feat(runner): updated the way runner works

This commit is contained in:
Haoyu Xu
2023-01-17 20:29:26 -05:00
parent 4fa886be90
commit 61e5ffd214
8 changed files with 118 additions and 73 deletions

14
.env
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@@ -1,11 +1,11 @@
VITE_TITLE="Arknights: Ch'en/Chen the Holungday - 明日方舟:假日威龙陈"
VITE_FILENAME=dyn_illust_char_1013_chen2
VITE_LOGO_FILENAME=logo_rhodes_override
VITE_FALLBACK_FILENAME=char_1013_chen2_2
VITE_TITLE="Arknights: Chongyue - 明日方舟:重岳"
VITE_FILENAME=dyn_illust_char_2024_chyue
VITE_LOGO_FILENAME=logo_sui
VITE_FALLBACK_FILENAME=char_2024_chyue_2
VITE_VIEWPORT_LEFT=0
VITE_VIEWPORT_RIGHT=0
VITE_VIEWPORT_TOP=1
VITE_VIEWPORT_BOTTOM=1
VITE_INVERT_FILTER=false
VITE_VIEWPORT_TOP=0
VITE_VIEWPORT_BOTTOM=0
VITE_INVERT_FILTER=true
VITE_IMAGE_WIDTH=2048
VITE_IMAGE_HEIGHT=2048

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@@ -11,29 +11,29 @@ A project that builds showcase webpage for Arknights Live2D-equipped operators.
### Command Line Tool
``` bash
$ O={operator_name} node runner.js
$ node runner.js generate {operator_name}
To generate operator assets for showcase page
```
``` bash
$ node runner.js -a
To generate all operator assets for showcase page
```
``` bash
$ O={operator_name} node runner.js -i
To initialize folder and config file for an operator
```
``` bash
$ node runner.js -d
To generate directory.json
```
``` bash
$ O={operator_name} pnpm run dev
$ node runner.js dev {operator_name}
Live showcase page server for development
```
``` bash
$ O={operator_name} pnpm run build
$ node runner.js build {operator_name}
Build showcase webpage for an operator
```
``` bash
$ node runner.js build-all
To generate all operator assets for showcase page
```
``` bash
$ node runner.js init {operator_name}
To initialize folder and config file for an operator
```
``` bash
$ node runner.js directory
To generate directory.json
```
### Webpage & JavaScript
Add query string `settings` to bring up the settings panel to adjust your settings. Then use appropriate JavaScript code to load your settings

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@@ -7,11 +7,11 @@ export default class EnvGenerator {
this.#config = config.operators[operatorName]
}
async generate(dimensions) {
return await this.#promise(dimensions)
async generate() {
return await this.#promise()
}
#promise(dimensions) {
#promise() {
return new Promise((resolve, reject) => {
resolve([
`VITE_TITLE="${this.#config.title}"`,
@@ -23,8 +23,8 @@ export default class EnvGenerator {
`VITE_VIEWPORT_TOP=${this.#config.viewport_top}`,
`VITE_VIEWPORT_BOTTOM=${this.#config.viewport_bottom}`,
`VITE_INVERT_FILTER=${this.#config.invert_filter}`,
`VITE_IMAGE_WIDTH=${dimensions[0]}`,
`VITE_IMAGE_HEIGHT=${dimensions[1]}`,
`VITE_IMAGE_WIDTH=2048`,
`VITE_IMAGE_HEIGHT=2048`,
].join('\n'))
})
}

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@@ -1,12 +1,28 @@
import { execSync } from 'child_process'
import { createServer, build } from 'vite'
export function buildAll(config) {
for (const [key, _] of Object.entries(config.operators)) {
if (key.startsWith('_')) break;
console.log(execSync(`O=${key} node runner.js && O=${key} pnpm run build`).toString());
console.log(execSync(`node runner.js --build ${key}`).toString());
}
}
export function runDev(config) {
export function runDev(rootDir) {
; (async () => {
const server = await createServer({
root: rootDir,
})
await server.listen()
server.printUrls()
})()
}
export function runBuild(rootDir) {
; (async () => {
await build({
root: rootDir,
})
})()
}

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@@ -15,6 +15,10 @@ export async function read(filePath, encoding = 'utf8') {
return await fsP.readFile(filePath, encoding, { flag: 'r' })
}
export async function readSync(filePath, encoding = 'utf8') {
return fs.readFileSync(filePath, encoding, { flag: 'r' })
}
export function exists(filePath) {
return fs.existsSync(filePath)
}
@@ -45,3 +49,7 @@ export async function copy(sourcePath, targetPath) {
mkdir(path.dirname(targetPath))
return await fsP.copyFile(sourcePath, targetPath)
}
function append(content, filePath) {
}

5
libs/readme.js Normal file
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@@ -0,0 +1,5 @@
export function append(config, operatorName, rootDir) {
}

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@@ -1,34 +1,32 @@
import assert from 'assert'
import path from 'path'
import { fileURLToPath } from 'url'
import getConfig from './libs/config.js'
import ProjectJson from './libs/project_json.js'
import EnvGenerator from './libs/env_generator.js'
import { write, rmdir, copy } from './libs/file.js'
import AssetsProcessor from './libs/assets_processor.js'
import path from 'path'
import { fileURLToPath } from 'url'
import init from './libs/initializer.js'
import directory from './libs/directory.js'
import { buildAll } from './libs/exec.js'
import { buildAll, runDev, runBuild } from './libs/exec.js'
import { append } from './libs/readme.js'
let __dirname
__dirname = __dirname || path.dirname(fileURLToPath(import.meta.url))
const __dirname = path.dirname(fileURLToPath(import.meta.url))
const config = getConfig(__dirname)
let mode = null
const op = process.argv[2]
const OPERATOR_NAME = process.env.O || process.argv[3];
if (process.argv[1].endsWith('vite.js')) {
mode = "VITE"
} else {
mode = "NODE"
}
const OPERATOR_NAME = process.argv[3];
/**
* Skip all, no need for OPERATOR_NAME
* --build-all: build all assets
* --directory: build directory.json
*/
switch (op) {
case '-a':
case 'build-all':
buildAll(config)
process.exit(0)
case '-d':
case 'directory':
directory(config, __dirname)
process.exit(0)
default:
@@ -44,32 +42,38 @@ const SHOWCASE_PUBLIC_ASSSETS_FOLDER = path.join(SHOWCASE_PUBLIC_FOLDER, "assets
const EXTRACTED_FOLDER = path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, 'extracted')
const OPERATOR_SHARE_FOLDER = path.join(OPERATOR_SOURCE_FOLDER, '_share')
rmdir(SHOWCASE_PUBLIC_FOLDER)
if (mode === 'NODE') {
switch (op) {
case '-i':
init(OPERATOR_NAME, __dirname, EXTRACTED_FOLDER)
process.exit(0)
default:
break
}
rmdir(OPERATOR_RELEASE_FOLDER)
const projectJson = new ProjectJson(config, OPERATOR_NAME, __dirname, OPERATOR_SHARE_FOLDER)
projectJson.load().then((content) => {
write(JSON.stringify(content, null, 2), path.join(OPERATOR_RELEASE_FOLDER, 'project.json'))
})
const assetsProcessor = new AssetsProcessor(config, OPERATOR_NAME, __dirname)
assetsProcessor.process(SHOWCASE_PUBLIC_ASSSETS_FOLDER, EXTRACTED_FOLDER).then((content) => {
const envGenerator = new EnvGenerator(config, OPERATOR_NAME)
envGenerator.generate(content.dimensions).then((value) => {
write(value, path.join(__dirname, '.env'))
})
write(JSON.stringify(content.assetsJson, null), path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, `${config.operators[OPERATOR_NAME].filename}.json`))
})
/**
* Skip assets generation part
* --init: init folder and config for an operator
*/
switch (op) {
case 'init':
init(OPERATOR_NAME, __dirname, EXTRACTED_FOLDER)
process.exit(0)
case 'readme':
append(config, OPERATOR_NAME, __dirname)
process.exit(0)
default:
break
}
rmdir(OPERATOR_RELEASE_FOLDER)
const projectJson = new ProjectJson(config, OPERATOR_NAME, __dirname, OPERATOR_SHARE_FOLDER)
projectJson.load().then((content) => {
write(JSON.stringify(content, null, 2), path.join(OPERATOR_RELEASE_FOLDER, 'project.json'))
})
const assetsProcessor = new AssetsProcessor(config, OPERATOR_NAME, __dirname)
assetsProcessor.process(SHOWCASE_PUBLIC_ASSSETS_FOLDER, EXTRACTED_FOLDER).then((content) => {
write(JSON.stringify(content.assetsJson, null), path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, `${config.operators[OPERATOR_NAME].filename}.json`))
})
const envGenerator = new EnvGenerator(config, OPERATOR_NAME, __dirname)
envGenerator.generate().then((content) => {
write(content, path.join(__dirname, '.env'))
})
const filesToCopy = [
{
filename: 'preview.jpg',
@@ -96,7 +100,14 @@ filesToCopy.forEach((file) => {
copy(path.join(file.source, file.filename), path.join(file.target, file.filename))
})
export default {
OPERATOR_NAME,
config,
switch (op) {
case 'dev':
runDev(__dirname)
break
case 'build':
runBuild(__dirname)
break
case 'generate':
default:
break
}

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@@ -1,6 +1,11 @@
import { defineConfig } from 'vite'
import path from 'path'
import data from './runner'
import getConfig from './libs/config.js'
const data = {
config: getConfig(__dirname),
OPERATOR_NAME: process.argv[3],
}
// https://vitejs.dev/config/
export default defineConfig({