2025-04-17 20:10:59 +08:00
2025-03-20 11:05:05 +08:00
2025-04-13 00:25:16 +08:00
2025-04-17 20:10:59 +08:00
2025-02-26 14:26:34 +08:00
2025-02-26 14:26:34 +08:00
2025-04-17 20:03:46 +08:00
2025-04-05 01:39:59 +08:00
2025-04-17 20:04:06 +08:00
2025-03-16 16:46:58 +08:00

SpineViewer

Build and Release GitHub Release Downloads

中文 | English

A WYSIWYG Spine file viewer and exporter.

previewer


v0.12.x New Feature: Support for multi-track animations and multi-skin list management


Installation

Head over to the Release page to download the zip package.

The software requires the dependency framework .NET Desktop Runtime 8.0.x.

Alternatively, you can download the package with the SelfContained suffix, which can run independently.

Exporting video formats such as GIF requires that ffmpeg is installed locally and added to your systems PATH. You can click here to go to the FFmpeg-Windows download page or directly download the latest version ffmpeg-release-full.7z.

Supported Export Formats

Export Format Suitable for Scenario
Single Frame Supports generating high-definition model snapshots; you can manually adjust the frame.
Frame Sequence Supports png sequence output with transparency and lossless compression.
GIF Ideal for generating preview animations.
MP4 The most common video format with the best compatibility.
WebM Suitable for browser-based playback and supports transparent backgrounds.
MKV For more experimental use.
MOV For more experimental use.
Custom Export In addition to the above presets, you can provide any FFmpeg parameters to meet complex custom needs.

Supported Spine Versions

Version View & Export Format Conversion Version Conversion
2.1.x
3.1.x
3.4.x
3.5.x
3.6.x
3.7.x
3.8.x
4.1.x
4.2.x
4.3.x

More versions are under development 🚀 🚀 🚀

How to Use

Importing Skeleton Files

There are three ways to import skeleton files:

  • Drag and drop or paste the skeleton file/directory into the model list.
  • Batch open skeleton files from the File menu.
  • Select a single model to open from the File menu.

Adjusting the Preview

The model list supports context menus and some shortcuts, and you can multi-select to adjust parameters in bulk.

In addition to using the panel for parameter settings, the preview screen supports several mouse actions:

  • Left-click to select and drag models; hold the Ctrl key for multi-selection (which is synchronized with the list on the left).
  • Right-click to drag the overall view.
  • Use the mouse wheel to zoom in and out.
  • “Render Selected” mode: in this mode, the preview screen only shows the selected models and the selection state can only be changed from the list on the left.

The buttons below the preview allow you to adjust the timeline, acting as a simple media player.

Exporting the Preview

Exporting follows the “What You See Is What You Get” principle the preview exactly reflects the output.

There are several key parameters for export:

  • Render Selected Only: This option affects both the preview and export. If enabled, only the selected models will be considered during export while ignoring the others.
  • Output Folder: This parameter is optional in some cases. If not provided, the output files will be saved in each models own folder; otherwise, all outputs will be saved to the specified folder.
  • Single Export: By default, each model is exported separately (i.e., batch operation on the model list). If “Single Export” is selected, all the exported models will be rendered on the same canvas, producing only one output file.

More Information

For detailed instructions and usage notes, please see the Wiki. If you encounter any issues or bugs, feel free to open an Issue.

Acknowledgements


If you like this project, please give it a and share it with others!

Stargazers over time

Description
一个简单好用的 spine 文件查看&导出&壁纸工具。A simple and easy-to-use spine file viewer & exporter & wallpaper.
Readme 3.8 MiB
Languages
C# 100%