70 lines
2.3 KiB
C#
70 lines
2.3 KiB
C#
using SharpDX;
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using System;
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using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Text;
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namespace AssetStudio
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{
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public class SpriteAtlasData
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{
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public PPtr texture;
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public PPtr alphaTexture;
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public System.Drawing.RectangleF textureRect;
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public Vector2 textureRectOffset;
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public Vector2 atlasRectOffset;
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public Vector4 uvTransform;
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public float downscaleMultiplier;
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public SpriteSettings settingsRaw;
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public SpriteAtlasData(ObjectReader reader)
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{
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var version = reader.version;
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texture = reader.ReadPPtr();
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alphaTexture = reader.ReadPPtr();
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textureRect = reader.ReadRectangleF();
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textureRectOffset = reader.ReadVector2();
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if (version[0] > 2017 || (version[0] == 2017 && version[1] >= 2)) //2017.2 and up
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{
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atlasRectOffset = reader.ReadVector2();
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}
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uvTransform = reader.ReadVector4();
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downscaleMultiplier = reader.ReadSingle();
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settingsRaw = new SpriteSettings(reader);
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}
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}
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public sealed class SpriteAtlas : NamedObject
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{
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public Dictionary<Tuple<Guid, long>, SpriteAtlasData> m_RenderDataMap;
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public SpriteAtlas(ObjectReader reader) : base(reader)
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{
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var m_PackedSpritesSize = reader.ReadInt32();
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for (int i = 0; i < m_PackedSpritesSize; i++)
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{
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reader.ReadPPtr(); //PPtr<Sprite> data
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}
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var m_PackedSpriteNamesToIndexSize = reader.ReadInt32();
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for (int i = 0; i < m_PackedSpriteNamesToIndexSize; i++)
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{
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reader.ReadAlignedString();
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}
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var m_RenderDataMapSize = reader.ReadInt32();
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m_RenderDataMap = new Dictionary<Tuple<Guid, long>, SpriteAtlasData>(m_RenderDataMapSize);
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for (int i = 0; i < m_RenderDataMapSize; i++)
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{
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var first = new Guid(reader.ReadBytes(16));
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var second = reader.ReadInt64();
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var value = new SpriteAtlasData(reader);
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m_RenderDataMap.Add(new Tuple<Guid, long>(first, second), value);
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}
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//string m_Tag
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//bool m_IsVariant
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}
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}
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}
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