build: updated build assets
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@@ -15,6 +15,7 @@ import Background from './libs/background.js'
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import CharwordTable from './libs/charword_table.js';
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import Music from './libs/music.js';
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import officalUpdate from './libs/offical_update.js';
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import LogoInfo from './libs/logo_info.js';
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async function main() {
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global.__projectRoot = path.dirname(fileURLToPath(import.meta.url))
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@@ -27,6 +28,7 @@ async function main() {
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const charwordTable = new CharwordTable()
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const musicTable = new Music()
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const logoTable = new LogoInfo()
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/**
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* Skip all, no need for OPERATOR_NAME
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@@ -54,6 +56,9 @@ async function main() {
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case 'music':
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await musicTable.process()
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process.exit(0)
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case 'logo':
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await logoTable.process()
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process.exit(0)
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case 'offical_update':
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await officalUpdate()
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process.exit(0)
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29
libs/logo_info.js
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29
libs/logo_info.js
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@@ -0,0 +1,29 @@
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/* eslint-disable no-undef */
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import path from 'path';
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import { writeSync, readSync } from "./file.js"
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import Downloader from "./downloader.js"
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export default class LogoInfo {
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#downloader = new Downloader()
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#sharedPath = path.join(__projectRoot, __config.folder.operator, __config.folder.share)
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async process() {
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const logoTable = await this.#download()
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const nameFileMapping = {}
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Object.keys(logoTable.forceToGroupDict).forEach(key => {
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nameFileMapping[logoTable.forceToGroupDict[key]] = `${key}.png`;
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});
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// writeSync(JSON.stringify(list, null), path.join(this.#sharedPath, `logo_table.json`))
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}
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async #download() {
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const logoTable = await this.#downloader.github(`https://api.github.com/repos/Kengxxiao/ArknightsGameData/commits?path=zh_CN/gamedata/art/handbookpos_table.json`, `https://raw.githubusercontent.com/Kengxxiao/ArknightsGameData/master/zh_CN/gamedata/art/handbookpos_table.json`, path.join(this.#sharedPath, `handbookpos_table.json`))
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return logoTable
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}
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lookup() {
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const logoTable = JSON.parse(readSync(path.join(this.#sharedPath, `logo_table.json`)))
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}
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}
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@@ -12,6 +12,7 @@
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"directory": "node aklive2d directory",
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"charwords:update": "node aklive2d charwords:update",
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"charwords:build": "node aklive2d charwords:build",
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"logo": "node aklive2d logo",
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"music": "node aklive2d music",
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"vite:dev": "vite",
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"vite:build": "vite build",
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