* feat: migrate top turbo * ci: ci test * fix: fix codeql issues * feat: ci test * chore: lint * chore: misc changes * feat: rename vite helpers * feat: use fetch to handle assets * feat: update directory * feat: fetch charword table * feat: migrate download game data and detect missing voice files * feat: symlink relative path * feat: finish wrangler upload * feat: migrate wrangler download * feat: finish * chore: auto update * ci: update ci * ci: update ci --------- Co-authored-by: Halyul <Halyul@users.noreply.github.com>
113 lines
4.2 KiB
JavaScript
113 lines
4.2 KiB
JavaScript
import path from 'node:path'
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import fs from 'node:fs'
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import { Buffer } from 'node:buffer'
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import { pipeline } from 'node:stream/promises'
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import pThrottle from 'p-throttle'
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import { file as fileLib } from '@aklive2d/libs'
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export const githubDownload = async (history_url, raw_url, filepath) => {
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const historyResponse = await fetch(history_url)
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const historyData = await historyResponse.json()
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const lastCommit = historyData[0]
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const lastCommitDate = new Date(lastCommit.commit.committer.date)
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const ext = path.extname(filepath)
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const basename = path.basename(filepath).replace(ext, '')
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filepath = path.join(
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path.dirname(filepath),
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`${basename}_${lastCommitDate.getTime()}${ext}`
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)
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const dirpath = path.dirname(filepath)
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console.log(`Last ${basename} commit date: ${lastCommitDate.getTime()}`)
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if (fileLib.exists(filepath)) {
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console.log(`${basename} is the latest version.`)
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return JSON.parse(fileLib.readSync(filepath))
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}
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const response = await fetch(raw_url)
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const data = await response.json()
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fileLib.writeSync(JSON.stringify(data), filepath)
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console.log(`${basename} is updated.`)
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// remove old file
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const files = fileLib.readdirSync(path.join(dirpath))
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for (const file of files) {
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if (file.startsWith(basename) && file !== path.basename(filepath)) {
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fileLib.rm(path.join(dirpath, file))
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}
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}
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return data
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}
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export const unzipDownload = async (
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filesToDownload,
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targetDir,
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opts = {
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defaultRegex: null,
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matchRegExps: [],
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}
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) => {
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let retry = filesToDownload
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const throttle = pThrottle({
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limit: 3,
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interval: 1000,
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})
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while (retry.length > 0) {
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const newRetry = []
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await Promise.all(
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retry.map(
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throttle(async (item) => {
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const name = item.name
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console.log(`Downloading ${name}`)
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const zip = await fetch(item.url)
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.then((resp) => {
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const status = resp.status
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if (status !== 200)
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throw new Error(`Status Code: ${status}`)
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return resp.arrayBuffer()
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})
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.then((arrayBuffer) => {
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return fileLib.unzip.fromBuffer(
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Buffer.from(arrayBuffer)
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)
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})
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.catch((err) => {
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console.error(err)
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})
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try {
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for await (const entry of zip) {
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if (
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opts.defaultRegex &&
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!opts.defaultRegex.test(entry.filename)
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) {
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continue
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}
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if (opts.matchRegExps.length > 0) {
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let shallContinue = false
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for (const regex of opts.matchRegExps) {
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if (!regex.test(entry.filename)) {
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shallContinue = true
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break
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}
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}
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if (shallContinue) continue
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}
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const filePath = path.join(
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targetDir,
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entry.filename
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)
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fileLib.mkdir(path.dirname(filePath))
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const readStream = await entry.openReadStream()
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const writeStream = fs.createWriteStream(filePath)
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await pipeline(readStream, writeStream)
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console.log(`Finish Writing to ${entry.filename}`)
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}
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} finally {
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await zip.close()
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}
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})
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)
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)
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retry = newRetry
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}
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}
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