feat(builder): finish builder

This commit is contained in:
Halyul
2021-06-01 00:29:46 -04:00
parent dcf8b27bde
commit 9f9c4ef85a
12 changed files with 103 additions and 73 deletions

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@@ -1 +1 @@
1.6.0
2.0.0

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@@ -53,7 +53,8 @@ class AkLive2D:
dest="operator_name",
type=str,
required=True,
help="<Required> Operatro to develop"
help="<Required> Operatro to develop",
choices=[key for key in self.config["operators"]]
)
build = subprasers.add_parser(
@@ -67,7 +68,7 @@ class AkLive2D:
"--operator",
dest="operator_names",
type=str,
default="all",
default=["all"],
nargs='+',
help="Operatro to build",
choices=["all"] + [key for key in self.config["operators"]]
@@ -78,7 +79,7 @@ class AkLive2D:
self.running = Server(self.args.port, self.args.operator_name, self.config)
if self.args.command == "build" or self.args.command == "b":
self.running = Builder(self.args.operator_names, self.config["operators"])
self.running = Builder(self.config, self.args.operator_names)
self.running.start()

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@@ -1,6 +1,8 @@
operators:
skadi:
common_name: dyn_illust_char_1012_skadi2
preview: preview.jpg
project_json: project.json
release_folder: ./release/{name}/
source_folder: ./operator/{name}/extracted/
target_folder: ./operator/{name}/

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@@ -27,4 +27,4 @@ class AtlasReader:
shutil.copyfile(
self.file_path,
self.save_path
)
)

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@@ -1,4 +1,5 @@
import threading
import shutil
from lib.skeleton_binary import SkeletonBinary
from lib.alpha_composite import AlphaComposite
from lib.atlas_reader import AtlasReader
@@ -6,48 +7,44 @@ from lib.base64_util import *
class Builder:
def __init__(self, operator_name, config) -> None:
self.operator_name = operator_name
def __init__(self, config, operator_names=list()) -> None:
self.operator_names = operator_names
self.config = config
self.use_skel = config["operators"][operator_name]["use_skel"]
self.source_path = config["operators"][operator_name]["source_folder"].format(name=operator_name)
self.target_path = config["operators"][operator_name]["target_folder"].format(name=operator_name)
self.common_name = config["operators"][operator_name]["common_name"]
self.file_paths = dict(
json=self.target_path + self.common_name + ".json",
atlas=self.target_path + self.common_name + ".atlas",
skel=self.target_path + self.common_name + ".skel",
)
def start(self):
# self.__build_assets()
# self.__set_version()
# name = "skadi"
# print(self.config[name]["source_folder"].format(name=name))
source = "./operator/skadi/extracted/"
target = "./operator/skadi/"
name = "dyn_illust_char_1012_skadi2"
print("build")
if "all" in self.operator_names:
self.operator_names = [operator_name for operator_name in self.config["operators"]]
for operator_name in self.operator_names:
self.build_assets(operator_name)
self.__release_file(operator_name)
return
def stop(self):
return
def build_assets(self, operator_name):
def build_assets(self):
operator_file = pathlib.Path.cwd().joinpath(self.target_path, "operator.js")
use_skel = self.config["operators"][operator_name]["use_skel"]
source_path = self.config["operators"][operator_name]["source_folder"].format(name=operator_name)
target_path = self.config["operators"][operator_name]["target_folder"].format(name=operator_name)
common_name = self.config["operators"][operator_name]["common_name"]
file_paths = dict(
json=target_path + common_name + ".json",
atlas=target_path + common_name + ".atlas",
skel=target_path + common_name + ".skel",
)
operator_file = pathlib.Path.cwd().joinpath(target_path, "operator.js")
if operator_file.exists() is False:
print("Building operaotr data...")
print("Building operaotr data for {}...".format(operator_name))
alpha_composite_threads = list()
png_to_base64_threads = list()
prefix = "window.operator = "
data = dict()
ar = AtlasReader(self.source_path + self.common_name, self.target_path + self.common_name)
ar = AtlasReader(source_path + common_name, target_path + common_name)
skeleton_binary_thread = threading.Thread(
target=SkeletonBinary,
args=(self.source_path + self.common_name, self.target_path + self.common_name, self.use_skel),
args=(source_path + common_name, target_path + common_name, use_skel),
daemon=True,
)
ar_thread = threading.Thread(
@@ -57,9 +54,9 @@ class Builder:
atlas_base64_thread = threading.Thread(
target=self.__atlas_to_base64,
args=(
self.file_paths["atlas"],
file_paths["atlas"],
data,
".{}".format(self.config["server"]["operator_folder"]) + self.common_name + ".atlas",
".{}".format(self.config["server"]["operator_folder"]) + common_name + ".atlas",
),
daemon=True,
)
@@ -73,7 +70,7 @@ class Builder:
for item in ar.images:
alpha_composite_thread = threading.Thread(
target=AlphaComposite,
args=(self.source_path + item, self.target_path + item),
args=(source_path + item, target_path + item),
daemon=True,
)
alpha_composite_threads.append(alpha_composite_thread)
@@ -86,7 +83,7 @@ class Builder:
png_to_base64_thread = threading.Thread(
target=self.__png_to_base64,
args=(
self.target_path + item,
target_path + item,
data,
".{}".format(self.config["server"]["operator_folder"]) + item,
),
@@ -97,13 +94,13 @@ class Builder:
png_to_base64_thread.start()
skeleton_binary_thread.join()
if self.use_skel is True:
if use_skel is True:
skel_base64_thread =threading.Thread(
target=self.__skel_to_base64,
args=(
self.file_paths["skel"],
file_paths["skel"],
data,
".{}".format(self.config["server"]["operator_folder"]) + self.common_name + ".skel",
".{}".format(self.config["server"]["operator_folder"]) + common_name + ".skel",
),
daemon=True,
)
@@ -113,9 +110,9 @@ class Builder:
json_base64_thread =threading.Thread(
target=self.__json_to_base64,
args=(
self.file_paths["json"],
file_paths["json"],
data,
".{}".format(self.config["server"]["operator_folder"]) + self.common_name + ".json",
".{}".format(self.config["server"]["operator_folder"]) + common_name + ".json",
),
daemon=True,
)
@@ -131,12 +128,9 @@ class Builder:
with open(operator_file, "w") as f:
f.write(jsonContent)
print("Finished building operaotr data")
return
def __set_version(self):
version = input("Enter build version: ")
print(version)
print("Finished building operaotr data for {}.".format(operator_name))
else:
print("Operaotr data for {} has been built.".format(operator_name))
return
def __json_to_base64(self, path, dict=None, key=None):
@@ -175,3 +169,49 @@ class Builder:
dict[key] = result
else:
return result
def __release_file(self, operator_name):
target_path = self.config["server"]["release_folder"]
operator_release_path = pathlib.Path.cwd().joinpath(target_path, operator_name)
release_operator_assets_path = pathlib.Path.cwd().joinpath(operator_release_path, ".{}".format(self.config["server"]["operator_folder"]))
operator_assets_path = pathlib.Path.cwd().joinpath(self.config["operators"][operator_name]["target_folder"].format(name=operator_name))
template_path = pathlib.Path.cwd().joinpath(".{}".format(self.config["server"]["template_folder"]))
if operator_release_path.exists() is True:
shutil.rmtree(operator_release_path)
operator_release_path.mkdir()
release_operator_assets_path.mkdir()
for file in operator_assets_path.iterdir():
if file.is_file() is True:
filename = file.name
if filename == self.config["operators"][operator_name]["project_json"] or filename == self.config["operators"][operator_name]["preview"]:
file_path = pathlib.Path.cwd().joinpath(operator_release_path, filename)
else:
file_path = pathlib.Path.cwd().joinpath(release_operator_assets_path, filename)
shutil.copyfile(
file,
file_path
)
for file in template_path.iterdir():
if file.is_file() is True:
filename = file.name
file_path = pathlib.Path.cwd().joinpath(operator_release_path, filename)
shutil.copyfile(
file,
file_path
)
elif file.is_dir() is True:
filename = file.name
file_path = pathlib.Path.cwd().joinpath(operator_release_path, filename)
shutil.copytree(
file,
file_path
)
return

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@@ -19,6 +19,8 @@ class Config:
target_folder=str,
common_name=str,
release_folder=str,
project_json=str,
preview=str,
use_skel=bool,
)
)

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@@ -13,7 +13,7 @@ class Server:
def start(self):
# build assets first
Builder(self.operator, self.config).build_assets()
Builder(self.config).build_assets(self.operator)
print("Server is up at 0.0.0.0:{port}".format(port=self.port))
self.httpd.serve_forever()
return

2
requirements.txt Normal file
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@@ -0,0 +1,2 @@
Pillow==8.2.0
PyYAML==5.4.1

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@@ -4244,6 +4244,7 @@ var spine;
mesh.height = height * scale;
}
mesh.inheritDeform = inheritDeform;
// this.linkedMeshes.push(new LinkedMesh(mesh, skinName, slotIndex, parent_4, inheritDeform));
this.linkedMeshes.push(new LinkedMesh(mesh, skinName, slotIndex, parent_4));
return mesh;
}
@@ -4741,6 +4742,13 @@ var spine;
return BinaryInput;
}());
var LinkedMesh = (function () {
// function LinkedMesh(mesh, skin, slotIndex, parent, inheritDeform) {
// this.mesh = mesh;
// this.skin = skin;
// this.slotIndex = slotIndex;
// this.parent = parent;
// this.inheritDeform = inheritDeform;
// }
function LinkedMesh(mesh, skin, slotIndex, parent) {
this.mesh = mesh;
this.skin = skin;

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@@ -19,7 +19,7 @@
</div>
</body>
<script src="./assets/spine-player.js"></script>
<script type="text/javascript" src="./assets/spine-player.js"></script>
<script type="text/javascript" src="./operator/operator.js"></script>
<script type="text/javascript" src="./operator/settings.js"></script>
<script type="text/javascript" src="./assets/runner.js"></script>

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@@ -1,25 +0,0 @@
{
"contentrating" : "Everyone",
"description" : "Live 2Di - Skadi the Corrupting Heart/浊心斯卡蒂 Live 2D",
"file" : "index.html",
"general" :
{
"properties" :
{
"schemecolor" :
{
"order" : 0,
"text" : "ui_browse_properties_scheme_color",
"type" : "color",
"value" : "0 0 0"
}
}
},
"preview" : "preview.jpg",
"tags" : [ "Game" ],
"title" : "Skadi the Corrupting Heart - 浊心斯卡蒂",
"type" : "web",
"version" : 1,
"workshopid" : "2492307783",
"workshopurl" : "steam://url/CommunityFilePage/2492307783"
}