using Org.Brotli.Dec; using System; using System.Buffers.Binary; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.IO; using System.IO.Compression; using System.Linq; using static AssetStudio.BundleFile; using static AssetStudio.Crypto; namespace AssetStudio { public static class ImportHelper { public static void MergeSplitAssets(string path, bool allDirectories = false) { var splitFiles = Directory.GetFiles(path, "*.split0", allDirectories ? SearchOption.AllDirectories : SearchOption.TopDirectoryOnly); foreach (var splitFile in splitFiles) { var destFile = Path.GetFileNameWithoutExtension(splitFile); var destPath = Path.GetDirectoryName(splitFile); var destFull = Path.Combine(destPath, destFile); if (!File.Exists(destFull)) { var splitParts = Directory.GetFiles(destPath, destFile + ".split*"); using (var destStream = File.Create(destFull)) { for (int i = 0; i < splitParts.Length; i++) { var splitPart = destFull + ".split" + i; using (var sourceStream = File.OpenRead(splitPart)) { sourceStream.CopyTo(destStream); } } } } } } public static string[] ProcessingSplitFiles(List selectFile) { var splitFiles = selectFile.Where(x => x.Contains(".split")) .Select(x => Path.Combine(Path.GetDirectoryName(x), Path.GetFileNameWithoutExtension(x))) .Distinct() .ToList(); selectFile.RemoveAll(x => x.Contains(".split")); foreach (var file in splitFiles) { if (File.Exists(file)) { selectFile.Add(file); } } return selectFile.Distinct().ToArray(); } public static FileReader DecompressGZip(FileReader reader) { using (reader) { var stream = new MemoryStream(); using (var gs = new GZipStream(reader.BaseStream, CompressionMode.Decompress)) { gs.CopyTo(stream); } stream.Position = 0; return new FileReader(reader.FullPath, stream); } } public static FileReader DecompressBrotli(FileReader reader) { using (reader) { var stream = new MemoryStream(); using (var brotliStream = new BrotliInputStream(reader.BaseStream)) { brotliStream.CopyTo(stream); } stream.Position = 0; return new FileReader(reader.FullPath, stream); } } public static FileReader DecryptPack(FileReader reader, Game game) { const int PackSize = 0x880; const string PackSignature = "pack"; const string UnityFSSignature = "UnityFS"; var data = reader.ReadBytes((int)reader.Length); var idx = data.Search(PackSignature); if (idx == -1) { reader.Position = 0; return reader; } idx = data.Search("mr0k", idx); if (idx == -1) { reader.Position = 0; return reader; } var ms = new MemoryStream(); try { var mr0k = (Mr0k)game; long readSize = 0; long bundleSize = 0; reader.Position = 0; while (reader.Remaining > 0) { var pos = reader.Position; var signature = reader.ReadStringToNull(4); if (signature == PackSignature) { var isMr0k = reader.ReadBoolean(); var blockSize = BinaryPrimitives.ReadInt32LittleEndian(reader.ReadBytes(4)); Span buffer = new byte[blockSize]; reader.Read(buffer); if (isMr0k) { buffer = Mr0kUtils.Decrypt(buffer, mr0k); } ms.Write(buffer); if (bundleSize == 0) { using var blockReader = new EndianBinaryReader(new MemoryStream(buffer.ToArray())); var header = new Header() { signature = blockReader.ReadStringToNull(), version = blockReader.ReadUInt32(), unityVersion = blockReader.ReadStringToNull(), unityRevision = blockReader.ReadStringToNull(), size = blockReader.ReadInt64() }; bundleSize = header.size; } readSize += buffer.Length; if (readSize % (PackSize - 0x80) == 0) { reader.Position += PackSize - 9 - blockSize; } if (readSize == bundleSize) { readSize = 0; bundleSize = 0; } continue; } reader.Position = pos; signature = reader.ReadStringToNull(); if (signature == UnityFSSignature) { var header = new Header() { signature = reader.ReadStringToNull(), version = reader.ReadUInt32(), unityVersion = reader.ReadStringToNull(), unityRevision = reader.ReadStringToNull(), size = reader.ReadInt64() }; reader.Position = pos; reader.BaseStream.CopyTo(ms, header.size); continue; } throw new InvalidOperationException($"Expected signature {PackSignature} or {UnityFSSignature}, got {signature} instead !!"); } } catch (InvalidCastException) { Logger.Error($"Game type mismatch, Expected {nameof(GameType.GI_Pack)} ({nameof(Mr0k)}) but got {game.Name} ({game.GetType().Name}) !!"); } catch (Exception e) { Logger.Error($"Error while reading pack file {reader.FullPath}", e); } finally { reader.Dispose(); } ms.Position = 0; return new FileReader(reader.FullPath, ms); } public static FileReader DecryptMark(FileReader reader) { var signature = reader.ReadStringToNull(4); if (signature != "mark") { reader.Position = 0; return reader; } const int BlockSize = 0xA00; const int ChunkSize = 0x264; const int ChunkPadding = 4; var blockPadding = ((BlockSize / ChunkSize) + 1) * ChunkPadding; var chunkSizeWithPadding = ChunkSize + ChunkPadding; var blockSizeWithPadding = BlockSize + blockPadding; var index = 0; var block = new byte[blockSizeWithPadding]; var chunk = new byte[chunkSizeWithPadding]; var dataStream = new MemoryStream(); while (reader.BaseStream.Length != reader.BaseStream.Position) { var readBlockBytes = reader.Read(block); using var blockStream = new MemoryStream(block, 0, readBlockBytes); while (blockStream.Length != blockStream.Position) { var readChunkBytes = blockStream.Read(chunk); if (readBlockBytes == blockSizeWithPadding || readChunkBytes == chunkSizeWithPadding) { readChunkBytes -= ChunkPadding; } for (int i = 0; i < readChunkBytes; i++) { chunk[i] ^= MarkKey[index++ % MarkKey.Length]; } dataStream.Write(chunk, 0, readChunkBytes); } } reader.Dispose(); dataStream.Position = 0; return new FileReader(reader.FullPath, dataStream); } public static FileReader DecryptEnsembleStar(FileReader reader) { if (Path.GetExtension(reader.FileName) == ".z") { return reader; } using (reader) { var data = reader.ReadBytes((int)reader.Length); var count = data.Length; var stride = count % 3 + 1; var remaining = count % 7; var size = remaining + ~(count % 3) + EnsembleStarKey2.Length; for (int i = 0; i < count; i += stride) { var offset = i / stride; var k1 = offset % EnsembleStarKey1.Length; var k2 = offset % EnsembleStarKey2.Length; var k3 = offset % EnsembleStarKey3.Length; data[i] = (byte)(EnsembleStarKey1[k1] ^ ((size ^ EnsembleStarKey3[k3] ^ data[i] ^ EnsembleStarKey2[k2]) + remaining)); } return new FileReader(reader.FullPath, new MemoryStream(data)); } } public static FileReader ParseOPFP(FileReader reader) { MemoryStream ms = new(); var data = reader.ReadBytes((int)reader.BaseStream.Length); var idx = data.Search("UnityFS"); if (idx != -1) { var count = data.Length - idx; ms = new(data, idx, count); } return new FileReader(reader.FullPath, ms); } } }