using System; using System.Buffers; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; namespace AssetStudio { public class Blb3File { private List m_BlocksInfo; private List m_DirectoryInfo; private byte[] Header; private static string ModuleName = "UnityPlayer.dll"; public BundleFile.Header m_Header; public List fileList; public long Offset; [DllImport("kernel32.dll")] static extern bool VirtualProtect(IntPtr lpAddress, uint dwSize, uint flNewProtect, out uint lpflOldProtect); [DllImport("kernel32.dll")] static extern IntPtr LoadLibrary(string lpFileName); private delegate int DecryptBlb(ref byte buffer, ulong size, ref byte header, ulong headerSize, uint idk); private static DecryptBlb _decrypt; public static void Decrypt(byte[] header, Span buffer) { if (_decrypt == null) { var module = LoadLibrary(ModuleName); byte[] key1 = new byte[256] { 0x63, 0x7d, 0x75, 0x78, 0xf6, 0x6e, 0x69, 0xc2, 0x38, 0x08, 0x6d, 0x20, 0xf2, 0xda, 0xa5, 0x79, 0xda, 0x93, 0xdb, 0x6e, 0xee, 0x4c, 0x51, 0xe7, 0xb5, 0xcd, 0xb8, 0xb4, 0x80, 0xb9, 0x6c, 0xdf, 0x97, 0xdc, 0xb1, 0x05, 0x12, 0x1a, 0xd1, 0xeb, 0x1c, 0x8c, 0xcf, 0xda, 0x5d, 0xf5, 0x1f, 0x3a, 0x34, 0xf6, 0x11, 0xf0, 0x2c, 0xa3, 0x33, 0xad, 0x3f, 0x2b, 0xba, 0xd9, 0xd7, 0x1a, 0x8c, 0x4a, 0x49, 0xc2, 0x6e, 0x59, 0x5f, 0x2b, 0x1c, 0xe7, 0x1a, 0x72, 0x9c, 0xf8, 0x65, 0xae, 0x61, 0xcb, 0x03, 0x80, 0x52, 0xbe, 0x74, 0xa9, 0xe7, 0x0c, 0x32, 0x92, 0xe4, 0x62, 0x16, 0x11, 0x06, 0x90, 0xb0, 0x8e, 0xc8, 0x98, 0x27, 0x28, 0x55, 0xe2, 0x2d, 0x90, 0x68, 0x14, 0x3c, 0x51, 0xf1, 0xc7, 0x21, 0xd2, 0x32, 0xfc, 0xe6, 0xe8, 0x4e, 0x82, 0xc4, 0xcf, 0xa0, 0x5a, 0x6c, 0x82, 0x8d, 0xad, 0x4d, 0x8d, 0x91, 0x6f, 0xdb, 0x12, 0xc2, 0x90, 0x4c, 0x2e, 0xf4, 0xb6, 0xe8, 0xd0, 0x97, 0xfc, 0xf0, 0x10, 0xdd, 0x4f, 0xb6, 0xbf, 0x06, 0x1f, 0xde, 0x77, 0x22, 0x8f, 0x42, 0xc3, 0x95, 0x44, 0x40, 0x93, 0x98, 0xa9, 0xed, 0xa3, 0x82, 0xfb, 0x6a, 0x7a, 0x06, 0xc9, 0x3d, 0x38, 0x4a, 0xd6, 0x57, 0x79, 0x85, 0xde, 0x39, 0x60, 0xf8, 0x1e, 0xd4, 0xef, 0x4e, 0x51, 0xd9, 0xc7, 0x10, 0xb7, 0x7a, 0xb9, 0xe7, 0xed, 0xd8, 0x63, 0x72, 0x01, 0x20, 0x14, 0xbe, 0xd4, 0x87, 0x70, 0x45, 0x45, 0xa0, 0xef, 0x67, 0xb5, 0x9c, 0xd6, 0x20, 0xd9, 0xb9, 0xec, 0x8d, 0x62, 0x5a, 0x1c, 0xc3, 0x41, 0x01, 0x19, 0x7a, 0xf2, 0x8d, 0x3c, 0x68, 0x73, 0x73, 0xf7, 0x6d, 0x02, 0x22, 0xb8, 0xc6, 0x30, 0x7c, 0x50, 0x7b, 0xfe, 0x4b, 0x13, 0xb4, 0x9f, 0xb9, 0x60, 0xd7, 0xf4, 0x4c, 0xa9, 0x45, 0xe9 }; byte[] key2 = new byte[256] { 0x29, 0x23, 0xbe, 0x84, 0xe1, 0x6c, 0xd6, 0xae, 0x52, 0x90, 0x49, 0xf1, 0xf1, 0xbb, 0xe9, 0xeb, 0xb3, 0xa6, 0xdb, 0x3c, 0x87, 0x0c, 0x3e, 0x99, 0x24, 0x5e, 0x0d, 0x1c, 0x06, 0xb7, 0x47, 0xde, 0xb3, 0x12, 0x4d, 0xc8, 0x43, 0xbb, 0x8b, 0xa6, 0x1f, 0x03, 0x5a, 0x7d, 0x09, 0x38, 0x25, 0x1f, 0x5d, 0xd4, 0xcb, 0xfc, 0x96, 0xf5, 0x45, 0x3b, 0x13, 0x0d, 0x89, 0x0a, 0x1c, 0xdb, 0xae, 0x32, 0x20, 0x9a, 0x50, 0xee, 0x40, 0x78, 0x36, 0xfd, 0x12, 0x49, 0x32, 0xf6, 0x9e, 0x7d, 0x49, 0xdc, 0xad, 0x4f, 0x14, 0xf2, 0x44, 0x40, 0x66, 0xd0, 0x6b, 0xc4, 0x30, 0xb7, 0x32, 0x3b, 0xa1, 0x22, 0xf6, 0x22, 0x91, 0x9d, 0xe1, 0x8b, 0x1f, 0xda, 0xb0, 0xca, 0x99, 0x02, 0xb9, 0x72, 0x9d, 0x49, 0x2c, 0x80, 0x7e, 0xc5, 0x99, 0xd5, 0xe9, 0x80, 0xb2, 0xea, 0xc9, 0xcc, 0x53, 0xbf, 0x67, 0xd6, 0xbf, 0x14, 0xd6, 0x7e, 0x2d, 0xdc, 0x8e, 0x66, 0x83, 0xef, 0x57, 0x49, 0x61, 0xff, 0x69, 0x8f, 0x61, 0xcd, 0xd1, 0x1e, 0x9d, 0x9c, 0x16, 0x72, 0x72, 0xe6, 0x1d, 0xf0, 0x84, 0x4f, 0x4a, 0x77, 0x02, 0xd7, 0xe8, 0x39, 0x2c, 0x53, 0xcb, 0xc9, 0x12, 0x1e, 0x33, 0x74, 0x9e, 0x0c, 0xf4, 0xd5, 0xd4, 0x9f, 0xd4, 0xa4, 0x59, 0x7e, 0x35, 0xcf, 0x32, 0x22, 0xf4, 0xcc, 0xcf, 0xd3, 0x90, 0x2d, 0x48, 0xd3, 0x8f, 0x75, 0xe6, 0xd9, 0x1d, 0x2a, 0xe5, 0xc0, 0xf7, 0x2b, 0x78, 0x81, 0x87, 0x44, 0x0e, 0x5f, 0x50, 0x00, 0xd4, 0x61, 0x8d, 0xbe, 0x7b, 0x05, 0x15, 0x07, 0x3b, 0x33, 0x82, 0x1f, 0x18, 0x70, 0x92, 0xda, 0x64, 0x54, 0xce, 0xb1, 0x85, 0x3e, 0x69, 0x15, 0xf8, 0x46, 0x6a, 0x04, 0x96, 0x73, 0x0e, 0xd9, 0x16, 0x2f, 0x67, 0x68, 0xd4, 0xf7, 0x4a, 0x4a, 0xd0, 0x57, 0x68, 0x76 }; IntPtr key1Ptr = module + 0x1FF7090; IntPtr key2Ptr = module + 0x1FF6F90; OverrideBytes(key1Ptr, key1, 256); OverrideBytes(key2Ptr, key2, 256); IntPtr function_raw = module + 0xFC730; _decrypt = Marshal.GetDelegateForFunctionPointer(function_raw); } ulong header_size = (ulong)header.Length; ulong buffer_size = (ulong)buffer.Length; _decrypt(ref buffer[0], buffer_size > 128 ? 128 : buffer_size, ref header[0], header_size, 0); } public Blb3File(FileReader reader, string path) { Offset = reader.Position; reader.Endian = EndianType.LittleEndian; var signature = reader.ReadStringToNull(4); Logger.Verbose($"Parsed signature {signature}"); if (signature != "Blb\x03") throw new Exception("not a Blb3 file"); var size = reader.ReadUInt32(); m_Header = new BundleFile.Header { version = 6, unityVersion = "5.x.x", unityRevision = "2017.4.30f1", flags = 0 }; m_Header.compressedBlocksInfoSize = size; m_Header.uncompressedBlocksInfoSize = size; Logger.Verbose($"Header: {m_Header}"); reader.ReadUInt32(); Header = reader.ReadBytes(16); var header = reader.ReadBytes((int)m_Header.compressedBlocksInfoSize); Decrypt(Header, header); ReadBlocksInfoAndDirectory(header); using var blocksStream = CreateBlocksStream(path); ReadBlocks(reader, blocksStream); ReadFiles(blocksStream, path); } private static void OverrideBytes(IntPtr address, byte[] bytes, int length) { uint oldprotect; VirtualProtect(address, (uint)length, 0x40, out oldprotect); Marshal.Copy(bytes, 0, address, length); VirtualProtect(address, (uint)length, oldprotect, out oldprotect); } private void ReadBlocksInfoAndDirectory(byte[] header) { using var stream = new MemoryStream(header); using var reader = new EndianBinaryReader(stream, EndianType.LittleEndian); m_Header.size = reader.ReadUInt32(); var lastUncompressedSize = reader.ReadUInt32(); reader.Position += 4; var blobOffset = reader.ReadInt32(); var blobSize = reader.ReadUInt32(); var compressionType = (CompressionType)reader.ReadByte(); var uncompressedSize = (uint)1 << reader.ReadByte(); reader.AlignStream(); var blocksInfoCount = reader.ReadInt32(); var nodesCount = reader.ReadInt32(); var blocksInfoOffset = reader.Position + reader.ReadInt64(); var nodesInfoOffset = reader.Position + reader.ReadInt64(); var flagInfoOffset = reader.Position + reader.ReadInt64(); reader.Position = blocksInfoOffset; m_BlocksInfo = new List(); Logger.Verbose($"Blocks count: {blocksInfoCount}"); for (int i = 0; i < blocksInfoCount; i++) { m_BlocksInfo.Add(new BundleFile.StorageBlock { compressedSize = reader.ReadUInt32(), uncompressedSize = i == blocksInfoCount - 1 ? lastUncompressedSize : uncompressedSize, flags = (StorageBlockFlags)compressionType }); Logger.Verbose($"Block {i} Info: {m_BlocksInfo[i]}"); } for (int i = m_BlocksInfo.Count - 1; i > 0; i--) { m_BlocksInfo[i].compressedSize -= m_BlocksInfo[i - 1].compressedSize; m_BlocksInfo[i].flags = (StorageBlockFlags)(m_BlocksInfo[i].compressedSize == m_BlocksInfo[i].uncompressedSize ? CompressionType.None : compressionType); } reader.Position = nodesInfoOffset; m_DirectoryInfo = new List(); Logger.Verbose($"Directory count: {nodesCount}"); for (int i = 0; i < nodesCount; i++) { m_DirectoryInfo.Add(new BundleFile.Node { offset = reader.ReadInt32(), size = reader.ReadInt32() }); var pos = reader.Position; reader.Position = flagInfoOffset; var flag = reader.ReadUInt32(); if (i >= 0x20) { flag = reader.ReadUInt32(); } m_DirectoryInfo[i].flags = (uint)(flag & (1 << i)) * 4; reader.Position = pos; var pathOffset = reader.Position + reader.ReadInt64(); pos = reader.Position; reader.Position = pathOffset; m_DirectoryInfo[i].path = reader.ReadStringToNull(); reader.Position = pos; Logger.Verbose($"Directory {i} Info: {m_DirectoryInfo[i]}"); } } private Stream CreateBlocksStream(string path) { Stream blocksStream; var uncompressedSizeSum = (int)m_BlocksInfo.Sum(x => x.uncompressedSize); Logger.Verbose($"Total size of decompressed blocks: 0x{uncompressedSizeSum:X8}"); if (uncompressedSizeSum >= int.MaxValue) blocksStream = new FileStream(path + ".temp", FileMode.Create, FileAccess.ReadWrite, FileShare.None, 4096, FileOptions.DeleteOnClose); else blocksStream = new MemoryStream(uncompressedSizeSum); return blocksStream; } private void ReadBlocks(FileReader reader, Stream blocksStream) { foreach (var blockInfo in m_BlocksInfo) { var compressionType = (CompressionType)(blockInfo.flags & StorageBlockFlags.CompressionTypeMask); Logger.Verbose($"Block compression type {compressionType}"); switch (compressionType) //kStorageBlockCompressionTypeMask { case CompressionType.None: //None { var size = (int)blockInfo.uncompressedSize; var buffer = reader.ReadBytes(size); Decrypt(Header, buffer); blocksStream.Write(buffer); break; } case CompressionType.Oodle: //Oodle { var compressedSize = (int)blockInfo.compressedSize; var uncompressedSize = (int)blockInfo.uncompressedSize; var compressedBytes = ArrayPool.Shared.Rent(compressedSize); var uncompressedBytes = ArrayPool.Shared.Rent(uncompressedSize); var compressedBytesSpan = compressedBytes.AsSpan(0, compressedSize); var uncompressedBytesSpan = uncompressedBytes.AsSpan(0, uncompressedSize); try { reader.Read(compressedBytesSpan); if (compressedSize > 6) Decrypt(Header, compressedBytesSpan); var numWrite = OodleHelper.Decompress(compressedBytesSpan, uncompressedBytesSpan); if (numWrite != uncompressedSize) { Logger.Warning($"Oodle decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes"); } } finally { blocksStream.Write(uncompressedBytesSpan); ArrayPool.Shared.Return(compressedBytes, true); ArrayPool.Shared.Return(uncompressedBytes, true); } break; } case CompressionType.Lzma: //LZMA { SevenZipHelper.StreamDecompress(reader.BaseStream, blocksStream, blockInfo.compressedSize, blockInfo.uncompressedSize); break; } case CompressionType.Lz4: //LZ4 case CompressionType.Lz4HC: //LZ4HC { var compressedSize = (int)blockInfo.compressedSize; var uncompressedSize = (int)blockInfo.uncompressedSize; var compressedBytes = ArrayPool.Shared.Rent(compressedSize); var uncompressedBytes = ArrayPool.Shared.Rent(uncompressedSize); var compressedBytesSpan = compressedBytes.AsSpan(0, compressedSize); var uncompressedBytesSpan = uncompressedBytes.AsSpan(0, uncompressedSize); try { reader.Read(compressedBytesSpan); Decrypt(Header, compressedBytesSpan); var numWrite = LZ4.Instance.Decompress(compressedBytesSpan, uncompressedBytesSpan); if (numWrite != uncompressedSize) { Logger.Warning($"Lz4 decompression error, write {numWrite} bytes but expected {uncompressedSize} bytes"); } } catch (Exception e) { Logger.Error($"Lz4 decompression error {e.Message}"); } finally { blocksStream.Write(uncompressedBytesSpan); ArrayPool.Shared.Return(compressedBytes, true); ArrayPool.Shared.Return(uncompressedBytes, true); } break; } default: throw new IOException($"Unsupported compression type {compressionType}"); } } } private void ReadFiles(Stream blocksStream, string path) { Logger.Verbose($"Writing files from blocks stream..."); fileList = new List(); for (int i = 0; i < m_DirectoryInfo.Count; i++) { var node = m_DirectoryInfo[i]; var file = new StreamFile(); fileList.Add(file); file.path = node.path; file.fileName = Path.GetFileName(node.path); if (node.size >= int.MaxValue) { var extractPath = path + "_unpacked" + Path.DirectorySeparatorChar; Directory.CreateDirectory(extractPath); file.stream = new FileStream(extractPath + file.fileName, FileMode.Create, FileAccess.ReadWrite, FileShare.ReadWrite); } else file.stream = new MemoryStream((int)node.size); blocksStream.Position = node.offset; blocksStream.CopyTo(file.stream, node.size); file.stream.Position = 0; } } } }