Files
YarikStudio/AssetStudio.GUI/App.config
Razmoth 7c67939d3e - [CLI] Update default settings.
- [GUI] Update default settings.
2023-11-28 18:23:09 +04:00

120 lines
5.2 KiB
XML

<?xml version="1.0" encoding="utf-8" ?>
<configuration>
<configSections>
<sectionGroup name="userSettings" type="System.Configuration.UserSettingsGroup, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" >
<section name="AssetStudio.GUI.Properties.Settings" type="System.Configuration.ClientSettingsSection, System, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b77a5c561934e089" allowExeDefinition="MachineToLocalUser" requirePermission="false" />
</sectionGroup>
</configSections>
<userSettings>
<AssetStudio.GUI.Properties.Settings>
<setting name="displayAll" serializeAs="String">
<value>False</value>
</setting>
<setting name="enablePreview" serializeAs="String">
<value>True</value>
</setting>
<setting name="displayInfo" serializeAs="String">
<value>True</value>
</setting>
<setting name="openAfterExport" serializeAs="String">
<value>True</value>
</setting>
<setting name="assetGroupOption" serializeAs="String">
<value>0</value>
</setting>
<setting name="convertTexture" serializeAs="String">
<value>True</value>
</setting>
<setting name="convertAudio" serializeAs="String">
<value>True</value>
</setting>
<setting name="eulerFilter" serializeAs="String">
<value>True</value>
</setting>
<setting name="filterPrecision" serializeAs="String">
<value>0.25</value>
</setting>
<setting name="exportAllNodes" serializeAs="String">
<value>True</value>
</setting>
<setting name="exportSkins" serializeAs="String">
<value>True</value>
</setting>
<setting name="exportAnimations" serializeAs="String">
<value>True</value>
</setting>
<setting name="boneSize" serializeAs="String">
<value>10</value>
</setting>
<setting name="fbxVersion" serializeAs="String">
<value>3</value>
</setting>
<setting name="fbxFormat" serializeAs="String">
<value>0</value>
</setting>
<setting name="scaleFactor" serializeAs="String">
<value>1</value>
</setting>
<setting name="exportBlendShape" serializeAs="String">
<value>True</value>
</setting>
<setting name="castToBone" serializeAs="String">
<value>False</value>
</setting>
<setting name="restoreExtensionName" serializeAs="String">
<value>True</value>
</setting>
<setting name="key" serializeAs="String">
<value>147</value>
</setting>
<setting name="enableConsole" serializeAs="String">
<value>True</value>
</setting>
<setting name="encrypted" serializeAs="String">
<value>True</value>
</setting>
<setting name="selectedGame" serializeAs="String">
<value>0</value>
</setting>
<setting name="enableResolveDependencies" serializeAs="String">
<value>True</value>
</setting>
<setting name="assetMapType" serializeAs="String">
<value>1</value>
</setting>
<setting name="collectAnimations" serializeAs="String">
<value>True</value>
</setting>
<setting name="skipContainer" serializeAs="String">
<value>False</value>
</setting>
<setting name="minimalAssetMap" serializeAs="String">
<value>True</value>
</setting>
<setting name="modelsOnly" serializeAs="String">
<value>False</value>
</setting>
<setting name="enableModelPreview" serializeAs="String">
<value>False</value>
</setting>
<setting name="selectedUnityCNKey" serializeAs="String">
<value>0</value>
</setting>
<setting name="selectedCABMapName" serializeAs="String">
<value />
</setting>
<setting name="enableFileLogging" serializeAs="String">
<value>True</value>
</setting>
<setting name="enableVerbose" serializeAs="String">
<value>False</value>
</setting>
<setting name="texs" serializeAs="String">
<value>{}</value>
</setting>
<setting name="uvs" serializeAs="String">
<value>{"UV0":{"Item1":true,"Item2":0},"UV1":{"Item1":true,"Item2":1},"UV2":{"Item1":false,"Item2":0},"UV3":{"Item1":false,"Item2":0},"UV4":{"Item1":false,"Item2":0},"UV5":{"Item1":false,"Item2":0},"UV6":{"Item1":false,"Item2":0},"UV7":{"Item1":false,"Item2":0}}</value>
</setting>
</AssetStudio.GUI.Properties.Settings>
</userSettings>
</configuration>