feat: add phatom and move to spine 3.8.99

This commit is contained in:
Haoyu Xu
2022-03-29 13:34:21 -04:00
parent c6c6364b59
commit ecab312b9e
2 changed files with 926 additions and 399 deletions

View File

@@ -222,6 +222,37 @@ operators:
ui_position_padding_left: ${var:_operator_settings.js->viewport_left}
ui_position_padding_right: ${var:_operator_settings.js->viewport_right}
ui_position_padding_top: ${var:_operator_settings.js->viewport_top}
phatom_placeholder:
_operator_settings.js:
fallbackImage_height: 2048
fallbackImage_width: 2048
filename: dyn_illust_char_250_phatom_sale#4
fps: 60
opacity: 30
viewport_bottom: 5
viewport_left: 2
viewport_right: 2
viewport_top: 3
index.html:
fallback_name: char_250_phatom_sale%234
id: char_250_phatom_sale%234
operator_logo: logo_victoria
title: 'Arknights: Placeholder / Phatom - 明日方舟Placeholder·傀影'
version: ${func:get_version()}
project.json:
description: 'Arknights: Placeholder / Phatom - 明日方舟Placeholder·傀影 Live 2D\nThe
model is extracted from game with Spine support.\n模型来自游戏内提取支持Spine\nPlease
set your FPS target in Wallpaper Engine > Settings > Performance > FPS\n请在
Wallpaper Engine > 设置 > 性能 > FPS 下设置FPS\n\nLive preview on: https://arknights.halyul.dev/phatom_placeholder\nGithub:
https://github.com/Halyul/aklive2d'
title: ${var:index.html->title}
ui_logo_opacity: ${var:_operator_settings.js->opacity}
ui_logo_ratio: 61.8
ui_operator_logo: 'true'
ui_position_padding_bottom: ${var:_operator_settings.js->viewport_bottom}
ui_position_padding_left: ${var:_operator_settings.js->viewport_left}
ui_position_padding_right: ${var:_operator_settings.js->viewport_right}
ui_position_padding_top: ${var:_operator_settings.js->viewport_top}
rosmontis:
_operator_settings.js:
fallbackImage_height: 2048

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