* Initial commit of new UI c# component
* Initial commit of new UI frontend component
* target WinExe to hide console window in release mode, move ui exe into resources
* force single file publishing and add initial gh workflow for publishing ui
* fix workflow errors
* update dependencies and remove cxxdemangler, as it was outdated
* fix c# single file output due to invalid output path
* smaller tweaks, hack around loops in cpp type layouting
* process other queued exports even if one fails and show error message
* add basic support for processing LC_DYLD_CHAINED_FIXUPS
* ELF loading should not use the file offset for loading the dynamic section
* fix symbol table loading in some modified elfs
* add "start export" button on format selection screen, clear all toasts after selecting an export format
* embed ui executable directly into c# assembly
* only build tauri component in c# release builds
* add il2cpp file (binary, metadata) export to advanced tab
* fix and enable binary ninja fake string segment support
* add support for metadata
* unify logic for getting element type index
* fix new ui not allowing script exports other than ida
* new ui: clear out loaded binary if no IL2CPP images could be loaded
* fix toAddr calls in ghidra script target
* remove dependency on a section being named .text in loaded pe files
* tweak symbol reading a bit and remove sht relocation reading
* add initial support for required forward references in il2cpp types, also fix issues with type names clashing with il2cpp api types
* reduce clang errors for header file, fix better array size struct, emit required forward definitions in header
* expose forward definitions in AppModel, fix issue with method-only used types not being emitted
* remove debug log line
* fix spelling mistakes in gui outputs
* fix il2cpp_array_size_t not being an actual type for later method definitions
* change the default port for new ui dev to 5000
* show current version and hash in new ui footer
* seperate redux ui impl into FrontendCore project
* make inspector version a server api, split up output subtypes and tweak some option names
* add redux CLI based on redux GUI output formats
* replace all Console.WriteLine calls in core inspector with AnsiConsole calls
* add workflow for new cli and add back old gui workflow
* disable aot publish and enable single file for redux cli
Extract resource handling to UnityResource
Add API header resource helpers
Fix UnityVersion ToString() when Min == Max
Replace fixed list of Il2Cpp header reserved names with parsed names from actual selected headers (solves TypeInfo/MemberInfo problems in 5.3.0-5.3.4 (metadata v16-20))
Use CppDeclarationGenerator when initializing CppTypeCollection to ensure all Il2Cpp header symbols are reserved
Process API headers in CppTypeCollection.FromUnityHeaders
Move #define IS_32BIT handling to UnityHeaders
Update tests