174 lines
7.5 KiB
C#
174 lines
7.5 KiB
C#
// Copyright 2020 Robert Xiao - https://robertxiao.ca/
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// Copyright (c) 2020 Katy Coe - http://www.djkaty.com - https://github.com/djkaty
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// All rights reserved
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using System;
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using System.Linq;
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using System.IO;
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using System.Text;
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using System.Text.RegularExpressions;
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using Il2CppInspector.Reflection;
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using Il2CppInspector.Cpp;
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using Il2CppInspector.Model;
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using Il2CppInspector.Properties;
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namespace Il2CppInspector.Outputs
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{
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public class CppScaffolding
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{
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private readonly AppModel model;
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private StreamWriter writer;
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private readonly Regex rgxGCCalign = new Regex(@"__attribute__\s*?\(\s*?\(\s*?aligned\s*?\(\s*?([0-9]+)\s*?\)\s*?\)\s*?\)");
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private readonly Regex rgxMSVCalign = new Regex(@"__declspec\s*?\(\s*?align\s*?\(\s*?([0-9]+)\s*?\)\s*?\)");
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public CppScaffolding(AppModel model) => this.model = model;
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public void Write(string outputPath) {
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// Ensure output directory exists and is not a file
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// A System.IOException will be thrown if it's a file'
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Directory.CreateDirectory(outputPath);
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// Write type definitions to il2cpp-types.h
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var typeHeaderFile = Path.Combine(outputPath, "il2cpp-types.h");
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using var fs = new FileStream(typeHeaderFile, FileMode.Create);
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writer = new StreamWriter(fs, Encoding.UTF8);
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writeHeader();
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writeSectionHeader("IL2CPP internal types");
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writeCode(model.UnityHeaderText);
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writeCode("namespace app {");
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writeLine("");
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writeTypesForGroup("Application types from method calls", "types_from_methods");
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writeTypesForGroup("Application types from generic methods", "types_from_generic_methods");
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writeTypesForGroup("Application types from usages", "types_from_usages");
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writeCode("}");
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writer.Close();
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// Write API function pointers to il2cpp-function-ptr.h
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var il2cppFnPtrFile = Path.Combine(outputPath, "il2cpp-function-ptr.h");
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using var fs2 = new FileStream(il2cppFnPtrFile, FileMode.Create);
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writer = new StreamWriter(fs2, Encoding.UTF8);
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writeHeader();
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writeSectionHeader("IL2CPP API function pointers");
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var exports = model.Exports.Where(e => e.Name.StartsWith("il2cpp_") || e.Name.StartsWith("_il2cpp_") || e.Name.StartsWith("__il2cpp_"));
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var exportRgx = new Regex(@"^_+");
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foreach (var export in exports) {
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writeCode($"#define {exportRgx.Replace(export.Name, "")}_ptr 0x{model.Package.BinaryImage.MapVATR(export.VirtualAddress):X8}");
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}
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writer.Close();
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// Write application type definition addresses to il2cpp-type-ptr.h
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var il2cppTypeInfoFile = Path.Combine(outputPath, "il2cpp-type-ptr.h");
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using var fs3 = new FileStream(il2cppTypeInfoFile, FileMode.Create);
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writer = new StreamWriter(fs3, Encoding.UTF8);
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writeHeader();
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writeSectionHeader("IL2CPP application-specific type definition addresses");
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foreach (var type in model.Types.Values.Where(t => t.TypeClassAddress != 0xffffffff_ffffffff)) {
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writeCode($"DO_TYPEDEF(0x{type.TypeClassAddress - model.Package.BinaryImage.ImageBase:X8}, {type.Name});");
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}
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writer.Close();
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// Write method pointers and signatures to il2cpp-functions.h
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var methodFile = Path.Combine(outputPath, "il2cpp-functions.h");
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using var fs4 = new FileStream(methodFile, FileMode.Create);
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writer = new StreamWriter(fs4, Encoding.UTF8);
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writeHeader();
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writeSectionHeader("IL2CPP application-specific method definition addresses and signatures");
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writeCode("using namespace app;");
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writeLine("");
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foreach (var method in model.Methods.Values) {
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var arguments = string.Join(", ", method.CppFnPtrType.Arguments.Select(a => a.Type.Name + " " + (a.Name == "this" ? "__this" : a.Name)));
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writeCode($"DO_APP_FUNC(0x{method.MethodCodeAddress - model.Package.BinaryImage.ImageBase:X8}, {method.CppFnPtrType.ReturnType.Name}, "
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+ $"{method.CppFnPtrType.Name}, ({arguments}));");
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}
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writer.Close();
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// Write boilerplate code
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File.WriteAllText(Path.Combine(outputPath, "il2cpp-init.h"), Resources.Cpp_IL2CPPInitH);
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File.WriteAllText(Path.Combine(outputPath, "helpers.h"), Resources.Cpp_HelpersH);
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File.WriteAllText(Path.Combine(outputPath, "dllmain.h"), Resources.Cpp_DLLMainH);
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File.WriteAllText(Path.Combine(outputPath, "main.cpp"), Resources.Cpp_MainCpp);
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File.WriteAllText(Path.Combine(outputPath, "helpers.cpp"), Resources.Cpp_HelpersCpp);
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File.WriteAllText(Path.Combine(outputPath, "dllmain.cpp"), Resources.Cpp_DLLMainCpp);
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// Write Visual Studio project and solution files
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var projectGuid = Guid.NewGuid();
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var projectName = "IL2CppDLL";
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var projectFile = projectName + ".vcxproj";
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File.WriteAllText(Path.Combine(outputPath, projectFile),
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Resources.CppProjTemplate.Replace("%PROJECTGUID%", projectGuid.ToString()));
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var solutionGuid = Guid.NewGuid();
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var solutionFile = projectName + ".sln";
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var sln = Resources.CppSlnTemplate
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.Replace("%PROJECTGUID%", projectGuid.ToString())
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.Replace("%PROJECTNAME%", projectName)
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.Replace("%PROJECTFILE%", projectFile)
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.Replace("%SOLUTIONGUID%", solutionGuid.ToString());
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File.WriteAllText(Path.Combine(outputPath, solutionFile), sln);
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}
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private void writeHeader() {
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writeLine("// Generated C++ file by Il2CppInspector - http://www.djkaty.com - https://github.com/djkaty");
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writeLine("// Target Unity version: " + model.UnityHeader);
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writeLine("");
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}
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private void writeUnityHeaders() {
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var prefix = (model.Package.BinaryImage.Bits == 32) ? "#define IS_32BIT\n" : "";
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writeCode(prefix + model.UnityHeader.GetHeaderText());
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}
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private void writeTypesForGroup(string header, string group) {
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writeSectionHeader(header);
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foreach (var cppType in model.GetDependencyOrderedCppTypeGroup(group))
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writeCode(cppType.ToString());
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}
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private void writeCode(string text) {
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if (model.TargetCompiler == CppCompilerType.MSVC)
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text = rgxGCCalign.Replace(text, @"__declspec(align($1))");
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if (model.TargetCompiler == CppCompilerType.GCC)
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text = rgxMSVCalign.Replace(text, @"__attribute__((aligned($1)))");
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var lines = text.Replace("\r", "").Split('\n');
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var cleanLines = lines.Select(s => s.ToEscapedString());
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var declString = string.Join('\n', cleanLines);
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if (declString != "")
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writeLine(declString);
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}
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private void writeSectionHeader(string name) {
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writeLine("// ******************************************************************************");
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writeLine("// * " + name);
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writeLine("// ******************************************************************************");
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writeLine("");
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}
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private void writeLine(string line) => writer.WriteLine(line);
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}
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}
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