d [-h] {server,s,build,b} ...

Arknights Live 2D Wallpaper Builder

optional arguments:
  -h, --help          show this help message and exit

Available commands:
  {server,s,build,b}  <Required> Select the command to run
    server (s)        Development Server
    build (b)         Build releases
$ python3 aklive2d.py s -h
usage: aklive2d server [-h] [-p PORT] -o OPERATOR_NAME

optional arguments:
  -h, --help            show this help message and exit
  -p PORT, --port PORT  Development server port (default: 8080)
  -o OPERATOR_NAME, --operator OPERATOR_NAME
                        <Required> Operatro to develop (default: None)
$ python aklive2d.py b -h
usage: aklive2d build [-h] [-o OPERATOR_NAMES [OPERATOR_NAMES ...]] [-r]

optional arguments:
  -h, --help            show this help message and exit
  -o OPERATOR_NAMES [OPERATOR_NAMES ...], --operators OPERATOR_NAMES [OPERATOR_NAMES ...]
                        Operators to build (default: ['all'])
  -r, --rebuild         Rebuild assets (default: False)

Webpage & JavaScript

Add query string settings to bring up the settings panel to adjust your settings. Then use appropriate JavaScript code to load your settings

settings.setFPS(integer) // set FPS
settings.displayLogo(boolean) // display logo or not
settings.resizeLogo(float) // the ratio of the logo
settings.opacityLogo(float) // the opacity of the logo
settings.setLogo(url, removeInvert) // change the logo, url: image url, removeInvert: boolean
settings.setBackground(url) // change the background, url: image url
settings.positionPadding("padLeft", integer) // left padding
settings.positionPadding("padRight", integer) // right padding
settings.positionPadding("padTop", integer) // top padding
settings.positionPadding("padBottom", integer) // bottom padding

settings.open() // open settings panel
settings.close() // close settings panel
settings.reset() // reset settings

Config

# List all the supported operators under <operators> block
operators:
  # Single operator block
  skadi: # <operator name>/<folder name under "operator" folder>, will be used to replace <{name}>
    common_name: dyn_illust_char_1012_skadi2 # common file name
    fallback_name: char_1012_skadi2_2 # fallback image file name
    logo_name: logo_egir # operator logo file name under operator/_logo folder
    preview: preview.jpg # Steam workshop preview image file
    project_json: project.json # Steam workshop project file
    release_folder: ./release/{name}/ # The folder that stores game files for the showcase webpage
    source_folder: ./operator/{name}/extracted/ # The folder that stores extracted game files
    target_folder: ./operator/{name}/ # The folder that stores processed game files
    title: Skadi the Corrupting Heart # Webpage title
    use_skel: true # For the Spine model, <true> for using skel file, otherwise use json
# Development server settings
server:
  operator_folder: ./operator/ # The path that the showcase webpage accesses game files
  release_folder: ./release/ # The folder that stores the showcase webpage
  template_folder: ./template/ # The folder that stores the showcase template

LICENSE

The LICENSE file applies to all files unless listed specifically.

LICENSE_SPINE file applies to following files including adapted code for this repo:

  • template/assets/spine-player.css
  • template/assets/spine-player.js
  • release/*/assets/spine-player.css
  • release/*/assets/spine-player.js

Copyright © 2017 - 2021 Arknights/Hypergryph Co., Ltd applies to following files:

  • all files under operator folder and its sub-folders
  • all files under release/*/operator/* folder
  • release/*/operator/operator_assets.js
Description
A project that builds showcase webpage for Arknights Live2D-equipped operators. Showcase webpage can be used as a wallpaper.
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