- [Core] Fix parsing for MeshRenderer [SR].

This commit is contained in:
Razmoth
2023-12-27 15:20:56 +04:00
parent 72e963a9a9
commit cc08abddc7

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@@ -24,7 +24,7 @@ namespace AssetStudio
public uint[] m_SubsetIndices; public uint[] m_SubsetIndices;
private bool isNewHeader = false; private bool isNewHeader = false;
public static bool HasPrope(SerializedType type) => type.Match("F622BC5EE0E86D7BDF8C912DD94DCBF5"); public static bool HasPrope(SerializedType type) => type.Match("F622BC5EE0E86D7BDF8C912DD94DCBF5") || type.Match("9255FA54269ADD294011FDA525B5FCAC");
protected Renderer(ObjectReader reader) : base(reader) protected Renderer(ObjectReader reader) : base(reader)
{ {