feat(aklive2d): added a new variable use_json for json skel
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@@ -9,8 +9,7 @@ let isPlayingInteract = false;
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export default function spinePlayer(el) {
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el.hidden = false
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return new spine.SpinePlayer(el, {
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skelUrl: `./assets/${import.meta.env.VITE_FILENAME}.skel`,
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const playerConfig = {
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atlasUrl: `./assets/${import.meta.env.VITE_FILENAME}.atlas`,
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rawDataURIs: assets,
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premultipliedAlpha: true,
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@@ -62,5 +61,11 @@ export default function spinePlayer(el) {
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window.settings.success()
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window.music.success()
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},
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})
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}
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if (import.meta.env.VITE_USE_JSON === "true") {
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playerConfig.jsonUrl = `./assets/${import.meta.env.VITE_FILENAME}.json`
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} else {
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playerConfig.skelUrl = `./assets/${import.meta.env.VITE_FILENAME}.skel`
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}
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return new spine.SpinePlayer(el, playerConfig)
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}
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