Files
YarikStudio/AssetStudio/BlockStream.cs
2023-01-06 22:33:59 +04:00

60 lines
2.0 KiB
C#

using System;
using System.IO;
namespace AssetStudio
{
public class BlockStream : Stream
{
private readonly Stream _baseStream;
private readonly long _origin;
private long _startPosition;
public override bool CanRead => _baseStream.CanRead;
public override bool CanSeek => _baseStream.CanSeek;
public override bool CanWrite => false;
public override long Length => _baseStream.Length - _startPosition;
public override long Position
{
get => _baseStream.Position - _startPosition;
set => Seek(value, SeekOrigin.Begin);
}
public long Offset
{
get => _startPosition;
set => _startPosition = value + _origin;
}
public long RelativePosition => _baseStream.Position - _origin;
public long Remaining => Length - Position;
public BlockStream(Stream stream, long offset)
{
_baseStream = stream;
_origin = offset;
_startPosition = offset;
Seek(0, SeekOrigin.Begin);
}
public override long Seek(long offset, SeekOrigin origin)
{
var target = origin switch
{
SeekOrigin.Begin => offset + _startPosition,
SeekOrigin.Current => offset + _baseStream.Position,
SeekOrigin.End => offset + Length,
_ => throw new NotSupportedException()
};
_baseStream.Seek(target, SeekOrigin.Begin);
return Position;
}
public override int Read(byte[] buffer, int offset, int count) => _baseStream.Read(buffer, offset, count);
public override void Write(byte[] buffer, int offset, int count) => throw new NotImplementedException();
public override void SetLength(long value) => throw new NotImplementedException();
public override void Flush() => throw new NotImplementedException();
}
}