Files
YarikStudio/AssetStudio.FBXNative/asfbx_morph_context.cpp
2023-10-03 01:39:59 +04:00

10 lines
169 B
C++

#include "asfbx_morph_context.h"
AsFbxMorphContext::AsFbxMorphContext()
{
pMesh = nullptr;
lBlendShape = nullptr;
lBlendShapeChannel = nullptr;
lShape = nullptr;
}