Files
aklive2d/aklive2d.js
2023-07-29 01:46:15 -04:00

302 lines
10 KiB
JavaScript

/* eslint-disable no-fallthrough */
/* eslint-disable no-undef */
import assert from 'assert'
import path from 'path'
import { fileURLToPath } from 'url'
import { fork } from 'child_process';
import getConfig from './libs/config.js'
import ProjectJson from './libs/project_json.js'
import EnvGenerator from './libs/env_generator.js'
import { write, rmdir, copy, writeSync, copyDir, readdirSync, exists } from './libs/file.js'
import AssetsProcessor from './libs/assets_processor.js'
import init from './libs/initializer.js'
import directory from './libs/directory.js'
import { appendReadme } from './libs/append.js'
import { increase } from './libs/version.js';
import Background from './libs/background.js'
import CharwordTable from './libs/charword_table.js';
import Music from './libs/music.js';
async function main() {
global.__projectRoot = path.dirname(fileURLToPath(import.meta.url))
global.__config = getConfig()
global.__error = []
const op = process.argv[2]
let OPERATOR_NAMES = process.argv.slice(3);
const charwordTable = new CharwordTable()
const musicTable = new Music()
/**
* Skip all, no need for OPERATOR_NAME
* build-all: build all assets
* directory: build directory
*/
switch (op) {
case 'directory':
assert(OPERATOR_NAMES.length !== 0, 'Please set a mode for Directory.')
fork(path.join(__projectRoot, 'vite.config.js'), [op, OPERATOR_NAMES])
return
case 'build-all':
__config.version.showcase = increase(__projectRoot)
case 'charwords:build':
for (const [key,] of Object.entries(__config.operators)) {
OPERATOR_NAMES.push(key)
}
break
case 'preview':
assert(OPERATOR_NAMES.length !== 0, 'Please set the operator name.')
fork(path.join(__projectRoot, 'vite.config.js'), [op, OPERATOR_NAMES])
return
case 'charwords:update':
await charwordTable.process()
process.exit(0)
case 'music':
await musicTable.process()
process.exit(0)
default:
break
}
assert(OPERATOR_NAMES.length !== 0, 'Please set the operator name.')
const background = new Background()
await background.process()
const backgrounds = ['operator_bg.png', ...background.files]
const { musicToCopy, musicMapping } = musicTable.copy()
for (const e of musicToCopy) {
const musicPath = path.join(e.source, e.filename)
if (!exists(musicPath)) {
__error.push(`Music file ${e.filename} is not found in music folder.`)
}
}
for (const e of Object.keys(musicMapping)) {
if (!backgrounds.includes(e)) {
__error.push(`Background file ${e} is not found in background folder.`)
}
}
for (const OPERATOR_NAME of OPERATOR_NAMES) {
const OPERATOR_SOURCE_FOLDER = path.join(__projectRoot, __config.folder.operator)
const OPERATOR_RELEASE_FOLDER = path.join(__projectRoot, __config.folder.release, OPERATOR_NAME)
const SHOWCASE_PUBLIC_ASSSETS_FOLDER = path.join(OPERATOR_RELEASE_FOLDER, "assets")
const EXTRACTED_FOLDER = path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, 'extracted')
const VOICE_FOLDERS = __config.folder.voice.sub.map((sub) => path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, __config.folder.voice.main, sub.name))
const OPERATOR_SHARE_FOLDER = path.join(OPERATOR_SOURCE_FOLDER, __config.folder.share)
/**
* Skip assets generation part
* init: init folder and config for an operator
* readme: append a new line to README.md
*/
switch (op) {
case 'init':
init(OPERATOR_NAME, [EXTRACTED_FOLDER, ...VOICE_FOLDERS])
process.exit(0)
case 'readme':
appendReadme(OPERATOR_NAME)
process.exit(0)
default:
break
}
rmdir(OPERATOR_RELEASE_FOLDER)
const charwordTableLookup = charwordTable.lookup(OPERATOR_NAME)
const voiceJson = {}
voiceJson.config = {
default_region: charwordTableLookup.config.default_region.replace("_", "-"),
regions: charwordTableLookup.config.regions.map((item) => item.replace("_", "-")),
}
voiceJson.voiceLangs = {}
voiceJson.subtitleLangs = {}
const subtitleInfo = Object.keys(charwordTableLookup.operator.info)
subtitleInfo.forEach((item) => {
if (Object.keys(charwordTableLookup.operator.info[item]).length > 0) {
const key = item.replace("_", "-")
voiceJson.subtitleLangs[key] = {}
for (const [id, subtitles] of Object.entries(charwordTableLookup.operator.voice[item])) {
const match = id.replace(/(.+?)([A-Z]\w+)/, '$2')
if (match === id) {
voiceJson.subtitleLangs[key].default = subtitles
} else {
voiceJson.subtitleLangs[key][match] = subtitles
}
}
voiceJson.voiceLangs[key] = {}
Object.values(charwordTableLookup.operator.info[item]).forEach((item) => {
voiceJson.voiceLangs[key] = { ...voiceJson.voiceLangs[key], ...item }
})
}
})
let voiceLangs = [], subtitleLangs = [];
try {
voiceLangs = Object.keys(voiceJson.voiceLangs["zh-CN"])
subtitleLangs = Object.keys(voiceJson.subtitleLangs)
writeSync(JSON.stringify(voiceJson), path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, 'charword_table.json'))
} catch (e) {
console.log(`charword_table is not available`)
}
switch (op) {
case 'charwords:build':
continue
default:
break
}
// check whether voice files has been added
const customVoiceName = voiceLangs.filter(i => !__config.folder.voice.sub.map(e => e.lang).includes(i))[0]
const voiceLangMapping = __config.folder.voice.sub.filter(e => {
return voiceLangs.includes(e.lang) || (e.lang === "CUSTOM" && typeof customVoiceName !== 'undefined')
}).map(e => {
return {
name: e.name,
lang: e.lang === "CUSTOM" ? customVoiceName : e.lang
}
})
for (const voiceSubFolderMapping of voiceLangMapping) {
const voiceSubFolder = path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, __config.folder.voice.main, voiceSubFolderMapping.name)
if (readdirSync(voiceSubFolder).length === 0) {
__error.push(`Voice folder ${voiceSubFolderMapping.name} for ${OPERATOR_NAME} is empty.`)
}
}
const envPath = path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, '.env')
writeSync((new EnvGenerator()).generate([
{
key: "link",
value: __config.operators[OPERATOR_NAME].link
}, {
key: "title",
value: __config.operators[OPERATOR_NAME].title
}, {
key: "filename",
value: __config.operators[OPERATOR_NAME].filename.replace('#', '%23')
}, {
key: "logo_filename",
value: __config.operators[OPERATOR_NAME].logo
}, {
key: "fallback_filename",
value: __config.operators[OPERATOR_NAME].fallback_name.replace('#', '%23')
}, {
key: "viewport_left",
value: __config.operators[OPERATOR_NAME].viewport_left
}, {
key: "viewport_right",
value: __config.operators[OPERATOR_NAME].viewport_right
}, {
key: "viewport_top",
value: __config.operators[OPERATOR_NAME].viewport_top
}, {
key: "viewport_bottom",
value: __config.operators[OPERATOR_NAME].viewport_bottom
}, {
key: "invert_filter",
value: __config.operators[OPERATOR_NAME].invert_filter
}, {
key: "image_width",
value: 2048
}, {
key: "image_height",
value: 2048
}, {
key: "background_files",
value: JSON.stringify(backgrounds)
}, {
key: "background_folder",
value: __config.folder.background
}, {
key: "voice_folders",
value: JSON.stringify(__config.folder.voice)
}, {
key: "music_folder",
value: __config.folder.music
}, {
key: "music_mapping",
value: JSON.stringify(musicMapping)
}
]), envPath)
const projectJson = new ProjectJson(OPERATOR_NAME, OPERATOR_SHARE_FOLDER, {
backgrounds,
voiceLangs,
subtitleLangs,
music: Object.keys(musicMapping)
})
projectJson.load().then((content) => {
write(JSON.stringify(content, null, 2), path.join(OPERATOR_RELEASE_FOLDER, 'project.json'))
})
const assetsProcessor = new AssetsProcessor(OPERATOR_NAME, OPERATOR_SHARE_FOLDER)
assetsProcessor.process(EXTRACTED_FOLDER).then((content) => {
write(JSON.stringify(content.assetsJson, null), path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, `assets.json`))
})
const filesToCopy = [
...background.getFilesToCopy(SHOWCASE_PUBLIC_ASSSETS_FOLDER),
...musicToCopy.map(entry => {
return {
...entry,
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER, __config.folder.music)
}
}),
{
filename: 'preview.jpg',
source: path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME),
target: path.join(OPERATOR_RELEASE_FOLDER)
},
{
filename: 'operator_bg.png',
source: path.join(OPERATOR_SHARE_FOLDER, __config.folder.background),
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER, __config.folder.background)
},
{
filename: `${__config.operators[OPERATOR_NAME].logo}.png`,
source: path.join(OPERATOR_SHARE_FOLDER, 'logo'),
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER)
},
{
filename: `${__config.operators[OPERATOR_NAME].fallback_name}.png`,
source: path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME),
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER)
},
{
filename: `${__config.operators[OPERATOR_NAME].fallback_name}_portrait.png`,
source: path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME),
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER)
}
]
filesToCopy.forEach((file) => {
copy(path.join(file.source, file.filename), path.join(file.target, file.filename))
})
const foldersToCopy = [
{
source: path.join(OPERATOR_SOURCE_FOLDER, OPERATOR_NAME, __config.folder.voice.main),
target: path.join(SHOWCASE_PUBLIC_ASSSETS_FOLDER, __config.folder.voice.main)
}
]
foldersToCopy.forEach((folder) => {
copyDir(folder.source, folder.target)
})
}
directory({ backgrounds, musicMapping })
if (__error.length > 0) {
const str = `${__error.length} error${__error.length > 1 ? 's were' : ' was'} found:\n${__error.join('\n')}`
throw new Error(str)
} else {
for (const OPERATOR_NAME of OPERATOR_NAMES) {
fork(path.join(__projectRoot, 'vite.config.js'), [op, OPERATOR_NAME])
}
}
}
main();