Files
YarikStudio/AssetStudio/ResourceMap.cs
Razmoth 2376a8669e - WIP Asset Browser.
- fix for some modes without textures [`SR`]
- AssetMap new mode (Minimal/Full).
2023-05-07 19:56:55 +04:00

38 lines
1.1 KiB
C#

using MessagePack;
using System;
using System.IO;
namespace AssetStudio
{
public static class ResourceMap
{
private static AssetMap Instance;
public static AssetEntry[] GetEntries() => Instance.AssetEntries;
public static void FromFile(string path)
{
if (!string.IsNullOrEmpty(path))
{
Logger.Info(string.Format("Parsing...."));
try
{
using var stream = File.OpenRead(path);
Instance = MessagePackSerializer.Deserialize<AssetMap>(stream, MessagePackSerializerOptions.Standard.WithCompression(MessagePackCompression.Lz4BlockArray));
}
catch (Exception e)
{
Logger.Error("AssetMap was not loaded");
Console.WriteLine(e.ToString());
return;
}
Logger.Info("Loaded !!");
}
}
public static void Clear()
{
Instance.GameType = GameType.Normal;
Instance.AssetEntries = null;
}
}
}