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SpineViewer

Build and Release
GitHub Release
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中文 | English

A WYSIWYG Spine file viewer & exporter.

previewer

Features

  • Supports multiple Spine file versions
  • Drag & drop or copy/paste to open files in batch
  • List-based skeleton view with render layer management
  • Multi-select list to batch-adjust skeleton parameters
  • Multi-track animation support
  • Skin / custom slot attachment configuration
  • Debug rendering mode
  • Fullscreen preview
  • Export to single-frame image, animated GIF/WebP/AVIF, video formats
  • Batch export at multiple resolutions
  • Custom FFmpeg export parameters
  • …and more

Spine Version Support

Version View & Export Format Conversion Version Conversion
2.1.x
3.6.x
3.7.x
3.8.x
4.0.x
4.1.x
4.2.x
4.3.x

More versions coming soon 🚀🚀🚀

Supported Export Formats

Export Format Use Case
Single Frame Generate highresolution still images; pick any frame manually.
Frame Sequence (PNG) Lossless PNG sequences with alpha channel preserved.
GIF / WebP / AVIF Perfect for quick animated previews.
MP4 The most widely compatible video format.
WebM Browserfriendly streaming with optional transparency.
MKV / MOV For those who like to tinker.
Custom FFmpeg Command Use any FFmpeg arguments for complex, tailored export workflows.

Installation

  1. Go to the Releases page and download the ZIP.
  2. Make sure you have the .NET Desktop Runtime 8.0.x installed.
  3. Alternatively, download the SelfContained ZIP, which runs standalone without any .NET prerequisites.
  4. To export GIF or other video formats, install the ffmpeg CLI and add it to your PATH.

Usage

Importing Skeletons

You can import Spine skeletons in three ways:

  • Drag & drop or paste skeleton files or folders onto the model list.
  • Use File > Open to batchopen multiple skeleton files.
  • Use File > Open Single Model to open one at a time.

Adjusting Content

  • Rightclick menu and keyboard shortcuts are available in the model list. You can multiselect to adjust parameters in batch.
  • In the preview pane, you can also use mouse controls:
    • Leftclick & drag to move a model; hold Ctrl to multiselect (synced with the list).
    • Rightclick & drag to pan the entire scene.
    • Mouse wheel to zoom; hold Ctrl to zoom all selected models proportionally.
    • “Render Selected Only” mode shows only the selected models in preview; use the list to change selection.

Below the preview, playback controls let you scrub through the timeline like a basic player.

Exporting Content

Exports follow the “what you see is what you get” principle—your realtime preview is exactly what gets exported.

Key export options:

  • Render Selected Only: includes only the selected models in both preview and export.
  • Output Folder: if unspecified, exports go into each models source folder; otherwise, everything exports to the chosen folder.
  • Export Single: by default, each model is exported separately; enable this to render all selected models together into a single output.
  • Auto Resolution: ignores preview resolution and viewport size—exports at the contents actual bounds; for animations, matches the full animation area.

More

Detailed usage and advanced tips are in the Wiki.
Encounter a bug or have a feature request? Open an Issue.

Acknowledgements


If you find this project useful, please give it a and share it with others!

Stargazers over time

Description
一个简单好用的 spine 文件查看&导出&壁纸工具。A simple and easy-to-use spine file viewer & exporter & wallpaper.
Readme 3.8 MiB
Languages
C# 100%