well, i have to make changes to spine-ts so it can handle the difference between the size of texture
19 lines
519 B
JSON
Executable File
19 lines
519 B
JSON
Executable File
{
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"compilerOptions": {
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"module": "none",
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"moduleResolution": "node",
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"noImplicitAny": true,
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"removeComments": true,
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"preserveConstEnums": true,
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"outFile": "build/spine-webgl.js",
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"sourceMap": true,
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"declaration": true,
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"declarationMap": true,
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"composite": true,
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"esModuleInterop": true,
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"target": "ES2020"
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},
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"include": ["spine-ts/core/src/**/*", "spine-ts/webgl/src/**/*"],
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"exclude": ["spine-ts/build"]
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}
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