Files
YarikStudio/AssetStudio/Classes/AnimatorOverrideController.cs
2023-11-24 21:17:13 +04:00

38 lines
1.1 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public class AnimationClipOverride
{
public PPtr<AnimationClip> m_OriginalClip;
public PPtr<AnimationClip> m_OverrideClip;
public AnimationClipOverride(ObjectReader reader)
{
m_OriginalClip = new PPtr<AnimationClip>(reader);
m_OverrideClip = new PPtr<AnimationClip>(reader);
}
}
public sealed class AnimatorOverrideController : RuntimeAnimatorController
{
public PPtr<RuntimeAnimatorController> m_Controller;
public List<AnimationClipOverride> m_Clips;
public AnimatorOverrideController(ObjectReader reader) : base(reader)
{
m_Controller = new PPtr<RuntimeAnimatorController>(reader);
int numOverrides = reader.ReadInt32();
m_Clips = new List<AnimationClipOverride>();
for (int i = 0; i < numOverrides; i++)
{
m_Clips.Add(new AnimationClipOverride(reader));
}
}
}
}