209 lines
8.6 KiB
C#
209 lines
8.6 KiB
C#
using System;
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using System.Buffers;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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namespace AssetStudio
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{
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public class BlbFile
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{
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private List<BundleFile.StorageBlock> m_BlocksInfo;
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private List<BundleFile.Node> m_DirectoryInfo;
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public BundleFile.Header m_Header;
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public List<StreamFile> fileList;
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public long Offset;
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public BlbFile(FileReader reader, string path)
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{
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Offset = reader.Position;
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reader.Endian = EndianType.LittleEndian;
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var signature = reader.ReadStringToNull(4);
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Logger.Verbose($"Parsed signature {signature}");
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if (signature != "Blb\x02")
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throw new Exception("not a Blb file");
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var size = reader.ReadUInt32();
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m_Header = new BundleFile.Header
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{
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version = 6,
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unityVersion = "5.x.x",
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unityRevision = "2017.4.30f1",
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flags = 0
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};
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m_Header.compressedBlocksInfoSize = size;
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m_Header.uncompressedBlocksInfoSize = size;
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Logger.Verbose($"Header: {m_Header}");
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var header = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
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ReadBlocksInfoAndDirectory(header);
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using var blocksStream = CreateBlocksStream(path);
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ReadBlocks(reader, blocksStream);
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ReadFiles(blocksStream, path);
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}
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private void ReadBlocksInfoAndDirectory(byte[] header)
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{
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using var stream = new MemoryStream(header);
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using var reader = new EndianBinaryReader(stream, EndianType.LittleEndian);
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m_Header.size = reader.ReadUInt32();
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var lastUncompressedSize = reader.ReadUInt32();
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reader.Position += 4;
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var blobOffset = reader.ReadInt32();
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var blobSize = reader.ReadUInt32();
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var compressionType = (CompressionType)reader.ReadByte();
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var uncompressedSize = (uint)1 << reader.ReadByte();
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reader.AlignStream();
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var blocksInfoCount = reader.ReadInt32();
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var nodesCount = reader.ReadInt32();
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var blocksInfoOffset = reader.Position + reader.ReadInt64();
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var nodesInfoOffset = reader.Position + reader.ReadInt64();
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var flagInfoOffset = reader.Position + reader.ReadInt64();
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reader.Position = blocksInfoOffset;
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m_BlocksInfo = new List<BundleFile.StorageBlock>();
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Logger.Verbose($"Blocks count: {blocksInfoCount}");
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for (int i = 0; i < blocksInfoCount; i++)
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{
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m_BlocksInfo.Add(new BundleFile.StorageBlock
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{
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compressedSize = reader.ReadUInt32(),
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uncompressedSize = i == blocksInfoCount - 1 ? lastUncompressedSize : uncompressedSize,
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flags = (StorageBlockFlags)compressionType
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});
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Logger.Verbose($"Block {i} Info: {m_BlocksInfo[i]}");
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}
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reader.Position = nodesInfoOffset;
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m_DirectoryInfo = new List<BundleFile.Node>();
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Logger.Verbose($"Directory count: {nodesCount}");
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for (int i = 0; i < nodesCount; i++)
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{
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m_DirectoryInfo.Add(new BundleFile.Node
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{
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offset = reader.ReadInt32(),
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size = reader.ReadInt32()
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});
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var pos = reader.Position;
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reader.Position = flagInfoOffset;
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var flag = reader.ReadUInt32();
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if (i >= 0x20)
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{
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flag = reader.ReadUInt32();
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}
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m_DirectoryInfo[i].flags = (uint)(flag & (1 << i)) * 4;
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reader.Position = pos;
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var pathOffset = reader.Position + reader.ReadInt64();
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pos = reader.Position;
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reader.Position = pathOffset;
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m_DirectoryInfo[i].path = reader.ReadStringToNull();
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reader.Position = pos;
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Logger.Verbose($"Directory {i} Info: {m_DirectoryInfo[i]}");
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}
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}
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private Stream CreateBlocksStream(string path)
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{
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Stream blocksStream;
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var uncompressedSizeSum = (int)m_BlocksInfo.Sum(x => x.uncompressedSize);
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Logger.Verbose($"Total size of decompressed blocks: 0x{uncompressedSizeSum:X8}");
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if (uncompressedSizeSum >= int.MaxValue)
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blocksStream = new FileStream(path + ".temp", FileMode.Create, FileAccess.ReadWrite, FileShare.None, 4096, FileOptions.DeleteOnClose);
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else
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blocksStream = new MemoryStream(uncompressedSizeSum);
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return blocksStream;
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}
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private void ReadBlocks(FileReader reader, Stream blocksStream)
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{
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foreach (var blockInfo in m_BlocksInfo)
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{
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var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask);
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Logger.Verbose($"Block compression type {compressionType}");
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switch (compressionType) //kStorageBlockCompressionTypeMask
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{
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case CompressionType.None: //None
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{
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reader.BaseStream.CopyTo(blocksStream, blockInfo.compressedSize);
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break;
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}
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case CompressionType.Lzma: //LZMA
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{
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SevenZipHelper.StreamDecompress(reader.BaseStream, blocksStream, blockInfo.compressedSize, blockInfo.uncompressedSize);
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break;
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}
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case CompressionType.Lz4: //LZ4
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case CompressionType.Lz4HC: //LZ4HC
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{
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var compressedSize = (int)blockInfo.compressedSize;
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var uncompressedSize = (int)blockInfo.uncompressedSize;
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var compressedBytes = ArrayPool<byte>.Shared.Rent(compressedSize);
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var uncompressedBytes = ArrayPool<byte>.Shared.Rent(uncompressedSize);
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try
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{
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var compressedBytesSpan = compressedBytes.AsSpan(0, compressedSize);
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var uncompressedBytesSpan = uncompressedBytes.AsSpan(0, uncompressedSize);
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reader.Read(compressedBytesSpan);
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var numWrite = LZ4.Decompress(compressedBytesSpan, uncompressedBytesSpan);
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if (numWrite != uncompressedSize)
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{
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throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
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}
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blocksStream.Write(uncompressedBytesSpan);
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}
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finally
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{
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ArrayPool<byte>.Shared.Return(compressedBytes, true);
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ArrayPool<byte>.Shared.Return(uncompressedBytes, true);
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}
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break;
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}
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default:
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throw new IOException($"Unsupported compression type {compressionType}");
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}
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}
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}
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private void ReadFiles(Stream blocksStream, string path)
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{
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Logger.Verbose($"Writing files from blocks stream...");
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fileList = new List<StreamFile>();
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for (int i = 0; i < m_DirectoryInfo.Count; i++)
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{
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var node = m_DirectoryInfo[i];
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var file = new StreamFile();
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fileList.Add(file);
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file.path = node.path;
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file.fileName = Path.GetFileName(node.path);
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if (node.size >= int.MaxValue)
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{
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var extractPath = path + "_unpacked" + Path.DirectorySeparatorChar;
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Directory.CreateDirectory(extractPath);
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file.stream = new FileStream(extractPath + file.fileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
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}
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else
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file.stream = new MemoryStream((int)node.size);
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blocksStream.Position = node.offset;
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blocksStream.CopyTo(file.stream, node.size);
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file.stream.Position = 0;
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}
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}
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}
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} |