feat(w_fugue): add entry animation
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@@ -17,7 +17,6 @@ operators:
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skadi_sublimation: !include config/skadi_sublimation.yaml
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skadi_sublimation: !include config/skadi_sublimation.yaml
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w: !include config/w.yaml
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w: !include config/w.yaml
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w_fugue: !include config/w_fugue.yaml
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w_fugue: !include config/w_fugue.yaml
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w_fugue_start: !include config/w_fugue_start.yaml # a special case here, no good way to handle
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specter: !include config/specter.yaml
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specter: !include config/specter.yaml
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server:
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server:
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operator_folder: ./operator/
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operator_folder: ./operator/
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@@ -1,26 +0,0 @@
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_operator_settings.js:
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fallbackImage_height: 2048
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fallbackImage_width: 2048
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filename: dyn_illust_char_113_cqbw_epoque#7_Start
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fps: 60
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opacity: 30
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viewport_left: 0
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viewport_right: 0
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viewport_top: 1
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viewport_bottom: -4
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index.html:
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fallback_name: char_113_cqbw_epoque%237
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id: char_113_cqbw_epoque%237
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operator_logo: logo_babel
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title: 'Arknights: Fugue / W - 明日方舟:恍惚·W'
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version: ${func:get_version()}
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project.json:
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description: 'Arknights: Fugue / W - 明日方舟:恍惚·W Live 2D\nThe model is extracted from game with Spine support.\n模型来自游戏内提取,支持Spine\nPlease set your FPS target in Wallpaper Engine > Settings > Performance > FPS\n请在 Wallpaper Engine > 设置 > 性能 > FPS 下设置FPS\n\nLive preview on: https://arknights.halyul.dev/w——fugue\nGithub: https://github.com/Halyul/aklive2d'
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title: ${var:index.html->title}
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ui_logo_opacity: ${var:_operator_settings.js->opacity}
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ui_logo_ratio: 61.8
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ui_operator_logo: 'true'
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ui_position_padding_bottom: ${var:_operator_settings.js->viewport_bottom}
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ui_position_padding_left: ${var:_operator_settings.js->viewport_left}
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ui_position_padding_right: ${var:_operator_settings.js->viewport_right}
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ui_position_padding_top: ${var:_operator_settings.js->viewport_top}
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