126 lines
5.9 KiB
C#
126 lines
5.9 KiB
C#
/*
|
|
Copyright 2017-2020 Katy Coe - http://www.hearthcode.org - http://www.djkaty.com
|
|
|
|
All rights reserved.
|
|
*/
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using System.Text;
|
|
|
|
namespace Il2CppInspector.Reflection
|
|
{
|
|
public static class Extensions
|
|
{
|
|
// Convert a list of CustomAttributeData objects into C#-friendly attribute usages
|
|
public static string ToString(this IEnumerable<CustomAttributeData> attributes, Scope scope = null,
|
|
string linePrefix = "", string attributePrefix = "", bool inline = false, bool emitPointer = false, bool mustCompile = false) {
|
|
var sb = new StringBuilder();
|
|
|
|
foreach (var cad in attributes) {
|
|
// Find a constructor that either has no parameters, or all optional parameters
|
|
var parameterlessConstructor = cad.AttributeType.DeclaredConstructors.Any(c => !c.IsStatic && c.IsPublic && c.DeclaredParameters.All(p => p.IsOptional));
|
|
|
|
// IL2CPP doesn't retain attribute arguments so we have to comment out those with non-optional arguments if we want the output to compile
|
|
var commentStart = mustCompile && !parameterlessConstructor? inline? "/* " : "// " : "";
|
|
var commentEnd = commentStart.Length > 0 && inline? " */" : "";
|
|
var arguments = "";
|
|
|
|
// Set AttributeUsage(AttributeTargets.All) if making output that compiles to mitigate CS0592
|
|
if (mustCompile && cad.AttributeType.FullName == "System.AttributeUsageAttribute") {
|
|
commentStart = "";
|
|
commentEnd = "";
|
|
arguments = "(AttributeTargets.All)";
|
|
}
|
|
|
|
var name = cad.AttributeType.GetScopedCSharpName(scope);
|
|
var suffix = name.LastIndexOf("Attribute", StringComparison.Ordinal);
|
|
if (suffix != -1)
|
|
name = name[..suffix];
|
|
sb.Append($"{linePrefix}{commentStart}[{attributePrefix}{name}{arguments}]{commentEnd}");
|
|
if (emitPointer)
|
|
sb.Append($" {(inline? "/*" : "//")} {cad.VirtualAddress.ToAddressString()}{(inline? " */" : "")}");
|
|
sb.Append(inline? " ":"\n");
|
|
}
|
|
|
|
return sb.ToString();
|
|
}
|
|
|
|
// Output a ulong as a 32 or 64-bit hexadecimal address
|
|
public static string ToAddressString(this ulong address) => address <= 0xffff_ffff
|
|
? string.Format($"0x{(uint)address:X8}")
|
|
: string.Format($"0x{address:X16}");
|
|
|
|
public static string ToAddressString(this (ulong start, ulong end)? address) => ToAddressString(address?.start ?? 0) + "-" + ToAddressString(address?.end ?? 0);
|
|
|
|
// C# string literal escape characters
|
|
// Taken from: https://docs.microsoft.com/en-us/dotnet/csharp/programming-guide/strings/#regular-and-verbatim-string-literals
|
|
private static Dictionary<char, string> escapeChars = new Dictionary<char, string> {
|
|
['\''] = @"\'",
|
|
['"'] = @"\""",
|
|
['\\'] = @"\\",
|
|
['\0'] = @"\0",
|
|
['\a'] = @"\a",
|
|
['\b'] = @"\b",
|
|
['\f'] = @"\f",
|
|
['\n'] = @"\n",
|
|
['\r'] = @"\r",
|
|
['\t'] = @"\t",
|
|
['\v'] = @"\v"
|
|
};
|
|
|
|
// Output a string in Python-friendly syntax
|
|
public static string ToEscapedString(this string str) {
|
|
// Replace standard escape characters
|
|
var s = new StringBuilder();
|
|
for (var i = 0; i < str.Length; i++)
|
|
// Standard escape characters
|
|
s.Append(escapeChars.ContainsKey(str[i]) ? escapeChars[str[i]]
|
|
// Replace everything else with UTF-16 Unicode
|
|
: str[i] < 32 || str[i] > 126 ? @"\u" + $"{(int) str[i]:X4}"
|
|
: str[i].ToString());
|
|
return s.ToString();
|
|
}
|
|
|
|
// Output a value in C#-friendly syntax
|
|
public static string ToCSharpValue(this object value, TypeInfo type, Scope usingScope = null) {
|
|
if (value is bool)
|
|
return (bool) value ? "true" : "false";
|
|
if (value is float)
|
|
return value + "f";
|
|
if (value is string str) {
|
|
return $"\"{str.ToEscapedString()}\"";
|
|
}
|
|
if (value is char) {
|
|
var cValue = (int) (char) value;
|
|
if (cValue < 32 || cValue > 126)
|
|
return $"'\\x{cValue:x4}'";
|
|
return $"'{value}'";
|
|
}
|
|
if (type.IsEnum) {
|
|
var flags = type.GetCustomAttributes("System.FlagsAttribute").Any();
|
|
var values = type.GetEnumNames().Zip(type.GetEnumValues().OfType<object>(), (k, v) => new {k, v}).ToDictionary(x => x.k, x => x.v);
|
|
var typeName = type.GetScopedCSharpName(usingScope);
|
|
|
|
// We don't know what type the enumeration or value is, so we use Object.Equals() to do content-based equality testing
|
|
if (!flags) {
|
|
// Defined enum name
|
|
if (values.FirstOrDefault(v => v.Value.Equals(value)).Key is string enumValue)
|
|
return typeName + "." + enumValue;
|
|
|
|
// Undefined enum value (return a cast)
|
|
return "(" + typeName + ") " + value;
|
|
}
|
|
|
|
// Logical OR a series of flags together
|
|
var flagValue = Convert.ToInt64(value);
|
|
var setFlags = values.Where(x => (Convert.ToInt64(x.Value) & flagValue) == Convert.ToInt64(x.Value)).Select(x => typeName + "." + x.Key);
|
|
return string.Join(" | ", setFlags);
|
|
}
|
|
// Structs and generic type parameters must use 'default' rather than 'null'
|
|
return value?.ToString() ?? (type.IsValueType || type.IsGenericParameter? "default" : "null");
|
|
}
|
|
}
|
|
}
|