Files
YarikStudio/AssetStudioCLI/AssetStudioCLI.csproj
2023-01-06 22:33:59 +04:00

46 lines
2.4 KiB
XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Exe</OutputType>
<TargetFramework>net7.0-windows</TargetFramework>
<ApplicationIcon>Resources\as.ico</ApplicationIcon>
<Version>0.80.30</Version>
<AssemblyVersion>0.80.30</AssemblyVersion>
<FileVersion>0.80.30</FileVersion>
<Copyright>Copyright © Razmoth 2022; Copyright © Perfare 2018-2022</Copyright>
<BaseOutputPath>..\AssetStudioGUI\bin</BaseOutputPath>
</PropertyGroup>
<ItemGroup>
<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
<PackageReference Include="System.CommandLine" Version="2.0.0-beta4.22272.1" />
<PackageReference Include="System.Configuration.ConfigurationManager" Version="7.0.0" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\AssetStudioUtility\AssetStudioUtility.csproj" />
<ProjectReference Include="..\AssetStudio\AssetStudio.csproj" />
</ItemGroup>
<ItemGroup>
<Compile Update="Options.cs">
<DesignTimeSharedInput>True</DesignTimeSharedInput>
<AutoGen>True</AutoGen>
</Compile>
</ItemGroup>
<Target Name="CopyExtraFiles" AfterTargets="AfterBuild">
<Copy SourceFiles="$(SolutionDir)AssetStudioFBXNative\bin\Win32\$(Configuration)\AssetStudioFBXNative.dll" DestinationFolder="$(TargetDir)x86" ContinueOnError="true" />
<Copy SourceFiles="$(SolutionDir)AssetStudioFBXNative\bin\x64\$(Configuration)\AssetStudioFBXNative.dll" DestinationFolder="$(TargetDir)x64" ContinueOnError="true" />
<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\Win32\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)x86" ContinueOnError="true" />
<Copy SourceFiles="$(SolutionDir)Texture2DDecoderNative\bin\x64\$(Configuration)\Texture2DDecoderNative.dll" DestinationFolder="$(TargetDir)x64" ContinueOnError="true" />
</Target>
<Target Name="PublishExtraFiles" AfterTargets="Publish">
<Copy SourceFiles="$(TargetDir)x86\AssetStudioFBXNative.dll" DestinationFolder="$(PublishDir)x86" ContinueOnError="true" />
<Copy SourceFiles="$(TargetDir)x64\AssetStudioFBXNative.dll" DestinationFolder="$(PublishDir)x64" ContinueOnError="true" />
<Copy SourceFiles="$(TargetDir)x86\Texture2DDecoderNative.dll" DestinationFolder="$(PublishDir)x86" ContinueOnError="true" />
<Copy SourceFiles="$(TargetDir)x64\Texture2DDecoderNative.dll" DestinationFolder="$(PublishDir)x64" ContinueOnError="true" />
</Target>
</Project>