- [GUI] Scene hierarchy matches selects root nodes.
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@@ -581,10 +581,15 @@ namespace AssetStudioGUI
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{
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if (e.Shift)
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{
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foreach(var node in treeSrcResults)
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foreach (var node in treeSrcResults)
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{
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node.EnsureVisible();
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node.Checked = e.Control;
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var tempNode = node;
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while (tempNode.Parent != null)
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{
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tempNode = tempNode.Parent;
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}
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tempNode.EnsureVisible();
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tempNode.Checked = e.Control;
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}
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sceneTreeView.SelectedNode = treeSrcResults[0];
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}
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@@ -594,8 +599,13 @@ namespace AssetStudioGUI
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{
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nextGObject = 0;
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}
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treeSrcResults[nextGObject].EnsureVisible();
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treeSrcResults[nextGObject].Checked = e.Control;
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var node = treeSrcResults[nextGObject];
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while (node.Parent != null)
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{
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node = node.Parent;
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}
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node.EnsureVisible();
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node.Checked = e.Control;
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sceneTreeView.SelectedNode = treeSrcResults[nextGObject];
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nextGObject++;
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}
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