Files
Il2CppInspectorRedux/Il2CppInspector.Common/IL2CPP/CustomAttributeDataReader.cs
Luke b05c03964a Struct reading and disassembly script overhaul, various misc. loading fixes, bump to .NET 9 (#13)
* Bump projects to .net 9 and update nugets

* add VersionedSerialization + source generator

* migrate versioning to StructVersion class, add handling/detection for 29.2/31.2

* add new struct definitions

* rename serialization methods and add BinaryObjectStreamReader for interop

* Rework metadata struct loading to use new struct versioning

* move 29/31.1/.2 to use tags (-2022,-2023) instead of minor versions

* fix metadata usage validity checks

* rework code registration offsetting a bit and add second 29/31.1 condition

* tweak .1 condition (again)

* 29/31.2 was a psyop

* also remove 29.2 from the readme

* remove loading of packed dlls - this was a very unsafe feature

* support auto-recovering type indices from type handles
fixes loading of memory-dumped v29+ libraries since those replacee their class indices on load with a pointer to the corresponding type

* support loading PEs without an export table

* also read UnresolvedVirtualCallCount on regular v31

* Disable plugin loading for now

* Overhaul disassembler script + add Binary Ninja target (#12)

* Overhaul diassembler scripts:
- No longer defines top level functions
- Split into three classes: StatusHandler (like before), DisassemblerInterface (for interfacing with the used program API), ScriptContext (for definiting general functions that use the disassembler interface)
- Add type annotations to all class methods and remove 2.7 compatibility stuff (Ghidra now supports Python 3 so this is unnecessary anymore)
- Disassembler backends are now responsible for launching metadata/script processing, to better support disassembler differences
- String handling is back in the base ScriptContext class, disassembler interfaces opt into the fake string segment creation and fall back to the old method if it isn't supported

* Add Binary Ninja disassembler script backend
This uses the new backend-controlled execution to launch metadata processing on a background thread to keep the ui responsive

* make binary ninja script use own _BINARYNINJA_ define and add define helpers to header

* Update README to account for new script and binary ninja backend

* implement fake string segment functions for binary ninja but don't advertise support

* also cache API function types in binary ninja backend

* fix ida script and disable folders again

* Fix metadata usage issues caused by it being a value type now

* make TryMapVATR overrideable and implement it for ELFs

* Make field offset reading use TryMapVATR to reduce exceptions

* Fix NRE in Assembly ctor on < v24.2

* Update actions workflow to produce cross-platform CLI binaries, update readme to reflect .net 9 changes

* workflow: only restore packages for projects that are being built

* workflow: tweak caching and fix gui compilation

* workflow: remove double .zip in CLI artifact name

* 29/31.2 don't actually exist, this logic is not needed
2024-11-14 14:32:11 +01:00

190 lines
6.8 KiB
C#

using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.IO;
using System.Linq;
using dnlib.DotNet;
using Il2CppInspector.Next;
using Il2CppInspector.Next.BinaryMetadata;
using Il2CppInspector.Next.Metadata;
using Il2CppInspector.Reflection;
using Il2CppInspector.Utils;
namespace Il2CppInspector
{
public class CustomAttributeDataReader
{
private readonly Il2CppInspector _inspector;
private readonly Assembly _assembly;
private readonly BinaryObjectStreamReader _data;
private readonly uint _start;
private readonly uint _end;
private readonly long _ctorBufferStart;
private readonly long _dataBufferStart;
public uint Count { get; }
public CustomAttributeDataReader(Il2CppInspector inspector, Assembly assembly, BinaryObjectStreamReader data, uint startOffset, uint endOffset)
{
_inspector = inspector;
_assembly = assembly;
_data = data;
_start = startOffset;
_end = endOffset;
data.Position = _start;
Count = data.ReadCompressedUInt32();
_ctorBufferStart = data.Position;
_dataBufferStart = _ctorBufferStart + Count * sizeof(int);
}
public IEnumerable<CustomAttributeCtor> Read()
{
_data.Position = _ctorBufferStart;
var ctors = new CustomAttributeCtor[Count];
for (int i = 0; i < Count; i++)
{
ctors[i] = new CustomAttributeCtor();
var ctorIndex = _data.ReadUInt32();
ctors[i].Ctor = _assembly.Model.MethodsByDefinitionIndex[ctorIndex];
}
_data.Position = _dataBufferStart;
for (int i = 0; i < Count; i++)
{
var ctor = ctors[i];
var attrClass = ctor.Ctor.DeclaringType;
var argumentCount = _data.ReadCompressedUInt32();
var fieldCount = _data.ReadCompressedUInt32();
var propertyCount = _data.ReadCompressedUInt32();
ctor.Arguments = new CustomAttributeArgument[argumentCount];
for (int j = 0; j < argumentCount; j++)
{
ctor.Arguments[j] = new CustomAttributeArgument();
ReadAttributeDataValue(ctor.Arguments[j]);
}
ctor.Fields = new CustomAttributeFieldArgument[fieldCount];
for (int j = 0; j < fieldCount; j++)
{
ctor.Fields[j] = new CustomAttributeFieldArgument();
ReadAttributeDataValue(ctor.Fields[j]);
var (fieldClass, fieldIndex) = ReadCustomAttributeNamedArgumentClassAndIndex(attrClass);
ctor.Fields[j].Field = fieldClass.DeclaredFields[fieldIndex];
}
ctor.Properties = new CustomAttributePropertyArgument[propertyCount];
for (int j = 0; j < propertyCount; j++)
{
ctor.Properties[j] = new CustomAttributePropertyArgument();
ReadAttributeDataValue(ctor.Properties[j]);
var (propertyClass, propertyIndex) = ReadCustomAttributeNamedArgumentClassAndIndex(attrClass);
ctor.Properties[j].Property = propertyClass.DeclaredProperties[propertyIndex];
}
yield return ctor;
}
if (_data.Position != _end)
Debugger.Break();
}
private void ReadAttributeDataValue(CustomAttributeArgument arg)
{
var type = BlobReader.ReadEncodedTypeEnum(_inspector, _data, out var typeDef);
var value = BlobReader.GetConstantValueFromBlob(_inspector, type, _data);
value = ConvertAttributeValue(value);
if (value is CustomAttributeArgument valueAttr)
{
arg.Type = valueAttr.Type;
arg.Value = valueAttr.Value;
}
else
{
arg.Type = ConvertTypeDef(typeDef, type);
arg.Value = value;
}
}
private object ConvertAttributeValue(object value)
{
switch (value)
{
case Il2CppType type:
return _assembly.Model.TypesByReferenceIndex[_inspector.TypeReferences.IndexOf(type)];
case BlobReader.ConstantBlobArray blobArray:
{
var arrValue = new CustomAttributeArgument
{
Type = ConvertTypeDef(blobArray.ArrayTypeDef, blobArray.ArrayTypeEnum),
Value = blobArray.Elements.Select(blobElem => new CustomAttributeArgument
{
Type = ConvertTypeDef(blobElem.TypeDef, blobElem.TypeEnum),
Value = ConvertAttributeValue(blobElem.Value)
}).ToArray()
};
return arrValue;
}
default:
return value;
}
}
private TypeInfo ConvertTypeDef(Il2CppTypeDefinition typeDef, Il2CppTypeEnum type)
=> typeDef.IsValid
? _assembly.Model.TypesByDefinitionIndex[_inspector.TypeDefinitions.IndexOf(typeDef)]
: _assembly.Model.GetTypeDefinitionFromTypeEnum(type);
private (TypeInfo, int) ReadCustomAttributeNamedArgumentClassAndIndex(TypeInfo attrInfo)
{
var memberIndex = _data.ReadCompressedInt32();
if (memberIndex >= 0) // Negative indices mean that it's a member of a base class
return (attrInfo, memberIndex);
memberIndex = -(memberIndex + 1);
var typeDefIndex = _data.ReadCompressedUInt32();
var typeInfo = _assembly.Model.TypesByDefinitionIndex[typeDefIndex];
return (typeInfo, memberIndex);
}
}
public class CustomAttributeCtor
{
public MethodBase Ctor { get; set; }
public CustomAttributeArgument[] Arguments { get; set; }
public CustomAttributeFieldArgument[] Fields { get; set; }
public CustomAttributePropertyArgument[] Properties { get; set; }
}
public class CustomAttributeArgument
{
public TypeInfo Type { get; set; }
public object Value { get; set; }
}
public class CustomAttributeFieldArgument : CustomAttributeArgument
{
public FieldInfo Field { get; set; }
}
public class CustomAttributePropertyArgument : CustomAttributeArgument
{
public PropertyInfo Property { get; set; }
}
}