using System.IO; namespace AssetStudio { public class XORStream : BlockStream { private readonly byte[] _xorpad; public XORStream(Stream stream, long pos, byte[] xorpad) : base(stream, pos) { _xorpad = xorpad; } public override int Read(byte[] buffer, int offset, int count) { var pos = RelativePosition; var read = base.Read(buffer, offset, count); for (int i = 0; i < count; i++) { buffer[i] ^= _xorpad[pos++ % _xorpad.Length]; } return read; } } }