diff --git a/config.yaml b/config.yaml index 1abaf98..1ee3987 100644 --- a/config.yaml +++ b/config.yaml @@ -36,6 +36,37 @@ operators: ui_position_padding_left: ${var:_operator_settings.js->viewport_left} ui_position_padding_right: ${var:_operator_settings.js->viewport_right} ui_position_padding_top: ${var:_operator_settings.js->viewport_top} + dusk: + _operator_settings.js: + fallbackImage_height: 2048 + fallbackImage_width: 2048 + filename: dyn_illust_char_2015_dusk + fps: 60 + opacity: 30 + viewport_bottom: 0 + viewport_left: 0 + viewport_right: 0 + viewport_top: 0 + index.html: + fallback_name: char_2015_dusk_2 + id: char_2015_dusk + operator_logo: logo_sui + title: 'Arknights: Everything is a Miracle / Dusk - 明日方舟:染尘烟·夕' + version: ${func:get_version()} + project.json: + description: 'Arknights: Everything is a Miracle / Dusk Live 2D\n明日方舟:染尘烟·夕 + Live 2D\nThe model is extracted from game with Spine support.\n模型来自游戏内提取,支持Spine\nPlease + set your FPS target in Wallpaper Engine > Settings > Performance > FPS\n请在 + Wallpaper Engine > 设置 > 性能 > FPS 下设置FPS\n\nLive preview on: https://arknights.halyul.dev/dusk_everything_is_a_miracle\nGithub: + https://github.com/Halyul/aklive2d' + title: ${var:index.html->title} + ui_logo_opacity: ${var:_operator_settings.js->opacity} + ui_logo_ratio: 61.8 + ui_operator_logo: 'true' + ui_position_padding_bottom: ${var:_operator_settings.js->viewport_bottom} + ui_position_padding_left: ${var:_operator_settings.js->viewport_left} + ui_position_padding_right: ${var:_operator_settings.js->viewport_right} + ui_position_padding_top: ${var:_operator_settings.js->viewport_top} dusk_everything_is_a_miracle: _operator_settings.js: fallbackImage_height: 2048