From f2d65e458c8139069a379d0836f2efe660831d06 Mon Sep 17 00:00:00 2001 From: Razmoth <32140579+Razmoth@users.noreply.github.com> Date: Mon, 29 Jan 2024 10:20:52 +0400 Subject: [PATCH] Update Exporter.cs --- AssetStudio.CLI/Exporter.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/AssetStudio.CLI/Exporter.cs b/AssetStudio.CLI/Exporter.cs index 1a42248..6ec097b 100644 --- a/AssetStudio.CLI/Exporter.cs +++ b/AssetStudio.CLI/Exporter.cs @@ -366,7 +366,7 @@ namespace AssetStudio.CLI game = Studio.Game, collectAnimations = Properties.Settings.Default.collectAnimations, uvs = JsonConvert.DeserializeObject>(Properties.Settings.Default.uvs), - texs = JsonConvert.DeserializeObject>(Properties.Settings.Default.texs), + texs = JsonConvert.DeserializeObject>(Properties.Settings.Default.texs), }; var convert = animationList != null ? new ModelConverter(m_Animator, options, animationList.Select(x => (AnimationClip)x.Asset).ToArray()) @@ -392,7 +392,7 @@ namespace AssetStudio.CLI game = Studio.Game, collectAnimations = Properties.Settings.Default.collectAnimations, uvs = JsonConvert.DeserializeObject>(Properties.Settings.Default.uvs), - texs = JsonConvert.DeserializeObject>(Properties.Settings.Default.texs), + texs = JsonConvert.DeserializeObject>(Properties.Settings.Default.texs), }; var convert = animationList != null ? new ModelConverter(gameObject, options, animationList.Select(x => (AnimationClip)x.Asset).ToArray())