fix(showcase): fixed an issue where the position wouldn't load in wallpaper engine
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.gitignore
vendored
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.gitignore
vendored
@@ -37,3 +37,4 @@ dist-ssr
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*.njsproj
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*.sln
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*.sw?
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temp
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@@ -24,15 +24,7 @@ export default class Matcher {
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'assets',
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`return new Evalable(config, assets).${name}`)
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)(Evalable, this.#config, this.#assets)
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if (matches.length > 1) {
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try {
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this.content = this.content.replace(match, result)
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} catch (e) {
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throw new Error(e)
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}
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} else if (matches.length === 1) {
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this.content = result
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}
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this.content = matches.length > 1 ? this.content.replace(match, result) : result
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})
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}
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return this.content
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@@ -55,6 +55,7 @@ export default function spinePlayer(el) {
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entry.mixDuration = 0.3;
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widget.animationState.addAnimation(0, "Idle", true, 0);
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}
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window.settings.loadViewport()
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},
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})
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}
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@@ -150,45 +150,37 @@ export default class Settings {
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document.getElementById("custom_background_clear").disabled = true
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}
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loadViewport() {
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this.spinePlayer.updateViewport({
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padLeft: `${this.#padLeft}%`,
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padRight: `${this.#padRight}%`,
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padTop: `${this.#padTop}%`,
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padBottom: `${this.#padBottom}%`,
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})
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}
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positionPadding(key, value) {
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switch (key) {
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case "left":
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this.#padLeft = value
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this.spinePlayer.updateViewport({
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padLeft: `${value}%`,
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padRight: `${this.#padRight}%`,
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padTop: `${this.#padTop}%`,
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padBottom: `${this.#padBottom}%`,
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})
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break;
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case "right":
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this.#padRight = value
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this.spinePlayer.updateViewport({
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padLeft: `${this.#padLeft}%`,
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padRight: `${value}%`,
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padTop: `${this.#padTop}%`,
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padBottom: `${this.#padBottom}%`,
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})
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break;
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case "top":
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this.#padTop = value
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this.spinePlayer.updateViewport({
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padLeft: `${this.#padLeft}%`,
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padRight: `${this.#padRight}%`,
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padTop: `${value}%`,
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padBottom: `${this.#padBottom}%`,
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})
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break;
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case "bottom":
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this.#padBottom = value
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this.spinePlayer.updateViewport({
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padLeft: `${this.#padLeft}%`,
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padRight: `${this.#padRight}%`,
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padTop: `${this.#padTop}%`,
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padBottom: `${value}%`,
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})
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break;
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default:
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this.#padLeft = value.left
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this.#padRight = value.right
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this.#padTop = value.top
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this.#padBottom = value.bottom
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break;
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}
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this.loadViewport()
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}
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positionReset() {
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@@ -40,6 +40,13 @@ window.wallpaperPropertyListener = {
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if (properties.position) {
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if (!properties.position.value) {
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window.settings.positionReset()
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} else {
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window.settings.positionPadding(null, {
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left: properties.paddingleft.value,
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right: properties.paddingright.value,
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top: properties.paddingtop.value,
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bottom: properties.paddingbottom.value,
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})
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}
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}
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if (properties.paddingleft) {
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