Files
YarikStudio/AssetStudio/BlbFile.cs
Razmoth b768acbd9c - [Core] Adjust LZ4 namespace.
- [Core] Added support to `AnimationClip` [Ark]
2023-11-13 23:06:08 +04:00

171 lines
6.7 KiB
C#

using System;
using System.IO;
using System.Linq;
namespace AssetStudio
{
public class BlbFile
{
private const uint DefaultUncompressedSize = 0x20000;
private BundleFile.StorageBlock[] m_BlocksInfo;
private BundleFile.Node[] m_DirectoryInfo;
public BundleFile.Header m_Header;
public StreamFile[] fileList;
public long Offset;
public BlbFile(FileReader reader, string path)
{
Offset = reader.Position;
reader.Endian = EndianType.LittleEndian;
var signature = reader.ReadStringToNull(4);
Logger.Verbose($"Parsed signature {signature}");
if (signature != "Blb\x02")
throw new Exception("not a Blb file");
var size = reader.ReadUInt32();
m_Header = new BundleFile.Header
{
version = 6,
unityVersion = "5.x.x",
unityRevision = "2017.4.30f1",
flags = (ArchiveFlags)0x43
};
m_Header.compressedBlocksInfoSize = size;
m_Header.uncompressedBlocksInfoSize = size;
Logger.Verbose($"Header: {m_Header}");
var header = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize);
ReadBlocksInfoAndDirectory(header);
using var blocksStream = CreateBlocksStream(path);
ReadBlocks(reader, blocksStream);
ReadFiles(blocksStream, path);
}
private void ReadBlocksInfoAndDirectory(byte[] header)
{
using var stream = new MemoryStream(header);
using var reader = new EndianBinaryReader(stream, EndianType.LittleEndian);
m_Header.size = reader.ReadUInt32();
var lastUncompressedSize = reader.ReadUInt32();
reader.Position += 4;
var offset = reader.ReadInt64();
var compressionType = (CompressionType)reader.ReadByte();
var serializedFileVersion = (SerializedFileFormatVersion)reader.ReadByte();
reader.AlignStream();
var blocksInfoCount = reader.ReadInt32();
var nodesCount = reader.ReadInt32();
var blocksInfoOffset = reader.Position + reader.ReadInt64();
var nodesInfoOffset = reader.Position + reader.ReadInt64();
var bundleInfoOffset = reader.Position + reader.ReadInt64();
reader.Position = blocksInfoOffset;
m_BlocksInfo = new BundleFile.StorageBlock[blocksInfoCount];
Logger.Verbose($"Blocks count: {blocksInfoCount}");
for (int i = 0; i < blocksInfoCount; i++)
{
m_BlocksInfo[i] = new BundleFile.StorageBlock
{
compressedSize = reader.ReadUInt32(),
uncompressedSize = i == blocksInfoCount - 1 ? lastUncompressedSize : DefaultUncompressedSize,
flags = (StorageBlockFlags)0x43
};
Logger.Verbose($"Block {i} Info: {m_BlocksInfo[i]}");
}
reader.Position = nodesInfoOffset;
m_DirectoryInfo = new BundleFile.Node[nodesCount];
Logger.Verbose($"Directory count: {nodesCount}");
for (int i = 0; i < nodesCount; i++)
{
m_DirectoryInfo[i] = new BundleFile.Node
{
offset = reader.ReadInt32(),
size = reader.ReadInt32()
};
var pathOffset = reader.Position + reader.ReadInt64();
var pos = reader.Position;
reader.Position = pathOffset;
m_DirectoryInfo[i].path = reader.ReadStringToNull();
reader.Position = pos;
Logger.Verbose($"Directory {i} Info: {m_DirectoryInfo[i]}");
}
}
private Stream CreateBlocksStream(string path)
{
Stream blocksStream;
var uncompressedSizeSum = (int)m_BlocksInfo.Sum(x => x.uncompressedSize);
Logger.Verbose($"Total size of decompressed blocks: 0x{uncompressedSizeSum:X8}");
if (uncompressedSizeSum >= int.MaxValue)
blocksStream = new FileStream(path + ".temp", FileMode.Create, FileAccess.ReadWrite, FileShare.None, 4096, FileOptions.DeleteOnClose);
else
blocksStream = new MemoryStream(uncompressedSizeSum);
return blocksStream;
}
private void ReadBlocks(EndianBinaryReader reader, Stream blocksStream)
{
foreach (var blockInfo in m_BlocksInfo)
{
var compressedSize = (int)blockInfo.compressedSize;
var uncompressedSize = (int)blockInfo.uncompressedSize;
var compressedBytes = BigArrayPool<byte>.Shared.Rent(compressedSize);
var uncompressedBytes = BigArrayPool<byte>.Shared.Rent(uncompressedSize);
reader.Read(compressedBytes, 0, compressedSize);
var compressedBytesSpan = compressedBytes.AsSpan(0, compressedSize);
var uncompressedBytesSpan = uncompressedBytes.AsSpan(0, uncompressedSize);
var numWrite = LZ4.Decompress(compressedBytesSpan, uncompressedBytesSpan);
if (numWrite != uncompressedSize)
{
throw new IOException($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes");
}
blocksStream.Write(uncompressedBytes, 0, uncompressedSize);
BigArrayPool<byte>.Shared.Return(compressedBytes);
BigArrayPool<byte>.Shared.Return(uncompressedBytes);
}
}
private void ReadFiles(Stream blocksStream, string path)
{
Logger.Verbose($"Writing files from blocks stream...");
fileList = new StreamFile[m_DirectoryInfo.Length];
for (int i = 0; i < m_DirectoryInfo.Length; i++)
{
var node = m_DirectoryInfo[i];
var file = new StreamFile();
fileList[i] = file;
file.path = node.path;
file.fileName = Path.GetFileName(node.path);
if (node.size >= int.MaxValue)
{
var extractPath = path + "_unpacked" + Path.DirectorySeparatorChar;
Directory.CreateDirectory(extractPath);
file.stream = new FileStream(extractPath + file.fileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite);
}
else
file.stream = new MemoryStream((int)node.size);
blocksStream.Position = node.offset;
blocksStream.CopyTo(file.stream, node.size);
file.stream.Position = 0;
}
}
}
}