- [Core] fix formatting issue with Material preview.
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@@ -1,4 +1,5 @@
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Collections.Generic;
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namespace AssetStudio
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namespace AssetStudio
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{
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{
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@@ -22,9 +23,13 @@ namespace AssetStudio
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public class UnityPropertySheet
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public class UnityPropertySheet
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{
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{
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[JsonConverter(typeof(KVPConverter<UnityTexEnv>))]
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public List<KeyValuePair<string, UnityTexEnv>> m_TexEnvs;
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public List<KeyValuePair<string, UnityTexEnv>> m_TexEnvs;
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[JsonConverter(typeof(KVPConverter<int>))]
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public List<KeyValuePair<string, int>> m_Ints;
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public List<KeyValuePair<string, int>> m_Ints;
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[JsonConverter(typeof(KVPConverter<float>))]
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public List<KeyValuePair<string, float>> m_Floats;
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public List<KeyValuePair<string, float>> m_Floats;
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[JsonConverter(typeof(KVPConverter<Color>))]
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public List<KeyValuePair<string, Color>> m_Colors;
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public List<KeyValuePair<string, Color>> m_Colors;
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public UnityPropertySheet(ObjectReader reader)
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public UnityPropertySheet(ObjectReader reader)
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35
AssetStudio/Helpers/KVPConverter.cs
Normal file
35
AssetStudio/Helpers/KVPConverter.cs
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@@ -0,0 +1,35 @@
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using Newtonsoft.Json;
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using System;
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using System.Collections;
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using System.Collections.Generic;
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namespace AssetStudio;
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public class KVPConverter<T> : JsonConverter
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{
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public KVPConverter() : base() { }
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public override bool CanConvert(Type objectType)
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{
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throw new NotImplementedException();
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}
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public override object ReadJson(JsonReader reader, Type objectType, object existingValue, JsonSerializer serializer)
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{
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throw new NotImplementedException();
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}
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public override void WriteJson(JsonWriter writer, object value, JsonSerializer serializer)
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{
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var list = (IList)value;
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writer.WriteStartObject();
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foreach (var val in list)
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{
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if (val is KeyValuePair<string, T> kvp)
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{
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writer.WritePropertyName(kvp.Key.ToString());
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serializer.Serialize(writer, kvp.Value);
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}
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}
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writer.WriteEndObject();
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}
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}
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