Files
YarikStudio/AssetStudio/Classes/Component.cs
2022-09-27 17:40:31 +04:00

18 lines
370 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public abstract class Component : EditorExtension
{
public PPtr<GameObject> m_GameObject;
protected Component(ObjectReader reader) : base(reader)
{
m_GameObject = new PPtr<GameObject>(reader);
}
}
}