ci: update github actions
This commit is contained in:
40
.github/workflows/cf-pages.yaml
vendored
40
.github/workflows/cf-pages.yaml
vendored
@@ -4,17 +4,44 @@ on:
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push:
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branches: [ main ]
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env:
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CACHE_ZIP_FILENAME: cache.zip
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ASSETS_FOLDER: data/operator
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RELEASE_FOLDER: release
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CACHE_BASE_KEY: akassets
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jobs:
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build:
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v4
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- name: Use PNPM
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uses: pnpm/action-setup@v3
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uses: pnpm/action-setup@v4
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with:
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version: latest
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run_install: false
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- name: Install Node.js
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uses: actions/setup-node@v4
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with:
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node-version: latest
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cache: 'pnpm'
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- name: Install dependencies
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run: pnpm i
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- name: Restore cached assets
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id: cache-akassets-restore
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uses: actions/cache@v4
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with:
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path: |
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${{ env.CACHE_ZIP_FILENAME }}
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key: ${{ env.CACHE_BASE_KEY }}-${{ hashFiles('offical_update.json') }}
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restore-keys: |
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${{ env.CACHE_BASE_KEY }}
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- name: Unzip assets
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run: |
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if test -f ${{ env.CACHE_ZIP_FILENAME }}; then
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unzip -qq ${{ env.CACHE_ZIP_FILENAME }} -d .
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fi
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shell: bash
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- name: Download Assets
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run: pnpm run cf:download
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- name: Build all
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@@ -27,5 +54,14 @@ jobs:
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apiToken: ${{ secrets.CLOUDFLARE_API_TOKEN }}
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accountId: ${{ secrets.CLOUDFLARE_ACCOUNT_ID }}
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projectName: aklive2d
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directory: release
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directory: ${{ env.RELEASE_FOLDER}}
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wranglerVersion: '3'
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- name: Zip assets
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run: zip -qq -9 -r ${{ env.CACHE_ZIP_FILENAME }} ${{ env.ASSETS_FOLDER }}
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- name: Save assets
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id: cache-akassets-save
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uses: actions/cache/save@v4
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with:
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path: |
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${{ env.CACHE_ZIP_FILENAME }}
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key: ${{ env.CACHE_BASE_KEY }}-${{ hashFiles('offical_update.json') }}
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69
.github/workflows/codeql-analysis.yml
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69
.github/workflows/codeql-analysis.yml
vendored
@@ -1,69 +0,0 @@
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# For most projects, this workflow file will not need changing; you simply need
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# to commit it to your repository.
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#
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# You may wish to alter this file to override the set of languages analyzed,
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# or to provide custom queries or build logic.
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#
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# ******** NOTE ********
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# We have attempted to detect the languages in your repository. Please check
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# the `language` matrix defined below to confirm you have the correct set of
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# supported CodeQL languages.
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#
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name: "CodeQL"
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on:
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push:
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branches: [ main ]
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pull_request:
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# The branches below must be a subset of the branches above
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branches: [ main ]
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jobs:
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analyze:
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name: Analyze
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runs-on: ubuntu-latest
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permissions:
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actions: read
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contents: read
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security-events: write
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strategy:
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fail-fast: false
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matrix:
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language: [ 'javascript' ]
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# CodeQL supports [ 'cpp', 'csharp', 'go', 'java', 'javascript', 'python' ]
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# Learn more:
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# https://docs.github.com/en/free-pro-team@latest/github/finding-security-vulnerabilities-and-errors-in-your-code/configuring-code-scanning#changing-the-languages-that-are-analyzed
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steps:
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- name: Checkout repository
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uses: actions/checkout@v2
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# Initializes the CodeQL tools for scanning.
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- name: Initialize CodeQL
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uses: github/codeql-action/init@v2
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with:
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languages: ${{ matrix.language }}
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# If you wish to specify custom queries, you can do so here or in a config file.
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# By default, queries listed here will override any specified in a config file.
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# Prefix the list here with "+" to use these queries and those in the config file.
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# queries: ./path/to/local/query, your-org/your-repo/queries@main
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# Autobuild attempts to build any compiled languages (C/C++, C#, or Java).
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# If this step fails, then you should remove it and run the build manually (see below)
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- name: Autobuild
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uses: github/codeql-action/autobuild@v2
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# ℹ️ Command-line programs to run using the OS shell.
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# 📚 https://git.io/JvXDl
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# ✏️ If the Autobuild fails above, remove it and uncomment the following three lines
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# and modify them (or add more) to build your code if your project
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# uses a compiled language
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#- run: |
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# make bootstrap
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# make release
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- name: Perform CodeQL Analysis
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uses: github/codeql-action/analyze@v2
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8
.github/workflows/update-charwords.yaml
vendored
8
.github/workflows/update-charwords.yaml
vendored
@@ -15,9 +15,15 @@ jobs:
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steps:
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- uses: actions/checkout@v3
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- name: Use PNPM
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uses: pnpm/action-setup@v3
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uses: pnpm/action-setup@v4
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with:
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version: latest
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run_install: false
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- name: Install Node.js
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uses: actions/setup-node@v4
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with:
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node-version: latest
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cache: 'pnpm'
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- name: Install dependencies
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run: pnpm i
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- name: Update charwords
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8
.github/workflows/update-music.yaml
vendored
8
.github/workflows/update-music.yaml
vendored
@@ -15,9 +15,15 @@ jobs:
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steps:
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- uses: actions/checkout@v3
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- name: Use PNPM
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uses: pnpm/action-setup@v3
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uses: pnpm/action-setup@v4
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with:
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version: latest
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run_install: false
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- name: Install Node.js
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uses: actions/setup-node@v4
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with:
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node-version: latest
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cache: 'pnpm'
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- name: Install dependencies
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run: pnpm i
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- name: Update music mapping
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@@ -15,9 +15,15 @@ jobs:
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steps:
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- uses: actions/checkout@v3
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- name: Use PNPM
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uses: pnpm/action-setup@v3
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uses: pnpm/action-setup@v4
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with:
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version: latest
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run_install: false
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- name: Install Node.js
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uses: actions/setup-node@v4
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with:
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node-version: latest
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cache: 'pnpm'
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- name: Install dependencies
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run: pnpm i
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- name: Update offical dyn info
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@@ -5,7 +5,7 @@ import crypto from 'crypto';
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import pThrottle from 'p-throttle';
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import { spawnSync } from 'child_process';
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import { readdirSync, fileTypeSync, writeSync, mkdir, exists } from './file.js';
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//TODO: Utilizing github actions to upload base.zip and update.zip
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export default class CFPages {
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#uploadPath = path.join(__projectRoot, __config.folder.operator_data);
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#downloadPath = path.join(__projectRoot, __config.folder.operator_data);
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@@ -25,13 +25,13 @@ export default class CFPages {
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const indexFile = `${__config.akassets_url}/index.json`
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const resp = await fetch(indexFile);
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const data = await resp.json();
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mkdir(this.#downloadPath);
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if (!exists(this.#downloadPath)) mkdir(this.#downloadPath);
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let list = data.children.flatMap((child) => {
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return this.#generateDownloadList(child, this.#downloadPath);
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});
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const throttle = pThrottle({
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limit: 10,
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interval: 500
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interval: 100
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})
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while (list.length > 0) {
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const retry = [];
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@@ -42,7 +42,7 @@ export default class CFPages {
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const hash = await this.#getHash(file.target);
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if (hash === file.hash) {
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isExists = true
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console.log("File already exists and hash matches:", suppressedPath);
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// console.log("File already exists and hash matches:", suppressedPath);
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}
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}
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if (!isExists) {
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