using System.Collections.Generic; namespace AssetStudio { public class ResourceManager : Object { public List>> m_Container; public ResourceManager(ObjectReader reader) : base(reader) { var m_ContainerSize = reader.ReadInt32(); m_Container = new List>>(); for (int i = 0; i < m_ContainerSize; i++) { m_Container.Add(new KeyValuePair>(reader.ReadAlignedString(), new PPtr(reader))); } } } }