修复缩放之后皮肤null引用错误
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@@ -137,8 +137,8 @@ namespace SpineViewer.Spine.Implementations.SpineObject
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}
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// reload skel-dependent data
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// reload skel-dependent data
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skeleton = new Skeleton(skeletonData) { Skin = new(Guid.NewGuid().ToString()) };
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animationStateData = new AnimationStateData(skeletonData) { DefaultMix = animationStateData.DefaultMix };
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animationStateData = new AnimationStateData(skeletonData) { DefaultMix = animationStateData.DefaultMix };
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skeleton = new Skeleton(skeletonData);
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animationState = new AnimationState(animationStateData);
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animationState = new AnimationState(animationStateData);
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// 恢复状态
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// 恢复状态
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@@ -136,8 +136,8 @@ namespace SpineViewer.Spine.Implementations.SpineObject
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}
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}
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// reload skel-dependent data
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// reload skel-dependent data
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skeleton = new Skeleton(skeletonData) { Skin = new(Guid.NewGuid().ToString()) };
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animationStateData = new AnimationStateData(skeletonData) { DefaultMix = animationStateData.DefaultMix };
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animationStateData = new AnimationStateData(skeletonData) { DefaultMix = animationStateData.DefaultMix };
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skeleton = new Skeleton(skeletonData);
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animationState = new AnimationState(animationStateData);
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animationState = new AnimationState(animationStateData);
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// 恢复状态
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// 恢复状态
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