[HSR] fix parsing for Renderer, AnimationClip

This commit is contained in:
yarik0chka
2024-09-15 23:45:58 +05:00
parent 72a4c3c5d6
commit f59f6a4e9a
2 changed files with 6 additions and 1 deletions

View File

@@ -1459,7 +1459,7 @@ namespace AssetStudio
public bool m_KeepOriginalPositionY;
public bool m_KeepOriginalPositionXZ;
public bool m_HeightFromFeet;
public static bool HasShortIndexArray(SerializedType type) => type.Match("E708B1872AE48FD688AC012DF4A7A178") || type.Match("055AA41C7639327940F8900103A10356");
public static bool HasShortIndexArray(SerializedType type) => type.Match("E708B1872AE48FD688AC012DF4A7A178") || type.Match("055AA41C7639327940F8900103A10356") || type.Match("82E1E738FBDE87C5A8DAE868F0578A4D");
public ClipMuscleConstant() { }
public ClipMuscleConstant(ObjectReader reader)