using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; namespace AssetStudio { public class Keyframe { public float time; public T value; public T inSlope; public T outSlope; public int weightedMode; public T inWeight; public T outWeight; public Keyframe(ObjectReader reader, Func readerFunc) { time = reader.ReadSingle(); value = readerFunc(); inSlope = readerFunc(); outSlope = readerFunc(); if (reader.version[0] >= 2018) //2018 and up { weightedMode = reader.ReadInt32(); inWeight = readerFunc(); outWeight = readerFunc(); } } } public class AnimationCurve { public Keyframe[] m_Curve; public int m_PreInfinity; public int m_PostInfinity; public int m_RotationOrder; public AnimationCurve(ObjectReader reader, Func readerFunc) { var version = reader.version; int numCurves = reader.ReadInt32(); m_Curve = new Keyframe[numCurves]; for (int i = 0; i < numCurves; i++) { m_Curve[i] = new Keyframe(reader, readerFunc); } m_PreInfinity = reader.ReadInt32(); m_PostInfinity = reader.ReadInt32(); if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up { m_RotationOrder = reader.ReadInt32(); } } } public class QuaternionCurve { public AnimationCurve curve; public string path; public QuaternionCurve(ObjectReader reader) { curve = new AnimationCurve(reader, reader.ReadQuaternion); path = reader.ReadAlignedString(); } } public class PackedFloatVector { public uint m_NumItems; public float m_Range; public float m_Start; public byte[] m_Data; public byte m_BitSize; public PackedFloatVector(ObjectReader reader) { m_NumItems = reader.ReadUInt32(); m_Range = reader.ReadSingle(); m_Start = reader.ReadSingle(); int numData = reader.ReadInt32(); m_Data = reader.ReadBytes(numData); reader.AlignStream(); m_BitSize = reader.ReadByte(); reader.AlignStream(); } public float[] UnpackFloats(int itemCountInChunk, int chunkStride, int start = 0, int numChunks = -1) { int bitPos = m_BitSize * start; int indexPos = bitPos / 8; bitPos %= 8; float scale = 1.0f / m_Range; if (numChunks == -1) numChunks = (int)m_NumItems / itemCountInChunk; var end = chunkStride * numChunks / 4; var data = new List(); for (var index = 0; index != end; index += chunkStride / 4) { for (int i = 0; i < itemCountInChunk; ++i) { uint x = 0; int bits = 0; while (bits < m_BitSize) { x |= (uint)((m_Data[indexPos] >> bitPos) << bits); int num = Math.Min(m_BitSize - bits, 8 - bitPos); bitPos += num; bits += num; if (bitPos == 8) { indexPos++; bitPos = 0; } } x &= (uint)(1 << m_BitSize) - 1u; data.Add(x / (scale * ((1 << m_BitSize) - 1)) + m_Start); } } return data.ToArray(); } } public class PackedIntVector { public uint m_NumItems; public byte[] m_Data; public byte m_BitSize; public PackedIntVector(ObjectReader reader) { m_NumItems = reader.ReadUInt32(); int numData = reader.ReadInt32(); m_Data = reader.ReadBytes(numData); reader.AlignStream(); m_BitSize = reader.ReadByte(); reader.AlignStream(); } public int[] UnpackInts() { var data = new int[m_NumItems]; int indexPos = 0; int bitPos = 0; for (int i = 0; i < m_NumItems; i++) { int bits = 0; data[i] = 0; while (bits < m_BitSize) { data[i] |= (m_Data[indexPos] >> bitPos) << bits; int num = Math.Min(m_BitSize - bits, 8 - bitPos); bitPos += num; bits += num; if (bitPos == 8) { indexPos++; bitPos = 0; } } data[i] &= (1 << m_BitSize) - 1; } return data; } } public class PackedQuatVector { public uint m_NumItems; public byte[] m_Data; public PackedQuatVector(ObjectReader reader) { m_NumItems = reader.ReadUInt32(); int numData = reader.ReadInt32(); m_Data = reader.ReadBytes(numData); reader.AlignStream(); } public Quaternion[] UnpackQuats() { var data = new Quaternion[m_NumItems]; int indexPos = 0; int bitPos = 0; for (int i = 0; i < m_NumItems; i++) { uint flags = 0; int bits = 0; while (bits < 3) { flags |= (uint)((m_Data[indexPos] >> bitPos) << bits); int num = Math.Min(3 - bits, 8 - bitPos); bitPos += num; bits += num; if (bitPos == 8) { indexPos++; bitPos = 0; } } flags &= 7; var q = new Quaternion(); float sum = 0; for (int j = 0; j < 4; j++) { if ((flags & 3) != j) { int bitSize = ((flags & 3) + 1) % 4 == j ? 9 : 10; uint x = 0; bits = 0; while (bits < bitSize) { x |= (uint)((m_Data[indexPos] >> bitPos) << bits); int num = Math.Min(bitSize - bits, 8 - bitPos); bitPos += num; bits += num; if (bitPos == 8) { indexPos++; bitPos = 0; } } x &= (uint)((1 << bitSize) - 1); q[j] = x / (0.5f * ((1 << bitSize) - 1)) - 1; sum += q[j] * q[j]; } } int lastComponent = (int)(flags & 3); q[lastComponent] = (float)Math.Sqrt(1 - sum); if ((flags & 4) != 0u) q[lastComponent] = -q[lastComponent]; data[i] = q; } return data; } } public class CompressedAnimationCurve { public string m_Path; public PackedIntVector m_Times; public PackedQuatVector m_Values; public PackedFloatVector m_Slopes; public int m_PreInfinity; public int m_PostInfinity; public CompressedAnimationCurve(ObjectReader reader) { m_Path = reader.ReadAlignedString(); m_Times = new PackedIntVector(reader); m_Values = new PackedQuatVector(reader); m_Slopes = new PackedFloatVector(reader); m_PreInfinity = reader.ReadInt32(); m_PostInfinity = reader.ReadInt32(); } } public class Vector3Curve { public AnimationCurve curve; public string path; public Vector3Curve(ObjectReader reader) { curve = new AnimationCurve(reader, reader.ReadVector3); path = reader.ReadAlignedString(); } } public class FloatCurve { public AnimationCurve curve; public string attribute; public string path; public ClassIDType classID; public PPtr script; public FloatCurve(ObjectReader reader) { curve = new AnimationCurve(reader, reader.ReadSingle); attribute = reader.ReadAlignedString(); path = reader.ReadAlignedString(); classID = (ClassIDType)reader.ReadInt32(); script = new PPtr(reader); } } public class PPtrKeyframe { public float time; public PPtr value; public PPtrKeyframe(ObjectReader reader) { time = reader.ReadSingle(); value = new PPtr(reader); } } public class PPtrCurve { public PPtrKeyframe[] curve; public string attribute; public string path; public int classID; public PPtr script; public PPtrCurve(ObjectReader reader) { int numCurves = reader.ReadInt32(); curve = new PPtrKeyframe[numCurves]; for (int i = 0; i < numCurves; i++) { curve[i] = new PPtrKeyframe(reader); } attribute = reader.ReadAlignedString(); path = reader.ReadAlignedString(); classID = reader.ReadInt32(); script = new PPtr(reader); } } public class AABB { public Vector3 m_Center; public Vector3 m_Extent; public AABB(ObjectReader reader) { m_Center = reader.ReadVector3(); m_Extent = reader.ReadVector3(); } } public class xform { public Vector3 t; public Quaternion q; public Vector3 s; public xform(ObjectReader reader) { var version = reader.version; t = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up q = reader.ReadQuaternion(); s = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up } } public class HandPose { public xform m_GrabX; public float[] m_DoFArray; public float m_Override; public float m_CloseOpen; public float m_InOut; public float m_Grab; public HandPose(ObjectReader reader) { m_GrabX = new xform(reader); m_DoFArray = reader.ReadSingleArray(); m_Override = reader.ReadSingle(); m_CloseOpen = reader.ReadSingle(); m_InOut = reader.ReadSingle(); m_Grab = reader.ReadSingle(); } } public class HumanGoal { public xform m_X; public float m_WeightT; public float m_WeightR; public Vector3 m_HintT; public float m_HintWeightT; public HumanGoal(ObjectReader reader) { var version = reader.version; m_X = new xform(reader); m_WeightT = reader.ReadSingle(); m_WeightR = reader.ReadSingle(); if (version[0] >= 5)//5.0 and up { m_HintT = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up m_HintWeightT = reader.ReadSingle(); } } } public class HumanPose { public xform m_RootX; public Vector3 m_LookAtPosition; public Vector4 m_LookAtWeight; public HumanGoal[] m_GoalArray; public HandPose m_LeftHandPose; public HandPose m_RightHandPose; public float[] m_DoFArray; public Vector3[] m_TDoFArray; public HumanPose(ObjectReader reader) { var version = reader.version; m_RootX = new xform(reader); m_LookAtPosition = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up m_LookAtWeight = reader.ReadVector4(); int numGoals = reader.ReadInt32(); m_GoalArray = new HumanGoal[numGoals]; for (int i = 0; i < numGoals; i++) { m_GoalArray[i] = new HumanGoal(reader); } m_LeftHandPose = new HandPose(reader); m_RightHandPose = new HandPose(reader); m_DoFArray = reader.ReadSingleArray(); if (version[0] > 5 || (version[0] == 5 && version[1] >= 2))//5.2 and up { int numTDof = reader.ReadInt32(); m_TDoFArray = new Vector3[numTDof]; for (int i = 0; i < numTDof; i++) { m_TDoFArray[i] = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up } } } } public class ACLClip { public byte[] m_ClipData; public uint m_CurveCount; public uint m_ConstCurveCount; public ACLClip() { m_CurveCount = 0; m_ConstCurveCount = 0; m_ClipData = Array.Empty(); } public void Read(ObjectReader reader) { var byteCount = reader.ReadInt32(); if (reader.Game.Type.IsSRGroup()) { byteCount *= 4; } m_ClipData = reader.ReadBytes(byteCount); reader.AlignStream(); m_CurveCount = reader.ReadUInt32(); if (reader.Game.Type.IsSRGroup()) { m_ConstCurveCount = reader.ReadUInt32(); } } } public class StreamedClip { public uint[] data; public uint curveCount; public StreamedClip(ObjectReader reader) { data = reader.ReadUInt32Array(); curveCount = reader.ReadUInt32(); } public class StreamedCurveKey { public int index; public float[] coeff; public float value; public float outSlope; public float inSlope; public StreamedCurveKey(EndianBinaryReader reader) { index = reader.ReadInt32(); coeff = reader.ReadSingleArray(4); outSlope = coeff[2]; value = coeff[3]; } public float CalculateNextInSlope(float dx, StreamedCurveKey rhs) { //Stepped if (coeff[0] == 0f && coeff[1] == 0f && coeff[2] == 0f) { return float.PositiveInfinity; } dx = Math.Max(dx, 0.0001f); var dy = rhs.value - value; var length = 1.0f / (dx * dx); var d1 = outSlope * dx; var d2 = dy + dy + dy - d1 - d1 - coeff[1] / length; return d2 / dx; } } public class StreamedFrame { public float time; public StreamedCurveKey[] keyList; public StreamedFrame(EndianBinaryReader reader) { time = reader.ReadSingle(); int numKeys = reader.ReadInt32(); keyList = new StreamedCurveKey[numKeys]; for (int i = 0; i < numKeys; i++) { keyList[i] = new StreamedCurveKey(reader); } } } public List ReadData() { var frameList = new List(); var buffer = new byte[data.Length * 4]; Buffer.BlockCopy(data, 0, buffer, 0, buffer.Length); using (var reader = new EndianBinaryReader(new MemoryStream(buffer), EndianType.LittleEndian)) { while (reader.BaseStream.Position < reader.BaseStream.Length) { frameList.Add(new StreamedFrame(reader)); } } for (int frameIndex = 2; frameIndex < frameList.Count - 1; frameIndex++) { var frame = frameList[frameIndex]; foreach (var curveKey in frame.keyList) { for (int i = frameIndex - 1; i >= 0; i--) { var preFrame = frameList[i]; var preCurveKey = preFrame.keyList.FirstOrDefault(x => x.index == curveKey.index); if (preCurveKey != null) { curveKey.inSlope = preCurveKey.CalculateNextInSlope(frame.time - preFrame.time, curveKey); break; } } } } return frameList; } } public class DenseClip { public int m_FrameCount; public uint m_CurveCount; public float m_SampleRate; public float m_BeginTime; public float[] m_SampleArray; public DenseClip(ObjectReader reader) { m_FrameCount = reader.ReadInt32(); m_CurveCount = reader.ReadUInt32(); m_SampleRate = reader.ReadSingle(); m_BeginTime = reader.ReadSingle(); m_SampleArray = reader.ReadSingleArray(); } } public class ConstantClip { public float[] data; public ConstantClip(ObjectReader reader) { data = reader.ReadSingleArray(); } } public class ValueConstant { public uint m_ID; public uint m_TypeID; public uint m_Type; public uint m_Index; public ValueConstant(ObjectReader reader) { var version = reader.version; m_ID = reader.ReadUInt32(); if (version[0] < 5 || (version[0] == 5 && version[1] < 5))//5.5 down { m_TypeID = reader.ReadUInt32(); } m_Type = reader.ReadUInt32(); m_Index = reader.ReadUInt32(); } } public class ValueArrayConstant { public ValueConstant[] m_ValueArray; public ValueArrayConstant(ObjectReader reader) { int numVals = reader.ReadInt32(); m_ValueArray = new ValueConstant[numVals]; for (int i = 0; i < numVals; i++) { m_ValueArray[i] = new ValueConstant(reader); } } } public class Clip { public ACLClip m_ACLClip = new(); public StreamedClip m_StreamedClip; public DenseClip m_DenseClip; public ConstantClip m_ConstantClip; public ValueArrayConstant m_Binding; public Clip(ObjectReader reader) { var version = reader.version; m_StreamedClip = new StreamedClip(reader); m_DenseClip = new DenseClip(reader); if (reader.Game.Type.IsSRGroup()) { m_ACLClip.Read(reader); } if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up { m_ConstantClip = new ConstantClip(reader); } if (reader.Game.Type.IsGIGroup() || reader.Game.Type.IsBH3Group() || reader.Game.Type.IsZZZCB1()) { m_ACLClip.Read(reader); } if (version[0] < 2018 || (version[0] == 2018 && version[1] < 3)) //2018.3 down { m_Binding = new ValueArrayConstant(reader); } } public AnimationClipBindingConstant ConvertValueArrayToGenericBinding() { var bindings = new AnimationClipBindingConstant(); var genericBindings = new List(); var values = m_Binding; for (int i = 0; i < values.m_ValueArray.Length;) { var curveID = values.m_ValueArray[i].m_ID; var curveTypeID = values.m_ValueArray[i].m_TypeID; var binding = new GenericBinding(); genericBindings.Add(binding); if (curveTypeID == 4174552735) //CRC(PositionX)) { binding.path = curveID; binding.attribute = 1; //kBindTransformPosition binding.typeID = ClassIDType.Transform; i += 3; } else if (curveTypeID == 2211994246) //CRC(QuaternionX)) { binding.path = curveID; binding.attribute = 2; //kBindTransformRotation binding.typeID = ClassIDType.Transform; i += 4; } else if (curveTypeID == 1512518241) //CRC(ScaleX)) { binding.path = curveID; binding.attribute = 3; //kBindTransformScale binding.typeID = ClassIDType.Transform; i += 3; } else { binding.typeID = ClassIDType.Animator; binding.path = 0; binding.attribute = curveID; i++; } } bindings.genericBindings = genericBindings.ToArray(); return bindings; } } public class ValueDelta { public float m_Start; public float m_Stop; public ValueDelta(ObjectReader reader) { m_Start = reader.ReadSingle(); m_Stop = reader.ReadSingle(); } } public class ClipMuscleConstant { public HumanPose m_DeltaPose; public xform m_StartX; public xform m_StopX; public xform m_LeftFootStartX; public xform m_RightFootStartX; public xform m_MotionStartX; public xform m_MotionStopX; public Vector3 m_AverageSpeed; public Clip m_Clip; public float m_StartTime; public float m_StopTime; public float m_OrientationOffsetY; public float m_Level; public float m_CycleOffset; public float m_AverageAngularSpeed; public int[] m_IndexArray; public ValueDelta[] m_ValueArrayDelta; public float[] m_ValueArrayReferencePose; public bool m_Mirror; public bool m_LoopTime; public bool m_LoopBlend; public bool m_LoopBlendOrientation; public bool m_LoopBlendPositionY; public bool m_LoopBlendPositionXZ; public bool m_StartAtOrigin; public bool m_KeepOriginalOrientation; public bool m_KeepOriginalPositionY; public bool m_KeepOriginalPositionXZ; public bool m_HeightFromFeet; public ClipMuscleConstant(ObjectReader reader) { var version = reader.version; m_DeltaPose = new HumanPose(reader); m_StartX = new xform(reader); if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up { m_StopX = new xform(reader); } m_LeftFootStartX = new xform(reader); m_RightFootStartX = new xform(reader); if (version[0] < 5)//5.0 down { m_MotionStartX = new xform(reader); m_MotionStopX = new xform(reader); } m_AverageSpeed = version[0] > 5 || (version[0] == 5 && version[1] >= 4) ? reader.ReadVector3() : (Vector3)reader.ReadVector4();//5.4 and up m_Clip = new Clip(reader); m_StartTime = reader.ReadSingle(); m_StopTime = reader.ReadSingle(); m_OrientationOffsetY = reader.ReadSingle(); m_Level = reader.ReadSingle(); m_CycleOffset = reader.ReadSingle(); m_AverageAngularSpeed = reader.ReadSingle(); m_IndexArray = reader.ReadInt32Array(); if (version[0] < 4 || (version[0] == 4 && version[1] < 3)) //4.3 down { var m_AdditionalCurveIndexArray = reader.ReadInt32Array(); } int numDeltas = reader.ReadInt32(); m_ValueArrayDelta = new ValueDelta[numDeltas]; for (int i = 0; i < numDeltas; i++) { m_ValueArrayDelta[i] = new ValueDelta(reader); } if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up { m_ValueArrayReferencePose = reader.ReadSingleArray(); } m_Mirror = reader.ReadBoolean(); if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up { m_LoopTime = reader.ReadBoolean(); } m_LoopBlend = reader.ReadBoolean(); m_LoopBlendOrientation = reader.ReadBoolean(); m_LoopBlendPositionY = reader.ReadBoolean(); m_LoopBlendPositionXZ = reader.ReadBoolean(); if (version[0] > 5 || (version[0] == 5 && version[1] >= 5))//5.5 and up { m_StartAtOrigin = reader.ReadBoolean(); } m_KeepOriginalOrientation = reader.ReadBoolean(); m_KeepOriginalPositionY = reader.ReadBoolean(); m_KeepOriginalPositionXZ = reader.ReadBoolean(); m_HeightFromFeet = reader.ReadBoolean(); reader.AlignStream(); } } public class GenericBinding { public uint path; public uint attribute; public PPtr script; public ClassIDType typeID; public byte customType; public byte isPPtrCurve; public byte isIntCurve; public GenericBinding() { } public GenericBinding(ObjectReader reader) { var version = reader.version; path = reader.ReadUInt32(); attribute = reader.ReadUInt32(); script = new PPtr(reader); if (version[0] > 5 || (version[0] == 5 && version[1] >= 6)) //5.6 and up { typeID = (ClassIDType)reader.ReadInt32(); } else { typeID = (ClassIDType)reader.ReadUInt16(); } customType = reader.ReadByte(); isPPtrCurve = reader.ReadByte(); if (version[0] > 2022 || (version[0] == 2022 && version[1] >= 1)) //2022.1 and up { isIntCurve = reader.ReadByte(); } reader.AlignStream(); } } public class AnimationClipBindingConstant { public GenericBinding[] genericBindings; public PPtr[] pptrCurveMapping; public AnimationClipBindingConstant() { } public AnimationClipBindingConstant(ObjectReader reader) { int numBindings = reader.ReadInt32(); genericBindings = new GenericBinding[numBindings]; for (int i = 0; i < numBindings; i++) { genericBindings[i] = new GenericBinding(reader); } int numMappings = reader.ReadInt32(); pptrCurveMapping = new PPtr[numMappings]; for (int i = 0; i < numMappings; i++) { pptrCurveMapping[i] = new PPtr(reader); } } public GenericBinding FindBinding(int index) { int curves = 0; foreach (var b in genericBindings) { if (b.typeID == ClassIDType.Transform) { switch (b.attribute) { case 1: //kBindTransformPosition case 3: //kBindTransformScale case 4: //kBindTransformEuler curves += 3; break; case 2: //kBindTransformRotation curves += 4; break; default: curves += 1; break; } } else { curves += 1; } if (curves > index) { return b; } } return null; } } public class AnimationEvent { public float time; public string functionName; public string data; public PPtr objectReferenceParameter; public float floatParameter; public int intParameter; public int messageOptions; public AnimationEvent(ObjectReader reader) { var version = reader.version; time = reader.ReadSingle(); functionName = reader.ReadAlignedString(); data = reader.ReadAlignedString(); objectReferenceParameter = new PPtr(reader); floatParameter = reader.ReadSingle(); if (version[0] >= 3) //3 and up { intParameter = reader.ReadInt32(); } messageOptions = reader.ReadInt32(); } } public enum AnimationType { Legacy = 1, Generic = 2, Humanoid = 3 }; public sealed class AnimationClip : NamedObject { public static bool Parsable; public AnimationType m_AnimationType; public bool m_Legacy; public bool m_Compressed; public bool m_UseHighQualityCurve; public QuaternionCurve[] m_RotationCurves; public CompressedAnimationCurve[] m_CompressedRotationCurves; public Vector3Curve[] m_EulerCurves; public Vector3Curve[] m_PositionCurves; public Vector3Curve[] m_ScaleCurves; public FloatCurve[] m_FloatCurves; public PPtrCurve[] m_PPtrCurves; public float m_SampleRate; public int m_WrapMode; public AABB m_Bounds; public uint m_MuscleClipSize; public ClipMuscleConstant m_MuscleClip; public AnimationClipBindingConstant m_ClipBindingConstant; public AnimationEvent[] m_Events; public AnimationClip(ObjectReader reader) : base(reader) { if (version[0] >= 5)//5.0 and up { m_Legacy = reader.ReadBoolean(); } else if (version[0] >= 4)//4.0 and up { m_AnimationType = (AnimationType)reader.ReadInt32(); if (m_AnimationType == AnimationType.Legacy) m_Legacy = true; } else { m_Legacy = true; } m_Compressed = reader.ReadBoolean(); if (version[0] > 4 || (version[0] == 4 && version[1] >= 3))//4.3 and up { m_UseHighQualityCurve = reader.ReadBoolean(); } reader.AlignStream(); int numRCurves = reader.ReadInt32(); m_RotationCurves = new QuaternionCurve[numRCurves]; for (int i = 0; i < numRCurves; i++) { m_RotationCurves[i] = new QuaternionCurve(reader); } int numCRCurves = reader.ReadInt32(); m_CompressedRotationCurves = new CompressedAnimationCurve[numCRCurves]; for (int i = 0; i < numCRCurves; i++) { m_CompressedRotationCurves[i] = new CompressedAnimationCurve(reader); } if (version[0] > 5 || (version[0] == 5 && version[1] >= 3))//5.3 and up { int numEulerCurves = reader.ReadInt32(); m_EulerCurves = new Vector3Curve[numEulerCurves]; for (int i = 0; i < numEulerCurves; i++) { m_EulerCurves[i] = new Vector3Curve(reader); } } int numPCurves = reader.ReadInt32(); m_PositionCurves = new Vector3Curve[numPCurves]; for (int i = 0; i < numPCurves; i++) { m_PositionCurves[i] = new Vector3Curve(reader); } int numSCurves = reader.ReadInt32(); m_ScaleCurves = new Vector3Curve[numSCurves]; for (int i = 0; i < numSCurves; i++) { m_ScaleCurves[i] = new Vector3Curve(reader); } int numFCurves = reader.ReadInt32(); m_FloatCurves = new FloatCurve[numFCurves]; for (int i = 0; i < numFCurves; i++) { m_FloatCurves[i] = new FloatCurve(reader); } if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up { int numPtrCurves = reader.ReadInt32(); m_PPtrCurves = new PPtrCurve[numPtrCurves]; for (int i = 0; i < numPtrCurves; i++) { m_PPtrCurves[i] = new PPtrCurve(reader); } } m_SampleRate = reader.ReadSingle(); m_WrapMode = reader.ReadInt32(); if (version[0] > 3 || (version[0] == 3 && version[1] >= 4)) //3.4 and up { m_Bounds = new AABB(reader); } if (version[0] >= 4)//4.0 and up { m_MuscleClipSize = reader.ReadUInt32(); m_MuscleClip = new ClipMuscleConstant(reader); } if (reader.Game.Type.IsSRGroup()) { var m_AclClipData = reader.ReadUInt8Array(); var aclBindingsCount = reader.ReadInt32(); var m_AclBindings = new GenericBinding[aclBindingsCount]; for (int i = 0; i < aclBindingsCount; i++) { m_AclBindings[i] = new GenericBinding(reader); } var m_AclRange = new KeyValuePair(reader.ReadSingle(), reader.ReadSingle()); } if (version[0] > 4 || (version[0] == 4 && version[1] >= 3)) //4.3 and up { m_ClipBindingConstant = new AnimationClipBindingConstant(reader); } if (version[0] > 2018 || (version[0] == 2018 && version[1] >= 3)) //2018.3 and up { var m_HasGenericRootTransform = reader.ReadBoolean(); var m_HasMotionFloatCurves = reader.ReadBoolean(); reader.AlignStream(); } int numEvents = reader.ReadInt32(); m_Events = new AnimationEvent[numEvents]; for (int i = 0; i < numEvents; i++) { m_Events[i] = new AnimationEvent(reader); } if (version[0] >= 2017) //2017 and up { reader.AlignStream(); } } } }