Plugins: Allow plugin folder to be changed on Reload()
This commit is contained in:
@@ -74,7 +74,7 @@ namespace Il2CppInspector
|
||||
|
||||
// All of the plugins that are loaded and available for use, indexed by plugin ID
|
||||
public static Dictionary<string, ManagedPlugin> Plugins
|
||||
=> AsInstance.ManagedPlugins.Where(p => p.Available).ToDictionary(p => p.Plugin.Name, p => p);
|
||||
=> AsInstance.ManagedPlugins.Where(p => p.Available).ToDictionary(p => p.Plugin.Id, p => p);
|
||||
|
||||
// The relative path from the executable that we'll search for plugins
|
||||
private static string pluginFolder = Path.GetFullPath(Path.GetDirectoryName(Process.GetCurrentProcess().MainModule.FileName) + Path.DirectorySeparatorChar + "plugins");
|
||||
@@ -120,7 +120,10 @@ namespace Il2CppInspector
|
||||
public static event EventHandler<PluginStatusEventArgs> StatusHandler;
|
||||
|
||||
// Find and load all available plugins from disk
|
||||
public static void Reload() {
|
||||
public static void Reload(string pluginPath = null) {
|
||||
// Update plugin folder if requested, otherwise use current setting
|
||||
pluginFolder = pluginPath ?? pluginFolder;
|
||||
|
||||
AsInstance.ManagedPlugins.Clear();
|
||||
|
||||
// Don't do anything if there's no plugins folder
|
||||
|
||||
Reference in New Issue
Block a user