refactor: removed fallback image processing and updated portrait image processing
This commit is contained in:
@@ -120,7 +120,7 @@ export default function Home() {
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const list = navigationList.filter((item) => {
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return (
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item.name.toLowerCase().indexOf(searchField.toLowerCase()) !==
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-1 || item.type === 'date'
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-1 || item.type === 'date'
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)
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})
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const newList = []
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@@ -222,7 +222,7 @@ export default function Home() {
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}
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viewBox={
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entry.type ===
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'operator'
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'operator'
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? '0 0 88.969 71.469'
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: '0 0 94.563 67.437'
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}
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@@ -234,25 +234,24 @@ export default function Home() {
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}
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>
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{language ===
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'zh-CN'
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'zh-CN'
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? entry.type ===
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'skin'
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? `${
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entry
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.skinName[
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'zh-CN'
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]
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} · ${entry.operatorName}`
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'skin'
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? `${entry
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.skinName[
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'zh-CN'
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]
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} · ${entry.operatorName}`
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: entry.operatorName
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: entry
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.skinName[
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'en-US'
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]}
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.skinName[
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'en-US'
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]}
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</section>
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<section
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className={
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classes[
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'arrow-icon'
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'arrow-icon'
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]
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}
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>
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@@ -369,9 +368,9 @@ function OperatorElement({ item, hidden, handleVoicePlay }) {
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<span className={classes.text}>
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{
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item.codename[
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language.startsWith('en')
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? alternateLang
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: textDefaultLang
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language.startsWith('en')
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? alternateLang
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: textDefaultLang
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]
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}
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</span>
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@@ -430,13 +429,13 @@ function ImageElement({ item }) {
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const { language } = useLanguage()
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return (
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<img
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src={`/${buildConfig.directory_folder}/${buildConfig.portraits}/${item.fallback_name.replace(/#/g, '%23')}_portrait.png`}
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src={`/${buildConfig.directory_folder}/${buildConfig.portraits}/${item.portrait_filename.replace(/#/g, '%23')}.png`}
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alt={item.codename[language]}
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/>
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)
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}
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ImageElement.propTypes = {
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item: PropTypes.object.isRequired,
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fallback_name: PropTypes.string,
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portrait_filename: PropTypes.string,
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codename: PropTypes.object,
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}
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@@ -1,10 +1,8 @@
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import Background from '@/components/background'
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import Events from '@/components/events'
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import Fallback from '@/components/fallback'
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import {
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addEventListeners,
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insertHTMLChild,
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isWebGLSupported,
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updateElementPosition,
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} from '@/components/helper'
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import Insight from '@/components/insight'
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@@ -42,11 +40,7 @@ export default class AKLive2D {
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this.#background = new Background(this.#appEl)
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this.#voice = new Voice(this.#appEl)
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this.#music = new Music(this.#appEl)
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if (isWebGLSupported()) {
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this.#player = new Player(this.#appEl)
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} else {
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new Fallback(this.#appEl)
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}
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this.#player = new Player(this.#appEl)
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addEventListeners([
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{
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event: Events.Player.Ready.name,
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@@ -1,16 +0,0 @@
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#fallback-box {
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display: flex;
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justify-content: center;
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align-items: center;
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width: 100%;
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height: 100%;
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}
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#fallback {
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margin: auto;
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background-position: center;
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background-repeat: no-repeat;
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background-size: cover;
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width: 100%;
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height: 100%;
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}
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@@ -1,40 +0,0 @@
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import { insertHTMLChild } from '@/components/helper'
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import '@/components/fallback.css'
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import buildConfig from '!/config.json'
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export default class Fallback {
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#el = document.createElement('div')
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constructor(parentEl) {
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alert('WebGL is unavailable. Fallback image will be used.')
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const calculateScale = (width, height) => {
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return {
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x: window.innerWidth / width,
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y: window.innerHeight / height,
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}
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}
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const fallback = () => {
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const el = document.getElementById('fallback-container')
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const scale = calculateScale(
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buildConfig.image_width,
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buildConfig.image_height
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)
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el.style.width = '100%'
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el.style.height =
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buildConfig.image_height *
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(scale.x > scale.y ? scale.y : scale.x) +
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'px'
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}
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window.addEventListener('resize', fallback, true)
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this.#el.id = 'fallback-box'
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this.#el.innerHTML = `
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<div id="fallback-container">
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<div id="fallback"
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style="background-image: url(${import.meta.env.BASE_URL}${buildConfig.default_assets_dir}${buildConfig.fallback_name}.png)"
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/>
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</div>
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`
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insertHTMLChild(parentEl, this.#el)
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fallback()
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}
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}
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@@ -1,15 +1,3 @@
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export const isWebGLSupported = () => {
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try {
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const canvas = document.createElement('canvas')
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const ctx =
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canvas.getContext('webgl') ||
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canvas.getContext('experimental-webgl')
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return ctx != null
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} catch {
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return false
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}
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}
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export const insertHTMLChild = (parent, child) => {
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parent.appendChild(child)
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}
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@@ -1,12 +1,12 @@
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dynchars: dynchars
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item_to_download:
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- homebackground/wrapper
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- ui_camp_logo
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- charportraits
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- voice.*/extra
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- char_128
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- homebackground/wrapper
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- ui_camp_logo
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- voice.*/extra
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- char_128
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- spritepack/char_portrait.*
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additional_regex:
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- ^(?!(avg|charpack))(.*)$
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- ^(?!(avg|charpack))(.*)$
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servers:
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- name: cn
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url: https://ak-conf.hypergryph.com/config/prod/official/network_config
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- name: cn
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url: https://ak-conf.hypergryph.com/config/prod/official/network_config
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@@ -36,6 +36,7 @@ const download = async (
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const lpacksRes: Response = await fetch(
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`${urls.hu}/Android/assets/${version}/hot_update_list.json`
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)
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console.log(urls, lpacksRes)
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const updateList: UpdateList = await lpacksRes.json()
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const itemToDownload: Set<ItemToDownload> = new Set(config.item_to_download)
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updateList.abInfos.map((item: AbInfosItem) => {
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@@ -1,109 +1,106 @@
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site_id: aklive2d
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total_size: 26214400 # 1024 * 1024 * 25
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akassets:
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project_name: akassets
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url: https://akassets.pages.dev
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project_name: akassets
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url: https://akassets.pages.dev
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insight:
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id: aklive2d
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url: https://insight.halyul.dev/on-demand.js
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id: aklive2d
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url: https://insight.halyul.dev/on-demand.js
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module:
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assets:
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config_yaml: config.yaml
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background: background
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music: music
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charword_table: charword_table
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project_json: project_json
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background:
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operator_bg_png: operator_bg.png
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charword_table:
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charword_table_json: charword_table.json
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music:
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music_table_json: music_table.json
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display_meta_table_json: display_meta_table.json
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audio_data_json: audio_data.json
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official_info:
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official_info_json: official_info.json
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operator:
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operator: operator
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config: config
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template_yaml: _template.yaml
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config_yaml: config.yaml
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portraits: _portraits
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logos_assets: _logos
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logos: logos
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directory_assets: _directory
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MonoBehaviour: MonoBehaviour
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Texture2D: Texture2D
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character_table_json: character_table.json
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skin_table_json: skin_table.json
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title:
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zh-CN: '明日方舟:'
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en-US: 'Arknights: '
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sp_filename_prefix: sp_
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sp_title:
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zh-CN: '「SP」 '
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en-US: '[SP] '
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project_json:
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project_json: project.json
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preview_jpg: preview.jpg
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template_yaml: project_json.yaml
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wrangler:
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index_json: index.json
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vite_helpers:
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config_json: config.json
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assets:
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config_yaml: config.yaml
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background: background
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music: music
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charword_table: charword_table
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project_json: project_json
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background:
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operator_bg_png: operator_bg.png
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charword_table:
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charword_table_json: charword_table.json
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music:
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music_table_json: music_table.json
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display_meta_table_json: display_meta_table.json
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audio_data_json: audio_data.json
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official_info:
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official_info_json: official_info.json
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operator:
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operator: operator
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config: config
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template_yaml: _template.yaml
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config_yaml: config.yaml
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logos_assets: _logos
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logos: logos
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directory_assets: _directory
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character_table_json: character_table.json
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skin_table_json: skin_table.json
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title:
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zh-CN: "明日方舟:"
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en-US: "Arknights: "
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sp_filename_prefix: sp_
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sp_title:
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zh-CN: "「SP」 "
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en-US: "[SP] "
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project_json:
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project_json: project.json
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preview_jpg: preview.jpg
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template_yaml: project_json.yaml
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wrangler:
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index_json: index.json
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vite_helpers:
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config_json: config.json
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app:
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showcase:
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public: public
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assets: assets
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release: release
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directory:
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assets: _assets
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title: AKLive2D
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voice: jp/CN_037.ogg
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portraits: portraits
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error:
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files:
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- key: build_char_128_plosis_epoque#3
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paddings:
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left: -120
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right: 150
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top: 10
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bottom: 0
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- key: build_char_128_plosis
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paddings:
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left: -90
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right: 100
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top: 10
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bottom: 0
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- key: build_char_128_plosis_yun#4
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paddings:
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left: -90
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right: 100
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top: 10
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bottom: 0
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voice:
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file: CN_034.ogg
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target: error.ogg
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showcase:
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public: public
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assets: assets
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release: release
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directory:
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assets: _assets
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title: AKLive2D
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voice: jp/CN_037.ogg
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portraits: portraits
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error:
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files:
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- key: build_char_128_plosis_epoque#3
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paddings:
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left: -120
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right: 150
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top: 10
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bottom: 0
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- key: build_char_128_plosis
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paddings:
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left: -90
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right: 100
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top: 10
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bottom: 0
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- key: build_char_128_plosis_yun#4
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paddings:
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left: -90
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right: 100
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top: 10
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bottom: 0
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voice:
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file: CN_034.ogg
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target: error.ogg
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dir_name:
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data: data
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dist: dist
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extracted: extracted
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auto_update: auto_update
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voice:
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main: voice
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sub:
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- name: jp
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lang: JP
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lookup_region: zh_CN
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- name: cn
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lang: CN_MANDARIN
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lookup_region: zh_CN
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- name: en
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lang: EN
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lookup_region: en_US
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- name: kr
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lang: KR
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lookup_region: ko_KR
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- name: custom
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lang: CUSTOM
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lookup_region: zh_CN
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data: data
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dist: dist
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extracted: extracted
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auto_update: auto_update
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voice:
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main: voice
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sub:
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- name: jp
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lang: JP
|
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lookup_region: zh_CN
|
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- name: cn
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lang: CN_MANDARIN
|
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lookup_region: zh_CN
|
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- name: en
|
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lang: EN
|
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lookup_region: en_US
|
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- name: kr
|
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lang: KR
|
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lookup_region: ko_KR
|
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- name: custom
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lang: CUSTOM
|
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lookup_region: zh_CN
|
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@@ -41,12 +41,9 @@ export type Config = {
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config: string
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template_yaml: string
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config_yaml: string
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portraits: string
|
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logos_assets: string
|
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logos: string
|
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directory_assets: string
|
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MonoBehaviour: string
|
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Texture2D: string
|
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character_table_json: string
|
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skin_table_json: string
|
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title: TitleLanguages
|
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|
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@@ -162,7 +162,6 @@ const generateMapping = () => {
|
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type === 'skin'
|
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? skinEntry.skinId.replace(/@/, '_')
|
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: `${skinEntry.charId}_2`
|
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operator.fallback_name = `${operator.portrait_filename}${operator.isSP ? '_sp' : ''}`
|
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|
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const regions = Object.keys(
|
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operator.codename
|
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|
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@@ -1,12 +1,11 @@
|
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import path from 'node:path'
|
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import config from '@aklive2d/config'
|
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import { alphaComposite, file } from '@aklive2d/libs'
|
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import { file } from '@aklive2d/libs'
|
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import operators, {
|
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DIST_DIR,
|
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generateAssetsJson,
|
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OPERATOR_SOURCE_FOLDER,
|
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} from '../index.ts'
|
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import type { PortraitHub, PortraitJson } from '../types.ts'
|
||||
import { getDistFolder, getExtractedFolder } from './utils.ts'
|
||||
|
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export const build = async (namesToBuild: string[]) => {
|
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@@ -39,75 +38,10 @@ const generateAssets = async (name: string) => {
|
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file.rmdir(outDir)
|
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file.mkdir(outDir)
|
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|
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const fallback_name = operators[name].fallback_name
|
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const fallbackFilename = `${fallback_name}.png`
|
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const alphaCompositeFilename = `${path.parse(fallbackFilename).name}[alpha].png`
|
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if (file.exists(path.join(extractedDir, alphaCompositeFilename))) {
|
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const fallbackBuffer = await alphaComposite.process(
|
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fallbackFilename,
|
||||
alphaCompositeFilename,
|
||||
extractedDir
|
||||
)
|
||||
file.writeSync(
|
||||
fallbackBuffer,
|
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path.join(getDistFolder(name), fallbackFilename)
|
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)
|
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} else {
|
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await file.copy(
|
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path.join(extractedDir, fallbackFilename),
|
||||
path.join(getDistFolder(name), fallbackFilename)
|
||||
)
|
||||
}
|
||||
|
||||
// generate portrait
|
||||
const portraitDir = path.join(
|
||||
OPERATOR_SOURCE_FOLDER,
|
||||
config.module.operator.portraits
|
||||
)
|
||||
const portraitHubContent = file.readSync(
|
||||
path.join(
|
||||
portraitDir,
|
||||
config.module.operator.MonoBehaviour,
|
||||
'portrait_hub.json'
|
||||
)
|
||||
) as string
|
||||
if (!portraitHubContent) throw new Error('portrait_hub.json not found')
|
||||
const portraitHub: PortraitHub = JSON.parse(portraitHubContent)
|
||||
const portrait_filename_lowerCase =
|
||||
operators[name].portrait_filename.toLowerCase()
|
||||
const portraitItem = portraitHub._sprites.find(
|
||||
(item) => item.name.toLowerCase() === portrait_filename_lowerCase
|
||||
)
|
||||
if (!portraitItem) throw new Error(`portrait ${fallback_name} not found`)
|
||||
const portraitAtlas = portraitItem.atlas
|
||||
const portraitJsonText = file.readSync(
|
||||
path.join(
|
||||
portraitDir,
|
||||
config.module.operator.MonoBehaviour,
|
||||
`portraits#${portraitAtlas}.json`
|
||||
)
|
||||
) as string
|
||||
if (!portraitJsonText)
|
||||
throw new Error(`portrait ${fallback_name} json not found`)
|
||||
const portraitJson: PortraitJson = JSON.parse(portraitJsonText)
|
||||
const item = portraitJson._sprites.find(
|
||||
(item) => item.name.toLowerCase() === portrait_filename_lowerCase
|
||||
)
|
||||
if (!item) throw new Error(`portrait ${fallback_name} not found`)
|
||||
const rect = {
|
||||
...item.rect,
|
||||
rotate: item.rotate,
|
||||
}
|
||||
const protraitFilename = `portraits#${portraitAtlas}.png`
|
||||
const portraitBuffer = await alphaComposite.process(
|
||||
protraitFilename,
|
||||
`${path.parse(protraitFilename).name}a.png`,
|
||||
path.join(portraitDir, config.module.operator.Texture2D)
|
||||
)
|
||||
const croppedBuffer = await alphaComposite.crop(portraitBuffer, rect)
|
||||
file.writeSync(
|
||||
croppedBuffer,
|
||||
path.join(getDistFolder(name), `${fallback_name}_portrait.png`)
|
||||
const portraitFilename = `${operators[name].portrait_filename}.png`
|
||||
await file.copy(
|
||||
path.join(extractedDir, portraitFilename),
|
||||
path.join(getDistFolder(name), portraitFilename)
|
||||
)
|
||||
|
||||
await generateAssetsJson(
|
||||
|
||||
@@ -5,7 +5,6 @@ export type OperatorEntryType = 'operator' | 'skin'
|
||||
export interface OperatorConfig {
|
||||
filename: string
|
||||
logo: string
|
||||
fallback_name: string
|
||||
portrait_filename: string
|
||||
viewport_left: number // should be default to 0 in the future
|
||||
viewport_right: number
|
||||
@@ -29,69 +28,6 @@ export type Config = {
|
||||
[name: string]: OperatorConfig
|
||||
}
|
||||
|
||||
type FileIDPathID = {
|
||||
m_FileID: number
|
||||
m_PathID: number
|
||||
}
|
||||
|
||||
export type PortraitHub = {
|
||||
m_GameObject: FileIDPathID
|
||||
m_Enabled: number
|
||||
m_Script: FileIDPathID
|
||||
m_Name: string
|
||||
_sprites: {
|
||||
name: string
|
||||
atlas: number
|
||||
}[]
|
||||
_atlases: string[]
|
||||
_inputSpriteDir: string
|
||||
_outputAtlasDir: string
|
||||
_rootAtlasName: string
|
||||
_spriteSize: {
|
||||
width: number
|
||||
height: number
|
||||
}
|
||||
_cntPerAtlas: number
|
||||
_maxAtlasSize: number
|
||||
}
|
||||
|
||||
type SignedItem = {
|
||||
name: string
|
||||
guid: string
|
||||
md5: string
|
||||
}
|
||||
|
||||
export type PortraitJson = {
|
||||
m_GameObject: FileIDPathID
|
||||
m_Enabled: number
|
||||
m_Script: FileIDPathID
|
||||
m_Name: string
|
||||
_sprites: {
|
||||
name: string
|
||||
guid: string
|
||||
atlas: number
|
||||
rect: {
|
||||
x: number
|
||||
y: number
|
||||
w: number
|
||||
h: number
|
||||
}
|
||||
rotate: number
|
||||
}[]
|
||||
_atlas: {
|
||||
index: number
|
||||
texture: FileIDPathID
|
||||
alpha: FileIDPathID
|
||||
size: number
|
||||
}
|
||||
_index: number
|
||||
_sign: {
|
||||
m_sprites: SignedItem[]
|
||||
m_atlases: SignedItem[]
|
||||
m_alphas: SignedItem[]
|
||||
}
|
||||
}
|
||||
|
||||
export type AssetsJson = {
|
||||
filename: string
|
||||
path?: string
|
||||
|
||||
@@ -76,7 +76,7 @@ export const copyShowcaseData = (
|
||||
},
|
||||
{
|
||||
fn: file.symlink,
|
||||
filename: `${operators[name].fallback_name}.png`,
|
||||
filename: `${operators[name].portrait_filename}.png`,
|
||||
source: path.resolve(
|
||||
ASSETS_DIST_DIR,
|
||||
config.module.operator.operator,
|
||||
@@ -129,7 +129,10 @@ export const copyShowcaseData = (
|
||||
link: operators[name].link,
|
||||
filename: filename.replace(/#/g, '%23'),
|
||||
logo_filename: operators[name].logo,
|
||||
fallback_filename: operators[name].fallback_name.replace(/#/g, '%23'),
|
||||
portrait_filename: operators[name].portrait_filename.replace(
|
||||
/#/g,
|
||||
'%23'
|
||||
),
|
||||
viewport_left: operators[name].viewport_left,
|
||||
viewport_right: operators[name].viewport_right,
|
||||
viewport_top: operators[name].viewport_top,
|
||||
@@ -319,7 +322,7 @@ export const copyDirectoryData = async ({
|
||||
]
|
||||
|
||||
operatorFilesToCopy.map((key) => {
|
||||
const portraitName = `${operators[key].fallback_name}_portrait.png`
|
||||
const portraitName = `${operators[key].portrait_filename}.png`
|
||||
filesToCopy.push({
|
||||
src: path.join(
|
||||
sourceFolder,
|
||||
|
||||
Reference in New Issue
Block a user