fix spelling mistakes in gui outputs
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@@ -19,7 +19,7 @@ public class CppScaffoldingOutput : IOutputFormatProvider
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{
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{
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var settings = new Settings(settingsDict);
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var settings = new Settings(settingsDict);
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await client.ShowLogMessage($"Bulding application model for Unity {settings.UnityVersion}/{settings.Compiler}");
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await client.ShowLogMessage($"Building application model for Unity {settings.UnityVersion}/{settings.Compiler}");
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model.Build(new UnityVersion(settings.UnityVersion), settings.Compiler);
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model.Build(new UnityVersion(settings.UnityVersion), settings.Compiler);
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await client.ShowLogMessage("Generating C++ scaffolding");
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await client.ShowLogMessage("Generating C++ scaffolding");
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@@ -27,7 +27,7 @@ public class DisassemblerMetadataOutput : IOutputFormatProvider
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{
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{
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var settings = new Settings(settingsDict);
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var settings = new Settings(settingsDict);
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await client.ShowLogMessage($"Bulding application model for Unity {settings.UnityVersion}/{CppCompilerType.GCC}");
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await client.ShowLogMessage($"Building application model for Unity {settings.UnityVersion}/{CppCompilerType.GCC}");
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model.Build(new UnityVersion(settings.UnityVersion), CppCompilerType.GCC);
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model.Build(new UnityVersion(settings.UnityVersion), CppCompilerType.GCC);
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var headerPath = Path.Join(outputPath, "il2cpp.h");
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var headerPath = Path.Join(outputPath, "il2cpp.h");
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