using System.Collections.Generic; using System.IO; namespace AssetStudio { public class CB1File { public Dictionary Bundles = new Dictionary(); public CB1File(FileReader reader) { var data = Mark.Decrypt(reader); using (var ms = new MemoryStream(data)) using (var subReader = new FileReader(reader.FullPath, ms, reader.Game)) { var bundle = new BundleFile(subReader); Bundles.Add(0, bundle.FileList); } } } }