7.4 KiB
aklive2d
A project that builds showcase webpage for Arknights Live2D-equipped operators. Showcase webpage can be used as a wallpaper for Wallpaper Engine on Windows or Plash on macOS (not tested).
Softwares
- For Windows users: Use Wallpaper Engine or other softwares that support using webpage as desktop wallpaper.
- For macOS users: Use Plash, however, I don't have macOS machine, so your mileage may vary.
- For Linux users: You power user should be able to find your solutions!
Supported Operators
A list of supported operators can be found at Directory page.
Usage
Command Line Tool
$ npm run generate {operator_name}
To generate operator assets for showcase page
$ npm run dev {operator_name}
Live showcase page server for development
$ npm run build {operator_name}
Build showcase webpage for an operator
$ npm run build-all
To generate all operator assets for showcase page
$ npm run init {operator_name}
To initialize folder and config file for an operator
$ npm run readme {operator_name}
To add operator info to README.md
$ npm run directory
To generate directory.json
$ npm run charword
To generate the latest charword_table.json
Webpage & JavaScript
Add query string aklive2d to bring up the settings panel to adjust your settings.
Settings can be adjusted under window.aklive2d or by dispatching custom events (under window.aklive2d.events) to document.
Examples can be found at showcase/src/libs/wallpaper_engine.js.
Using JS events to change settings is recommended.
Config
General Config
folder:
operator: ./operator/ # folder for operator assets
release: ./release/ # folder for released showcase page
operators:
chen: !include config/chen.yaml # include the config for the operator under folder `config/chen.yaml`
dusk: !include config/dusk.yaml
dusk_everything_is_a_miracle: !include config/dusk_everything_is_a_miracle.yaml
ling: !include config/ling.yaml
nearl: !include config/nearl.yaml
nian: !include config/nian.yaml
nian_unfettered_freedom: !include config/nian_unfettered_freedom.yaml
phatom_focus: !include config/phatom_focus.yaml
rosmontis: !include config/rosmontis.yaml
skadi: !include config/skadi.yaml
skadi_sublimation: !include config/skadi_sublimation.yaml
w: !include config/w.yaml
w_fugue: !include config/w_fugue.yaml
specter: !include config/specter.yaml
gavial: !include config/gavial.yaml
surtr_colorful_wonderland: !include config/surtr_colorful_wonderland.yaml
lee_trust_your_eyes: !include config/lee_trust_your_eyes.yaml
texas_the_omertosa: !include config/texas_the_omertosa.yaml
nearl_relight: !include config/nearl_relight.yaml
rosmontis_become_anew: !include config/rosmontis_become_anew.yaml
passager_dream_in_a_moment: !include config/passager_dream_in_a_moment.yaml
mizuki_summer_feast: !include config/mizuki_summer_feast.yaml
Operator Config
link: chen # the link to access showcase page for this operator
type: operator # operator live2d or skin live2d
date: 2021/08 # release date
title: 'Arknights: Ch''en/Chen the Holungday - 明日方舟:假日威龙陈' # page title
filename: dyn_illust_char_1013_chen2 # live2d assets name
logo: logo_rhodes_override # operator logo
fallback_name: char_1013_chen2_2 # fallback image name
viewport_left: 0 # live2d view port settings
viewport_right: 0
viewport_top: 1
viewport_bottom: 1
invert_filter: false # operator logo invert filter
LICENSE
The LICENSE file applies to all files unless listed specifically.
LICENSE_SPINE file applies to following files including adapted code for this repo:
src/libs/spine-player.csssrc/libs/spine-player.js
Copyright © 2017 - 2023 Arknights/Hypergryph Co., Ltd applies to following files:
- all files under
operatorfolder and its sub-folders
Instructions on Extracting In-Game Assets
I'm still struggling to find a command-line tool to extract in-game assets. But AssetRipper seems to have a command-line interface, I'm too lazy to have a deeper inverstigation.
| Assets Name | Location | Type |
|---|---|---|
| Logos | spritepack/ui_camp_logo_h2_0.ab | Sprite |
| Logos for collaboration | spritepack/ui_camp_logo_h2_linkage_0.ab | Sprite |
| Logo Mapping | gamedata/art/handbookpos_table.json3 | TextAsset |
| Dynaimc Character | arts/dynchars/ | Texture2D & TextAsset |
| Static Image | Operator: chararts/ ; Skin: skinpack/ | Texture2D |
| Background | arts/ui/homebackground/wrapper/ | Sprite |
| Voice Clips | audio/sound_beta_2/voice{_*}/ | AudioClip |
| Voice Lines3 | gamedata/excel/charword_table.ab | TextAsset |
| Portrait Images1 | arts/charportraits | Texture2D & MonoBehaviour |
| Home Music2 | audio/sound_beta_2/music | AudioClip |
1: portrait_hub is required to locate the image
2: gamedata/excel/display_meta_table.json->homeBackgroundData3 and gamedata/excel/audio_data.json3 is required to locate the music.
3: Data is encryped, decryped version can be obtained from ArknightsGameData for the Chinese version and Kengxxiao/ArknightsGameData_YoStar for other regions.
URLs
| Name | URL | Note |
|---|---|---|
| Config | link | Version info |
| Current Hot Update JSON | link | Directory JSON |
| Voice JP | link | Voice JP |
| Voice CN | link 1, link 2 | Voice CN |
| Voice KR | link | Voice KR |
| Voice EN | link | Voice EN |
| Voice Custom | link | Voice Custom |
| Misc | link | Latest Home Background, Skin Static Image |
| Init | link | Logos, Background, Portrait Images |
| Dynaimc Characters | link | Dynaimc Character |
| Static Image | link | Operator Static Image |
| Home Music | link | Home Music |
| L Com? | link | portrait_hub.ab |