From cc08abddc7b25d69c38b03a2a43f613cf783b214 Mon Sep 17 00:00:00 2001 From: Razmoth <32140579+Razmoth@users.noreply.github.com> Date: Wed, 27 Dec 2023 15:20:56 +0400 Subject: [PATCH] - [Core] Fix parsing for `MeshRenderer` [SR]. --- AssetStudio/Classes/Renderer.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/AssetStudio/Classes/Renderer.cs b/AssetStudio/Classes/Renderer.cs index 974a0f0..163ed25 100644 --- a/AssetStudio/Classes/Renderer.cs +++ b/AssetStudio/Classes/Renderer.cs @@ -24,7 +24,7 @@ namespace AssetStudio public uint[] m_SubsetIndices; private bool isNewHeader = false; - public static bool HasPrope(SerializedType type) => type.Match("F622BC5EE0E86D7BDF8C912DD94DCBF5"); + public static bool HasPrope(SerializedType type) => type.Match("F622BC5EE0E86D7BDF8C912DD94DCBF5") || type.Match("9255FA54269ADD294011FDA525B5FCAC"); protected Renderer(ObjectReader reader) : base(reader) {