build: update all deps and migrate to biome
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@@ -1,22 +1,22 @@
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import fs from 'node:fs'
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import path from 'node:path'
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import crypto from 'node:crypto'
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import { Buffer } from 'node:buffer'
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import { spawn } from 'node:child_process'
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import pThrottle from 'p-throttle'
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import { file as fileLib } from '@aklive2d/libs'
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import crypto from 'node:crypto'
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import fs from 'node:fs'
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import path from 'node:path'
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import { BACKGROUND_DIR as BACKGROUND_DATA_DIR } from '@aklive2d/background'
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import config from '@aklive2d/config'
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import { unzipDownload } from '@aklive2d/downloader'
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import * as showcaseDirs from '@aklive2d/showcase'
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import { OPERATOR_SOURCE_FOLDER as OPERATOR_DATA_DIR } from '@aklive2d/operator'
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import { file as fileLib } from '@aklive2d/libs'
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import { DATA_DIR as MUSIC_DATA_DIR } from '@aklive2d/music'
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import { BACKGROUND_DIR as BACKGROUND_DATA_DIR } from '@aklive2d/background'
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import { OPERATOR_SOURCE_FOLDER as OPERATOR_DATA_DIR } from '@aklive2d/operator'
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import * as showcaseDirs from '@aklive2d/showcase'
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import pThrottle from 'p-throttle'
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import type {
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GenerateDirTreeOpts,
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DirTree,
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LookupTable,
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HashItem,
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DownloadList,
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GenerateDirTreeOpts,
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HashItem,
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LookupTable,
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} from './types.ts'
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const dataDir = path.join(import.meta.dirname, config.dir_name.data)
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