build: update all deps and migrate to biome
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1
packages/operator/.ignore
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1
packages/operator/.ignore
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@@ -0,0 +1 @@
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auto_update
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@@ -1,5 +0,0 @@
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dist
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data
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auto_update
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config
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config.yaml
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@@ -1,27 +0,0 @@
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import { tsConfig } from '@aklive2d/eslint-config'
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import tseslint from 'typescript-eslint'
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import globals from 'globals'
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/** @type {import('eslint').Config} */
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export default tseslint.config(
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...tsConfig,
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{
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ignores: ['dist', 'data'],
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},
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{
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files: ['**/*.js', '**/*.ts'],
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languageOptions: {
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ecmaVersion: 2022,
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globals: {
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...globals.node,
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},
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},
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rules: {
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'no-unused-vars': ['error', { argsIgnorePattern: '^_' }],
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'@typescript-eslint/no-unused-vars': [
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'error',
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{ argsIgnorePattern: '^_' },
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],
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},
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}
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)
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@@ -1,21 +1,20 @@
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import { TitleLanguages } from './../config/types'
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import path from 'node:path'
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import { yaml, file, alphaComposite } from '@aklive2d/libs'
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import config from '@aklive2d/config'
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import { envParser } from '@aklive2d/libs'
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import { alphaComposite, envParser, file, yaml } from '@aklive2d/libs'
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import { mapping as officialInfoMapping } from '@aklive2d/official-info'
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import type {
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Config,
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AssetsJson,
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CharacterTableJson,
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SkinTableJson,
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} from './types.ts'
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import { TitleLanguages } from './../config/types'
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import {
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findLogo,
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findSkinEntry,
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findSkel,
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findSkinEntry,
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getActualFilename,
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} from './libs/utils.ts'
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import type {
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AssetsJson,
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CharacterTableJson,
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Config,
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SkinTableJson,
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} from './types.ts'
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export const AUTO_UPDATE_FOLDER = path.resolve(
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import.meta.dirname,
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@@ -1,13 +1,13 @@
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import path from 'node:path'
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import config from '@aklive2d/config'
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import { file, alphaComposite } from '@aklive2d/libs'
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import { alphaComposite, file } from '@aklive2d/libs'
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import operators, {
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DIST_DIR,
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OPERATOR_SOURCE_FOLDER,
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generateAssetsJson,
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OPERATOR_SOURCE_FOLDER,
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} from '../index.ts'
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import { getExtractedFolder, getDistFolder } from './utils.ts'
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import type { PortraitHub, PortraitJson } from '../types.ts'
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import { getDistFolder, getExtractedFolder } from './utils.ts'
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export const build = async (namesToBuild: string[]) => {
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const names = !namesToBuild.length ? Object.keys(operators) : namesToBuild
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@@ -1,14 +1,14 @@
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import path from 'node:path'
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import { stringify } from 'yaml'
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import { yaml, file } from '@aklive2d/libs'
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import config from '@aklive2d/config'
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import { file, yaml } from '@aklive2d/libs'
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import { mapping as officialInfoMapping } from '@aklive2d/official-info'
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import { CONFIG_PATH, skinTable, CONFIG_FOLDER } from '../index.ts'
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import { stringify } from 'yaml'
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import { CONFIG_FOLDER, CONFIG_PATH, skinTable } from '../index.ts'
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import {
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getVoiceFolders,
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getExtractedFolder,
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findSkinEntry,
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findCodename,
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findSkinEntry,
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getExtractedFolder,
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getVoiceFolders,
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} from './utils.ts'
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export const init = (name: string, id: string) => {
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@@ -1,6 +1,6 @@
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import path from 'node:path'
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import { githubDownload } from '@aklive2d/downloader'
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import config from '@aklive2d/config'
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import { githubDownload } from '@aklive2d/downloader'
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import { AUTO_UPDATE_FOLDER } from '../index.ts'
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export const update = async () => {
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@@ -1,16 +1,16 @@
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import path from 'node:path'
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import unidecode from 'unidecode'
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import config from '@aklive2d/config'
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import { DIST_DIR, OPERATOR_SOURCE_FOLDER } from '../index.ts'
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import { file } from '@aklive2d/libs'
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import type { OfficialInfoOperatorConfigV2 } from '@aklive2d/official-info/types'
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import unidecode from 'unidecode'
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import { DIST_DIR, OPERATOR_SOURCE_FOLDER } from '../index.ts'
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import {
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CharacterTableJson,
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SkinTableJson,
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OperatorEntryType,
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SkinTableJsonCharSkinEntry,
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Codename,
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OperatorEntryType,
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SkinTableJson,
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SkinTableJsonCharSkinEntry,
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} from '../types.ts'
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import type { OfficialInfoOperatorConfigV2 } from '@aklive2d/official-info/types'
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export const getExtractedFolder = (name: string) => {
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return path.join(OPERATOR_SOURCE_FOLDER, name, config.dir_name.extracted)
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@@ -6,26 +6,23 @@
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"type": "module",
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"dependencies": {
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"@aklive2d/config": "workspace:*",
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"@aklive2d/eslint-config": "workspace:*",
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"@aklive2d/libs": "workspace:*",
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"@aklive2d/official-info": "workspace:*",
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"@aklive2d/prettier-config": "workspace:*",
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"unidecode": "^1.1.0",
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"yaml": "^2.7.0"
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"yaml": "^2.8.1"
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},
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"peerDependencies": {
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"globals": ">=16.0.0",
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"typescript-eslint": ">=8.31.1",
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"typescript": ">=5.8.2"
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"typescript": ">=5.9.3"
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},
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"scripts": {
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"update": "mode=update bun runner.ts",
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"build": "mode=build bun runner.ts",
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"init": "mode=init bun runner.ts",
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"lint": "eslint && prettier --check .",
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"lint": "biome lint --write .",
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"lint:fix": "biome check --write .",
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"build:cleanup": "rm -rf ./dist ./data"
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},
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"devDependencies": {
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"@types/unidecode": "^1.1.0"
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}
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}
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}
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@@ -1,11 +0,0 @@
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import baseConfig from '@aklive2d/prettier-config'
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/**
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* @type {import("prettier").Config}
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*/
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const config = {
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...baseConfig,
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semi: false,
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}
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export default config
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@@ -1,6 +1,6 @@
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import { envParser } from '@aklive2d/libs'
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import { init } from './libs/initer.ts'
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import { build } from './libs/builder.ts'
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import { init } from './libs/initer.ts'
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import { update } from './libs/updater.ts'
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type Args = {
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