Files
YarikStudio/AssetStudio/ILogger.cs
2023-08-21 21:45:57 +04:00

74 lines
1.8 KiB
C#

using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
namespace AssetStudio
{
public enum LoggerEvent
{
Verbose,
Debug,
Info,
Warning,
Error,
}
public interface ILogger
{
void Log(LoggerEvent loggerEvent, string message, bool silent = false);
}
public sealed class DummyLogger : ILogger
{
public void Log(LoggerEvent loggerEvent, string message, bool silent = false) { }
}
public sealed class ConsoleLogger : ILogger
{
public void Log(LoggerEvent loggerEvent, string message, bool silent = false)
{
if (silent)
return;
Console.WriteLine("[{0}] {1}", loggerEvent, message);
}
}
public sealed class FileLogger : ILogger
{
private const string LogFileName = "log.txt";
private const string PrevLogFileName = "log_prev.txt";
private readonly object LockWriter = new object();
public StreamWriter Writer;
public FileLogger()
{
var logPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, LogFileName);
var prevLogPath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, PrevLogFileName);
if (File.Exists(logPath))
{
File.Move(logPath, prevLogPath, true);
}
Writer = new StreamWriter(logPath, true) { AutoFlush = true };
}
~FileLogger()
{
Writer?.Dispose();
}
public void Log(LoggerEvent loggerEvent, string message, bool silent = false)
{
if (silent)
return;
lock (LockWriter)
{
Writer.WriteLine($"[{DateTime.Now}][{loggerEvent}] {message}");
}
}
}
}