Output: Add .csproj template resource

This commit is contained in:
Katy Coe
2020-01-20 23:10:57 +01:00
parent 05e83db383
commit c146c01134
2 changed files with 648 additions and 4 deletions

View File

@@ -61,10 +61,31 @@ namespace Il2CppDumper.Properties {
}
/// <summary>
/// Looks up a localized string similar to {%PROJECTGUID%}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
/// Looks up a localized string similar to &lt;?xml version=&quot;1.0&quot; encoding=&quot;utf-8&quot;?&gt;
///&lt;Project ToolsVersion=&quot;4.0&quot; DefaultTargets=&quot;Build&quot; xmlns=&quot;http://schemas.microsoft.com/developer/msbuild/2003&quot;&gt;
/// &lt;PropertyGroup&gt;
/// &lt;LangVersion&gt;latest&lt;/LangVersion&gt;
/// &lt;/PropertyGroup&gt;
/// &lt;PropertyGroup&gt;
/// &lt;Configuration Condition=&quot; &apos;$(Configuration)&apos; == &apos;&apos; &quot;&gt;Debug&lt;/Configuration&gt;
/// &lt;Platform Condition=&quot; &apos;$(Platform)&apos; == &apos;&apos; &quot;&gt;AnyCPU&lt;/Platform&gt;
/// &lt;ProjectGuid&gt;%PROJECTGUID%&lt;/ProjectGuid&gt;
/// &lt;!--&lt;ProductVersion/&gt;--&gt;
/// &lt;!--&lt;SchemaVersion/&gt;--&gt;
/// &lt;Outp [rest of string was truncated]&quot;;.
/// </summary>
internal static string CsProjTemplate {
get {
return ResourceManager.GetString("CsProjTemplate", resourceCulture);
}
}
/// <summary>
/// Looks up a localized string similar to {%PROJECTGUID%}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
/// {%PROJECTGUID%}.Debug|Any CPU.Build.0 = Debug|Any CPU
/// {%PROJECTGUID%}.Release|Any CPU.ActiveCfg = Release|Any CPU
/// {%PROJECTGUID%}.Release|Any CPU.Build.0 = Release|Any CPU.
/// {%PROJECTGUID%}.Release|Any CPU.Build.0 = Release|Any CPU
///.
/// </summary>
internal static string SlnProjectConfiguration {
get {
@@ -74,7 +95,8 @@ namespace Il2CppDumper.Properties {
/// <summary>
/// Looks up a localized string similar to Project(&quot;{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}&quot;) = &quot;%PROJECTNAME%&quot;, &quot;%CSPROJRELATIVEPATH%&quot;, &quot;{%PROJECTGUID%}&quot;
///EndProject.
///EndProject
///.
/// </summary>
internal static string SlnProjectDefinition {
get {
@@ -97,7 +119,8 @@ namespace Il2CppDumper.Properties {
/// GlobalSection(SolutionProperties) = preSolution
/// HideSolutionNode = FALSE
/// EndGlobalSection
///EndGlobal.
///EndGlobal
///.
/// </summary>
internal static string SlnTemplate {
get {

View File

@@ -117,6 +117,627 @@
<resheader name="writer">
<value>System.Resources.ResXResourceWriter, System.Windows.Forms, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089</value>
</resheader>
<data name="CsProjTemplate" xml:space="preserve">
<value>&lt;?xml version="1.0" encoding="utf-8"?&gt;
&lt;Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"&gt;
&lt;PropertyGroup&gt;
&lt;LangVersion&gt;latest&lt;/LangVersion&gt;
&lt;/PropertyGroup&gt;
&lt;PropertyGroup&gt;
&lt;Configuration Condition=" '$(Configuration)' == '' "&gt;Debug&lt;/Configuration&gt;
&lt;Platform Condition=" '$(Platform)' == '' "&gt;AnyCPU&lt;/Platform&gt;
&lt;ProjectGuid&gt;%PROJECTGUID%&lt;/ProjectGuid&gt;
&lt;!--&lt;ProductVersion/&gt;--&gt;
&lt;!--&lt;SchemaVersion/&gt;--&gt;
&lt;OutputType&gt;Library&lt;/OutputType&gt;
&lt;!--&lt;NoStandardLibraries&gt;false&lt;/NoStandardLibraries&gt;--&gt;
&lt;AssemblyName&gt;%ASSEMBLYNAME%&lt;/AssemblyName&gt;
&lt;RootNamespace&gt;&lt;/RootNamespace&gt;
&lt;!--&lt;AppDesignerFolder&gt;Properties&lt;/AppDesignerFolder&gt;--&gt;
&lt;TargetFrameworkVersion&gt;v4.7.1&lt;/TargetFrameworkVersion&gt;
&lt;FileAlignment&gt;512&lt;/FileAlignment&gt;
&lt;/PropertyGroup&gt;
&lt;PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "&gt;
&lt;DebugSymbols&gt;true&lt;/DebugSymbols&gt;
&lt;DebugType&gt;full&lt;/DebugType&gt;
&lt;Optimize&gt;false&lt;/Optimize&gt;
&lt;OutputPath&gt;bin\Debug\&lt;/OutputPath&gt;
&lt;DefineConstants&gt;DEBUG;TRACE;UNITY_2019_2_8;UNITY_2019_2;UNITY_2019;UNITY_5_3_OR_NEWER;UNITY_5_4_OR_NEWER;UNITY_5_5_OR_NEWER;UNITY_5_6_OR_NEWER;UNITY_2017_1_OR_NEWER;UNITY_2017_2_OR_NEWER;UNITY_2017_3_OR_NEWER;UNITY_2017_4_OR_NEWER;UNITY_2018_1_OR_NEWER;UNITY_2018_2_OR_NEWER;UNITY_2018_3_OR_NEWER;UNITY_2018_4_OR_NEWER;UNITY_2019_1_OR_NEWER;UNITY_2019_2_OR_NEWER;UNITY_INCLUDE_TESTS;ENABLE_AUDIO;ENABLE_CACHING;ENABLE_CLOTH;ENABLE_MICROPHONE;ENABLE_MULTIPLE_DISPLAYS;ENABLE_PHYSICS;ENABLE_TEXTURE_STREAMING;ENABLE_UNET;ENABLE_LZMA;ENABLE_UNITYEVENTS;ENABLE_WEBCAM;ENABLE_WWW;ENABLE_CLOUD_SERVICES_COLLAB;ENABLE_CLOUD_SERVICES_COLLAB_SOFTLOCKS;ENABLE_CLOUD_SERVICES_ADS;ENABLE_CLOUD_SERVICES_USE_WEBREQUEST;ENABLE_CLOUD_SERVICES_UNET;ENABLE_CLOUD_SERVICES_BUILD;ENABLE_CLOUD_LICENSE;ENABLE_EDITOR_HUB_LICENSE;ENABLE_WEBSOCKET_CLIENT;ENABLE_DIRECTOR_AUDIO;ENABLE_DIRECTOR_TEXTURE;ENABLE_MANAGED_JOBS;ENABLE_MANAGED_TRANSFORM_JOBS;ENABLE_MANAGED_ANIMATION_JOBS;ENABLE_MANAGED_AUDIO_JOBS;INCLUDE_DYNAMIC_GI;ENABLE_MONO_BDWGC;ENABLE_SCRIPTING_GC_WBARRIERS;PLATFORM_SUPPORTS_MONO;RENDER_SOFTWARE_CURSOR;ENABLE_VIDEO;PLATFORM_STANDALONE_WIN;PLATFORM_STANDALONE;UNITY_STANDALONE_WIN;UNITY_STANDALONE;ENABLE_RUNTIME_GI;ENABLE_MOVIES;ENABLE_NETWORK;ENABLE_CRUNCH_TEXTURE_COMPRESSION;ENABLE_UNITYWEBREQUEST;ENABLE_CLOUD_SERVICES;ENABLE_CLOUD_SERVICES_ANALYTICS;ENABLE_CLOUD_SERVICES_PURCHASING;ENABLE_CLOUD_SERVICES_CRASH_REPORTING;ENABLE_OUT_OF_PROCESS_CRASH_HANDLER;ENABLE_EVENT_QUEUE;ENABLE_CLUSTER_SYNC;ENABLE_CLUSTERINPUT;ENABLE_VR;ENABLE_AR;ENABLE_WEBSOCKET_HOST;ENABLE_MONO;NET_STANDARD_2_0;ENABLE_PROFILER;UNITY_ASSERTIONS;UNITY_EDITOR;UNITY_EDITOR_64;UNITY_EDITOR_WIN;ENABLE_UNITY_COLLECTIONS_CHECKS;ENABLE_BURST_AOT;UNITY_TEAM_LICENSE;ENABLE_VSTU;ENABLE_CUSTOM_RENDER_TEXTURE;ENABLE_DIRECTOR;ENABLE_LOCALIZATION;ENABLE_SPRITES;ENABLE_TERRAIN;ENABLE_TILEMAP;ENABLE_TIMELINE;ENABLE_LEGACY_INPUT_MANAGER;CSHARP_7_OR_LATER;CSHARP_7_3_OR_NEWER&lt;/DefineConstants&gt;
&lt;ErrorReport&gt;prompt&lt;/ErrorReport&gt;
&lt;WarningLevel&gt;4&lt;/WarningLevel&gt;
&lt;NoWarn&gt;0169&lt;/NoWarn&gt;
&lt;AllowUnsafeBlocks&gt;True&lt;/AllowUnsafeBlocks&gt;
&lt;Prefer32Bit&gt;false&lt;/Prefer32Bit&gt;
&lt;/PropertyGroup&gt;
&lt;PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "&gt;
&lt;DebugType&gt;pdbonly&lt;/DebugType&gt;
&lt;Optimize&gt;true&lt;/Optimize&gt;
&lt;OutputPath&gt;bin\Release\&lt;/OutputPath&gt;
&lt;ErrorReport&gt;prompt&lt;/ErrorReport&gt;
&lt;WarningLevel&gt;4&lt;/WarningLevel&gt;
&lt;NoWarn&gt;0169&lt;/NoWarn&gt;
&lt;AllowUnsafeBlocks&gt;True&lt;/AllowUnsafeBlocks&gt;
&lt;/PropertyGroup&gt;
&lt;PropertyGroup&gt;
&lt;NoConfig&gt;true&lt;/NoConfig&gt;
&lt;NoStdLib&gt;true&lt;/NoStdLib&gt;
&lt;AddAdditionalExplicitAssemblyReferences&gt;false&lt;/AddAdditionalExplicitAssemblyReferences&gt;
&lt;ImplicitlyExpandNETStandardFacades&gt;false&lt;/ImplicitlyExpandNETStandardFacades&gt;
&lt;ImplicitlyExpandDesignTimeFacades&gt;false&lt;/ImplicitlyExpandDesignTimeFacades&gt;
&lt;/PropertyGroup&gt;
&lt;PropertyGroup&gt;
&lt;ProjectTypeGuids&gt;{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}&lt;/ProjectTypeGuids&gt;
&lt;UnityProjectGenerator&gt;Unity/VSTU&lt;/UnityProjectGenerator&gt;
&lt;UnityProjectType&gt;Game:1&lt;/UnityProjectType&gt;
&lt;!--&lt;UnityBuildTarget&gt;StandaloneWindows:5&lt;/UnityBuildTarget&gt;--&gt;
&lt;!--&lt;UnityVersion&gt;2019.2.8f1&lt;/UnityVersion&gt;--&gt;
&lt;/PropertyGroup&gt;
&lt;ItemGroup&gt;
&lt;Compile Include="**\*.cs"/&gt;
&lt;/ItemGroup&gt;
&lt;!--&lt;ItemGroup&gt;&lt;Analyzer Include="..."/&gt;&lt;/ItemGroup&gt;--&gt;
&lt;ItemGroup&gt;
&lt;Reference Include="UnityEngine"&gt;
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